Player Matchup

Yemoja
Yemoja
GsArtemis
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Thor
Thor
VWJetta
Thor
Level 28
God Stats
4W - 7L
1,822 SR
Queue Stats
305W - 322L
1,419 Elo+
Party 1
Set
Set
WendyTheWalrus
Set
Level 32
God Stats
12W - 18L
1,247 SR
Queue Stats
498W - 518L
1,395 Elo+
Party 1
Ra
Ra
Wildrocks
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
kappakookie
Neith
Level 29
God Stats
44W - 61L
1,452 SR
Queue Stats
96W - 113L
1,444 Elo+
Solo
Team Averages
Level 49
1,504 SR
1,452 Elo+

VS

Team Averages
Level 30
1,528 SR
1,528 Elo+
Artemis
Artemis
DieuLeChat
Artemis
Level 106
God Stats
1W - 0L
1,517 SR
Queue Stats
9W - 14L
1,298 Elo+
Party 2
Ra
Ra
ELaxmelachupa
Ra
Level 3
God Stats
3W - 1L
1,669 SR
Queue Stats
35W - 41L
1,664 Elo+
Solo
Bellona
Bellona
Haboubou
Bellona
Level 8
God Stats
2W - 4L
1,407 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OkAlex
Ah Muzen Cab
Level 13
God Stats
3W - 5L
1,305 SR
Queue Stats
102W - 81L
1,634 Elo+
Solo
Fenrir
Fenrir
成熟稳重章鱼哥
Fenrir
Level 18
God Stats
2W - 0L
1,741 SR
Queue Stats
37W - 33L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GsArtemis
Yemoja
10
1 / 6 / 0
6,827
427
2,403
8,901
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
VWJetta
Thor
12
0 / 5 / 1
7,085
443
2,493
12,065
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 4 / 1
8,059
504
7,479
9,927
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 2
8,778
549
9,063
9,115
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 4
7,143
446
5,279
7,042
2,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DieuLeChat
Artemis
11
4 / 3 / 3
7,735
483
5,998
7,525
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 7
8,401
525
6,383
8,178
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Haboubou
Bellona
11
2 / 3 / 4
7,444
465
2,996
8,505
5,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
OkAlex
Ah Muzen Cab
15
5 / 2 / 3
9,560
598
7,682
12,207
8,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 6
9,457
591
9,338
13,101
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
20
20
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
DieuLeChat
Artemis
4
3
3
1.83
W
2
3
7
1.83
L
Yemoja
GsArtemis
Yemoja
1
6
0
0.17
W
Bellona
Haboubou
Bellona
2
3
4
1.33
W
Ah Muzen Cab
OkAlex
Ah Muzen Cab
5
2
3
3.25
L
Thor
VWJetta
Thor
0
5
1
0.1
L
6
4
1
1.63
L
3
4
2
1
L
0
1
4
2
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
32,397
47,050
Taken
49,516
20,734
Mitigated
24,132
14,333
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DieuLeChat
Artemis
5,998
2,630
0
283
7,525
2,592
2,773
1,707
5,818
0
37,818
W
6,383
157
1,222
1,718
8,178
2,789
0
3,129
5,049
46,394
0
L
Yemoja
GsArtemis
Yemoja
2,403
407
808
715
8,901
5,843
174
734
8,167
13,158
0
W
Bellona
Haboubou
Bellona
2,996
1,035
0
616
8,505
5,055
637
708
7,797
0
25,592
W
Ah Muzen Cab
OkAlex
Ah Muzen Cab
7,682
2,843
0
4,863
12,207
8,075
2,408
3,193
9,014
0
65,368
L
Thor
VWJetta
Thor
2,493
858
0
3,696
12,065
4,248
0
1,488
10,577
0
42,749
L
7,479
2,939
0
1,666
9,927
3,645
0
1,541
8,386
0
28,390
L
9,063
84
318
3,540
9,115
4,812
343
1,978
7,137
57,644
0
L
5,279
1,820
0
3,590
7,042
2,186
670
642
6,400
0
42,938
W
9,338
2,675
0
4,826
13,101
5,621
0
2,729
10,372
0
57,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
42,597
332
Minions Killed
406
0
Camps Cleared
0
1,509,694
Distance Traveled
1,483,391
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,735
483
52
3
0
277,874
1
W
Ra
8,401
525
95
6
0
331,993
5
L
Yemoja
6,827
427
16
1
0
299,560
0
W
Bellona
7,444
465
41
3
0
258,871
2
W
Ah Muzen Cab
9,560
598
125
8
0
291,839
1
L
Thor
7,085
443
91
6
0
294,292
1
L
Set
8,059
504
45
3
0
321,964
0
L
Ra
8,778
549
92
6
0
319,852
2
L
Neith
7,143
446
88
6
0
274,026
5
W
Fenrir
9,457
591
93
6
0
322,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role