Player Matchup

Thor
Thor
Ch33kyCactus
Thor
Level 64
God Stats
40W - 24L
1,789 SR
Queue Stats
824W - 611L
1,649 Elo+
Party 1
Set
Set
Lil_Gamer_15
Set
Level 142
God Stats
20W - 28L
1,593 SR
Queue Stats
417W - 414L
1,677 Elo+
Solo
Gilgamesh
Gilgamesh
SalYoutations
Gilgamesh
Level 109
God Stats
1W - 1L
1,724 SR
Queue Stats
89W - 76L
1,648 Elo+
Party 2
Chang'e
Chang'e
chimmaychanga
Chang'e
Level 71
God Stats
15W - 15L
1,656 SR
Queue Stats
812W - 616L
1,661 Elo+
Party 1
Ullr
Ullr
iHollxw
Ullr
Level 116
God Stats
1W - 8L
1,534 SR
Queue Stats
182W - 155L
1,649 Elo+
Party 2
Team Averages
Level 100
1,659 SR
1,657 Elo+

VS

Team Averages
Level 108
1,646 SR
1,679 Elo+
Anhur
Anhur
Fearing130Ping
Anhur
Level 97
God Stats
18W - 9L
1,866 SR
Queue Stats
622W - 270L
1,785 Elo+
Solo
Aphrodite
Aphrodite
Kerplunk177
Aphrodite
Level 145
God Stats
18W - 12L
1,663 SR
Queue Stats
395W - 352L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
SOLO or Loki
Gilgamesh
Level 66
God Stats
23W - 10L
1,751 SR
Queue Stats
32W - 17L
1,749 Elo+
Solo
Ne Zha
Ne Zha
ShyWilow
Ne Zha
Level 159
God Stats
11W - 16L
1,297 SR
Queue Stats
668W - 674L
1,620 Elo+
Solo
Cerberus
Cerberus
apagderings
Cerberus
Level 71
God Stats
6W - 1L
1,657 SR
Queue Stats
90W - 92L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
10,690
563
9,568
19,780
10,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 0
9,671
509
11,354
18,124
8,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
SalYoutations
Gilgamesh
14
3 / 8 / 6
10,223
538
10,732
23,047
9,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
15
3 / 6 / 3
9,404
495
12,567
16,095
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
iHollxw
Ullr
14
0 / 10 / 3
8,633
454
5,088
16,893
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 5
14,002
737
24,399
11,716
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Kerplunk177
Aphrodite
18
3 / 4 / 7
11,115
585
7,404
13,028
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SOLO or Loki
Gilgamesh
19
6 / 4 / 11
12,691
668
18,323
25,471
26,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
ShyWilow
Ne Zha
17
5 / 5 / 13
11,430
602
13,935
17,151
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
apagderings
Cerberus
17
3 / 1 / 19
11,879
625
11,268
15,539
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
15
Kills
35
35
Deaths
15
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
18
1
5
20.5
W
Aphrodite
Kerplunk177
Aphrodite
3
4
7
1.63
L
4
5
0
0.8
W
Gilgamesh
SOLO or Loki
Gilgamesh
6
4
11
2.88
L
Gilgamesh
SalYoutations
Gilgamesh
3
8
6
0.75
W
Ne Zha
ShyWilow
Ne Zha
5
5
13
2.3
W
Cerberus
apagderings
Cerberus
3
1
19
12.5
L
Chang'e
3
6
3
0.75
L
Ullr
iHollxw
Ullr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,309
Damage
75,329
93,939
Taken
82,905
37,286
Mitigated
59,813
14,613
Healing
42,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,568
2,937
0
4,170
19,780
10,782
0
2,508
17,184
0
68,057
W
24,399
15,670
0
7,991
11,716
4,908
1,188
1,043
10,673
0
120,281
W
Aphrodite
Kerplunk177
Aphrodite
7,404
645
4,980
7,912
13,028
5,960
1,501
3,398
9,630
69,679
0
L
11,354
5,030
0
2,587
18,124
8,509
938
2,907
15,125
0
65,116
W
Gilgamesh
SOLO or Loki
Gilgamesh
18,323
5,637
0
8,254
25,471
26,914
4,367
2,533
22,938
0
98,539
L
Gilgamesh
SalYoutations
Gilgamesh
10,732
2,851
0
1,137
23,047
9,763
93
5,339
17,598
0
33,194
W
Ne Zha
ShyWilow
Ne Zha
13,935
4,086
0
7,150
17,151
7,706
2,595
4,521
12,630
0
69,605
W
Cerberus
apagderings
Cerberus
11,268
623
362
5,609
15,539
14,325
0
2,378
13,161
44,445
0
L
Chang'e
12,567
1,470
1,217
4,891
16,095
4,201
0
4,668
11,287
59,638
0
L
Ullr
iHollxw
Ullr
5,088
2,332
0
611
16,893
4,031
0
2,820
14,073
0
57,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,621
Gold Earned
61,117
553
Minions Killed
595
0
Camps Cleared
0
1,668,279
Distance Traveled
1,834,589
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,690
563
131
7
0
355,308
2
W
Anhur
14,002
737
162
9
0
337,078
3
W
Aphrodite
11,115
585
138
7
0
352,543
6
L
Set
9,671
509
134
7
0
329,627
3
W
Gilgamesh
12,691
668
145
8
0
369,051
2
L
Gilgamesh
10,223
538
48
3
0
363,566
1
W
Ne Zha
11,430
602
99
5
0
399,766
6
W
Cerberus
11,879
625
51
3
0
376,151
8
L
Chang'e
9,404
495
125
7
0
303,686
0
L
Ullr
8,633
454
115
6
0
316,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role