Player Matchup

Chaac
Chaac
Blakblade
Chaac
Level 129
God Stats
6W - 5L
1,516 SR
Queue Stats
243W - 255L
1,507 Elo+
Solo
Ra
Ra
Everloks
Ra
Level 127
God Stats
5W - 10L
1,364 SR
Queue Stats
177W - 207L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Glumov
Gilgamesh
Level 75
God Stats
3W - 11L
1,506 SR
Queue Stats
194W - 237L
1,446 Elo+
Solo
Team Averages
Level 110
1,462 SR
1,477 Elo+

VS

Team Averages
Level 80
1,517 SR
1,438 Elo+
Artemis
Artemis
XAmy55
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
aramedo
Cthulhu
Level 77
God Stats
0W - 1L
1,295 SR
Queue Stats
6W - 13L
1,368 Elo+
Solo
Hera
Hera
hnsen
Hera
Level 159
God Stats
5W - 7L
1,755 SR
Queue Stats
625W - 681L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blakblade
Chaac
7
2 / 0 / 4
4,772
954
1,582
5,233
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 0 / 4
4,915
983
2,627
1,708
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Glumov
Gilgamesh
8
3 / 0 / 3
4,914
983
2,810
3,125
1,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
XAmy55
Artemis
6
0 / 4 / 0
3,716
743
1,473
3,256
925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
aramedo
Cthulhu
4
0 / 2 / 0
3,688
738
1,180
2,364
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
hnsen
Hera
7
0 / 1 / 0
3,994
799
3,002
3,059
1,045
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blakblade
Chaac
2
0
4
4
W
2
0
4
4
W
Gilgamesh
Glumov
Gilgamesh
3
0
3
4.5
L
Artemis
XAmy55
Artemis
0
4
0
0
L
Cthulhu
aramedo
Cthulhu
0
2
0
0
L
Hera
hnsen
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,019
Damage
5,655
10,066
Taken
8,679
3,874
Mitigated
3,143
4,142
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blakblade
Chaac
1,582
313
0
2,305
5,233
2,104
0
2,000
3,233
0
14,100
W
2,627
200
521
796
1,708
536
552
874
834
13,234
0
W
Gilgamesh
Glumov
Gilgamesh
2,810
615
0
520
3,125
1,234
691
1,416
1,709
0
10,618
L
Artemis
XAmy55
Artemis
1,473
906
0
10
3,256
925
0
1,063
2,087
0
2,899
L
Cthulhu
aramedo
Cthulhu
1,180
62
0
100
2,364
1,173
0
595
1,660
2,493
0
L
Hera
hnsen
Hera
3,002
490
0
1,361
3,059
1,045
0
710
2,285
20,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,601
Gold Earned
11,398
68
Minions Killed
47
0
Camps Cleared
0
301,316
Distance Traveled
199,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,772
954
28
6
0
96,890
1
W
Ra
4,915
983
27
5
0
93,500
1
W
Gilgamesh
4,914
983
13
3
0
110,926
0
L
Artemis
3,716
743
5
1
0
66,742
0
L
Cthulhu
3,688
738
11
2
0
43,668
1
L
Hera
3,994
799
31
6
0
88,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role