Player Matchup

Izanami
Izanami
AlloPkTez
Izanami
Level 15
God Stats
13W - 6L
1,592 SR
Queue Stats
32W - 27L
1,487 Elo+
Solo
Cthulhu
Cthulhu
JANooo19
Cthulhu
Level 5
God Stats
2W - 1L
1,360 SR
Queue Stats
24W - 36L
1,595 Elo+
Party 2
Da Ji
Da Ji
KASHMlR
Da Ji
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
TheExhatho
Ra
Level 14
God Stats
1W - 0L
1,414 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
bw4500
Sun Wukong
Level 24
God Stats
4W - 4L
1,442 SR
Queue Stats
42W - 39L
1,572 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,531 Elo+

VS

Team Averages
Level 16
1,472 SR
1,569 Elo+
Awilix
Awilix
GoDieNoob
Awilix
Level 29
God Stats
7W - 13L
1,359 SR
Queue Stats
105W - 115L
1,466 Elo+
Solo
Cthulhu
Cthulhu
MiazJJ
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TROLLERMAN123
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 1
Hades
Hades
TheoAntr
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 1
Chernobog
Chernobog
kalosanomalos
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlloPkTez
Izanami
20
15 / 4 / 5
15,024
601
24,228
21,021
9,070
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JANooo19
Cthulhu
17
2 / 3 / 18
11,146
446
13,643
21,177
20,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
KASHMlR
Da Ji
19
11 / 5 / 12
13,557
542
17,744
18,127
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 11
11,253
450
12,267
16,204
6,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
bw4500
Sun Wukong
20
8 / 0 / 16
13,587
543
19,058
18,174
18,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GoDieNoob
Awilix
17
6 / 9 / 5
11,492
460
13,684
21,764
8,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MiazJJ
Cthulhu
14
3 / 6 / 8
9,279
371
13,032
24,194
20,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
TROLLERMAN123
Achilles
14
2 / 4 / 4
9,315
373
8,781
19,591
24,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
TheoAntr
Hades
15
5 / 6 / 7
9,597
384
11,986
24,318
12,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
kalosanomalos
Chernobog
13
4 / 12 / 6
9,400
376
14,540
18,376
7,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
37
Kills
20
21
Deaths
37
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlloPkTez
Izanami
15
4
5
4.38
L
Awilix
GoDieNoob
Awilix
6
9
5
0.94
W
Cthulhu
JANooo19
Cthulhu
2
3
18
3.67
W
Da Ji
KASHMlR
Da Ji
11
5
12
3.4
L
Cthulhu
MiazJJ
Cthulhu
3
6
8
1.17
L
Achilles
TROLLERMAN123
Achilles
2
4
4
1
W
1
9
11
0.72
L
Hades
TheoAntr
Hades
5
6
7
1.42
W
Sun Wukong
bw4500
Sun Wukong
8
0
16
16
L
Chernobog
kalosanomalos
Chernobog
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,940
Damage
62,023
94,703
Taken
108,243
62,573
Mitigated
73,246
36,005
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlloPkTez
Izanami
24,228
18,134
0
12,727
21,021
9,070
3,016
2,364
18,582
0
165,539
L
Awilix
GoDieNoob
Awilix
13,684
5,304
0
3,952
21,764
8,754
838
3,098
18,541
0
76,470
W
Cthulhu
JANooo19
Cthulhu
13,643
622
823
6,624
21,177
20,558
759
6,930
14,147
33,787
0
W
Da Ji
KASHMlR
Da Ji
17,744
4,286
0
4,346
18,127
7,832
2,542
4,719
13,393
0
67,206
L
Cthulhu
MiazJJ
Cthulhu
13,032
740
1,320
2,538
24,194
20,898
0
5,892
18,036
45,505
0
L
Achilles
TROLLERMAN123
Achilles
8,781
2,362
1,023
2,606
19,591
24,094
0
4,122
15,369
0
38,468
W
12,267
1,873
2,993
4,423
16,204
6,564
886
6,463
9,666
63,447
0
L
Hades
TheoAntr
Hades
11,986
1,655
501
6,181
24,318
12,327
0
7,880
16,290
48,707
0
W
Sun Wukong
bw4500
Sun Wukong
19,058
2,481
0
4,069
18,174
18,549
586
4,542
13,207
0
96,500
L
Chernobog
kalosanomalos
Chernobog
14,540
8,242
0
790
18,376
7,173
0
4,062
14,097
0
41,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,567
Gold Earned
49,083
591
Minions Killed
385
0
Camps Cleared
0
2,400,498
Distance Traveled
1,987,362
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,024
601
195
8
0
454,930
0
L
Awilix
11,492
460
126
5
0
405,050
5
W
Cthulhu
11,146
446
45
2
0
524,431
2
W
Da Ji
13,557
542
93
4
0
460,465
14
L
Cthulhu
9,279
371
64
3
0
451,892
3
L
Achilles
9,315
373
76
3
0
438,179
0
W
Ra
11,253
450
107
4
0
427,215
0
L
Hades
9,597
384
73
3
0
352,572
1
W
Sun Wukong
13,587
543
151
6
0
533,457
3
L
Chernobog
9,400
376
46
2
0
339,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role