Player Matchup

Gilgamesh
Gilgamesh
Bomaron
Gilgamesh
Level 127
God Stats
43W - 40L
1,463 SR
Queue Stats
601W - 596L
1,571 Elo+
Party 1
Fenrir
Fenrir
YuanGreek
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
tThre3soulsS
Zeus
Level 104
God Stats
2W - 4L
1,603 SR
Queue Stats
122W - 95L
1,538 Elo+
Party 1
Team Averages
Level 124
1,522 SR
1,536 Elo+

VS

Team Averages
Level 68
1,657 SR
1,533 Elo+
Ne Zha
Ne Zha
Elihabbit
Ne Zha
Level 104
God Stats
5W - 2L
1,754 SR
Queue Stats
53W - 44L
1,563 Elo+
Party 2
Neith
Neith
KotromanicBan
Neith
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Марко
Baron Samedi
Level 44
God Stats
13W - 6L
1,716 SR
Queue Stats
39W - 31L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bomaron
Gilgamesh
16
8 / 6 / 7
13,114
729
12,805
17,168
16,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
YuanGreek
Fenrir
14
2 / 7 / 10
11,408
634
5,497
17,925
10,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
6 / 5 / 8
12,656
703
11,740
11,139
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Elihabbit
Ne Zha
17
9 / 5 / 6
14,017
779
15,064
14,512
6,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 2 / 9
13,466
748
11,657
8,578
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Марко
Baron Samedi
16
2 / 9 / 14
12,486
694
6,805
15,228
6,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
16
Kills
18
18
Deaths
16
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bomaron
Gilgamesh
8
6
7
1.92
W
Ne Zha
Elihabbit
Ne Zha
9
5
6
2.4
W
7
2
9
5.75
L
Fenrir
YuanGreek
Fenrir
2
7
10
1
L
6
5
8
2
W
Baron Samedi
Марко
Baron Samedi
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
33,526
46,232
Taken
38,318
30,310
Mitigated
16,335
4,762
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bomaron
Gilgamesh
12,805
2,654
0
998
17,168
16,286
866
3,959
13,209
0
34,849
W
Ne Zha
Elihabbit
Ne Zha
15,064
4,699
0
5,269
14,512
6,241
991
6,481
8,031
0
75,255
W
11,657
4,759
0
2,983
8,578
3,471
1,749
2,606
5,972
0
66,802
L
Fenrir
YuanGreek
Fenrir
5,497
407
0
2,430
17,925
10,010
0
1,868
16,057
0
29,338
L
11,740
2,163
0
1,334
11,139
4,014
714
1,032
10,107
71,717
0
W
Baron Samedi
Марко
Baron Samedi
6,805
447
1,107
3,373
15,228
6,623
845
3,090
12,138
40,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
39,969
183
Minions Killed
225
0
Camps Cleared
0
978,284
Distance Traveled
978,788
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,114
729
34
2
0
341,309
2
W
Ne Zha
14,017
779
59
3
0
358,285
5
W
Neith
13,466
748
97
5
0
316,220
2
L
Fenrir
11,408
634
38
2
0
357,796
7
L
Zeus
12,656
703
111
6
0
279,179
2
W
Baron Samedi
12,486
694
69
4
0
304,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role