Player Matchup

Poseidon
Poseidon
HetekenX
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 2
Nemesis
Nemesis
Khyumi
Nemesis
Level 16
God Stats
25W - 18L
1,527 SR
Queue Stats
46W - 34L
1,528 Elo+
Solo
Aphrodite
Aphrodite
TheShadow007
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,647 Elo+
Solo
Cthulhu
Cthulhu
cyrij
Cthulhu
Level 17
God Stats
157W - 143L
1,319 SR
Queue Stats
447W - 477L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
karolina69pl
Sun Wukong
Level 6
God Stats
1W - 2L
1,583 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 2
Team Averages
Level 12
1,486 SR
1,554 Elo+

VS

Team Averages
Level 17
1,522 SR
1,531 Elo+
Xing Tian
Xing Tian
Diskotéka
Xing Tian
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,654 Elo+
Party 1
Cabrakan
Cabrakan
GreigorII
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Krevet6561
Jing Wei
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 129L
1,674 Elo+
Solo
Tiamat
Tiamat
Satyr000
Tiamat
Level 9
God Stats
4W - 2L
1,919 SR
Queue Stats
11W - 7L
1,576 Elo+
Party 1
Thor
Thor
maruniooo
Thor
Level 14
God Stats
1W - 1L
1,189 SR
Queue Stats
3W - 4L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HetekenX
Poseidon
15
0 / 8 / 7
10,130
460
7,310
12,141
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Khyumi
Nemesis
18
14 / 5 / 4
12,695
577
24,212
23,423
12,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
TheShadow007
Aphrodite
15
2 / 4 / 5
10,083
458
5,701
13,750
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
cyrij
Cthulhu
16
1 / 9 / 3
10,181
463
7,837
17,688
12,264
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
karolina69pl
Sun Wukong
17
2 / 1 / 7
11,151
507
9,509
11,953
11,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Diskotéka
Xing Tian
15
5 / 2 / 11
11,812
537
10,278
14,995
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
GreigorII
Cabrakan
17
0 / 6 / 4
10,732
488
6,000
16,574
20,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Krevet6561
Jing Wei
20
12 / 3 / 5
13,287
604
23,746
20,456
7,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Satyr000
Tiamat
18
7 / 5 / 5
12,206
555
15,263
15,875
10,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
3 / 3 / 3
10,361
471
4,439
16,624
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
19
Kills
27
27
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Diskotéka
Xing Tian
5
2
11
5.25
W
Cabrakan
GreigorII
Cabrakan
0
6
4
0.33
L
Poseidon
HetekenX
Poseidon
0
8
7
0.44
L
Nemesis
Khyumi
Nemesis
14
5
4
3.2
W
Jing Wei
Krevet6561
Jing Wei
12
3
5
4.83
W
Tiamat
Satyr000
Tiamat
7
5
5
1.9
L
Aphrodite
TheShadow007
Aphrodite
2
4
5
1.13
L
Cthulhu
cyrij
Cthulhu
1
9
3
0.28
L
Sun Wukong
karolina69pl
Sun Wukong
2
1
7
5.5
W
Thor
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,569
Damage
59,726
78,955
Taken
84,524
52,934
Mitigated
61,038
15,684
Healing
29,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Diskotéka
Xing Tian
10,278
985
733
3,149
14,995
16,946
0
6,435
8,462
21,282
0
W
Cabrakan
GreigorII
Cabrakan
6,000
314
0
4,134
16,574
20,821
175
3,537
12,987
64,557
0
L
Poseidon
HetekenX
Poseidon
7,310
1,393
0
0
12,141
4,395
823
6,000
5,751
51,024
0
L
Nemesis
Khyumi
Nemesis
24,212
15,002
0
4,072
23,423
12,453
0
7,807
15,404
0
115,563
W
Jing Wei
Krevet6561
Jing Wei
23,746
21,577
0
13,491
20,456
7,231
5,538
4,614
15,802
0
118,808
W
Tiamat
Satyr000
Tiamat
15,263
1,483
0
4,513
15,875
10,523
342
7,464
8,157
72,320
0
L
Aphrodite
TheShadow007
Aphrodite
5,701
687
3,924
6,580
13,750
12,028
160
7,067
6,519
20,753
0
L
Cthulhu
cyrij
Cthulhu
7,837
301
261
150
17,688
12,264
360
3,329
14,284
46,462
0
L
Sun Wukong
karolina69pl
Sun Wukong
9,509
2,293
0
697
11,953
11,794
1,180
6,607
5,280
0
66,121
W
Thor
4,439
667
0
3,628
16,624
5,517
0
976
15,598
0
61,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,240
Gold Earned
58,398
449
Minions Killed
544
0
Camps Cleared
0
2,145,361
Distance Traveled
1,911,309
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,812
537
26
1
0
412,117
3
W
Cabrakan
10,732
488
122
6
0
292,522
2
L
Poseidon
10,130
460
104
5
0
407,725
4
L
Nemesis
12,695
577
109
5
0
449,093
4
W
Jing Wei
13,287
604
167
8
0
363,868
5
W
Tiamat
12,206
555
132
6
0
423,185
1
L
Aphrodite
10,083
458
33
2
0
417,168
6
L
Cthulhu
10,181
463
91
4
0
419,163
4
L
Sun Wukong
11,151
507
112
5
0
452,212
2
W
Thor
10,361
471
97
4
0
419,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role