Player Matchup

Nu Wa
Nu Wa
DarfortheWin
Nu Wa
Level 128
God Stats
19W - 14L
1,643 SR
Queue Stats
102W - 101L
1,681 Elo+
Solo
Bacchus
Bacchus
With0utHeart
Bacchus
Level 132
God Stats
3W - 1L
1,358 SR
Queue Stats
243W - 227L
1,606 Elo+
Solo
Da Ji
Da Ji
abetocito
Da Ji
Level 144
God Stats
5W - 5L
1,578 SR
Queue Stats
151W - 123L
1,622 Elo+
Solo
Team Averages
Level 135
1,526 SR
1,636 Elo+

VS

Team Averages
Level 119
1,563 SR
1,532 Elo+
Tiamat
Tiamat
BreadyButter
Tiamat
Level 147
God Stats
27W - 35L
1,520 SR
Queue Stats
306W - 355L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
Homimama
Gilgamesh
Level 146
God Stats
9W - 6L
1,619 SR
Queue Stats
79W - 70L
1,647 Elo+
Solo
Nemesis
Nemesis
PaiMing
Nemesis
Level 65
God Stats
10W - 12L
1,550 SR
Queue Stats
348W - 561L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
7,311
731
4,475
3,109
1,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
With0utHeart
Bacchus
10
2 / 0 / 8
8,043
804
4,854
6,228
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
abetocito
Da Ji
11
6 / 0 / 4
7,966
797
7,177
6,149
2,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 0
7,338
734
3,978
6,064
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Homimama
Gilgamesh
8
1 / 5 / 0
6,416
642
2,829
9,673
4,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
PaiMing
Nemesis
8
0 / 3 / 0
5,816
582
2,958
4,992
1,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
W
2
1
6
5
L
Gilgamesh
Homimama
Gilgamesh
1
5
0
0.2
L
Nemesis
PaiMing
Nemesis
0
3
0
0
W
Bacchus
With0utHeart
Bacchus
2
0
8
6
W
Da Ji
abetocito
Da Ji
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
9,765
15,486
Taken
20,729
8,831
Mitigated
10,013
5,960
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,978
259
0
1,290
6,064
3,493
0
1,833
4,231
36,975
0
W
4,475
1,545
152
1,220
3,109
1,072
727
422
2,687
33,101
0
L
Gilgamesh
Homimama
Gilgamesh
2,829
573
0
543
9,673
4,522
0
5,044
4,629
0
8,071
L
Nemesis
PaiMing
Nemesis
2,958
686
0
1,324
4,992
1,998
0
2,510
2,482
0
11,547
W
Bacchus
With0utHeart
Bacchus
4,854
689
479
3,609
6,228
5,591
66
1,554
4,582
11,928
0
W
Da Ji
abetocito
Da Ji
7,177
1,885
0
500
6,149
2,168
572
2,140
3,959
0
32,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
19,570
121
Minions Killed
107
0
Camps Cleared
0
581,679
Distance Traveled
512,769
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,338
734
81
8
0
162,909
4
W
Nu Wa
7,311
731
53
5
0
171,576
3
L
Gilgamesh
6,416
642
9
1
0
195,287
3
L
Nemesis
5,816
582
17
2
0
154,573
3
W
Bacchus
8,043
804
10
1
0
209,524
3
W
Da Ji
7,966
797
58
6
0
200,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role