Player Matchup

Ymir
Ymir
CozyyMane
Ymir
Level 28
God Stats
20W - 15L
1,649 SR
Queue Stats
86W - 75L
1,386 Elo+
Solo
Tiamat
Tiamat
Max_Musterknabe_
Tiamat
Level 25
God Stats
5W - 6L
1,439 SR
Queue Stats
128W - 128L
1,521 Elo+
Solo
Bellona
Bellona
OmgItsPowerAkki
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Stormwarden64
Cernunnos
Level 29
God Stats
3W - 2L
1,539 SR
Queue Stats
47W - 94L
1,340 Elo+
Solo
Susano
Susano
XxMaRKoS1998xX
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 260L
1,297 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,409 Elo+

VS

Team Averages
Level 15
1,441 SR
1,389 Elo+
Guan Yu
Guan Yu
Beteuh
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,237 Elo+
Solo
Gilgamesh
Gilgamesh
Cosmo_Bills
Gilgamesh
Level 15
God Stats
33W - 15L
1,544 SR
Queue Stats
112W - 97L
1,493 Elo+
Solo
Rama
Rama
FreshPrinceWill1
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 357L
1,447 Elo+
Solo
He Bo
He Bo
HoodPhoenix
He Bo
Level 27
God Stats
8W - 15L
1,162 SR
Queue Stats
229W - 274L
1,244 Elo+
Solo
Hel
Hel
jbenweed
Hel
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 16
12,151
467
8,198
25,472
31,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
26 / 2 / 5
16,117
620
49,212
24,723
22,722
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 5 / 8
14,268
549
24,841
25,339
23,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Stormwarden64
Cernunnos
17
4 / 10 / 10
11,685
449
14,427
18,664
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 13
11,092
427
11,027
20,561
6,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beteuh
Guan Yu
19
5 / 4 / 11
11,577
445
8,454
30,083
29,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Cosmo_Bills
Gilgamesh
20
12 / 5 / 8
13,741
529
23,728
30,303
15,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 12 / 11
9,341
359
15,428
24,066
9,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 12 / 6
9,701
373
9,387
19,725
7,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 9 / 12
12,013
462
20,970
26,528
12,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
42
Kills
28
30
Deaths
42
52
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Beteuh
Guan Yu
5
4
11
2.63
L
Gilgamesh
Cosmo_Bills
Gilgamesh
12
5
8
3.2
W
Ymir
2
4
16
2.5
L
2
12
11
0.63
L
2
12
6
0.42
W
26
2
5
14.25
W
9
5
8
2.6
W
Cernunnos
Stormwarden64
Cernunnos
4
10
10
0.9
W
1
9
13
0.83
L
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,705
Damage
77,967
114,759
Taken
130,705
92,622
Mitigated
75,402
30,693
Healing
32,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Beteuh
Guan Yu
8,454
1,209
2,142
3,820
30,083
29,501
392
10,415
19,668
0
30,656
L
Gilgamesh
Cosmo_Bills
Gilgamesh
23,728
4,304
537
3,890
30,303
15,804
915
11,250
19,053
0
128,716
W
Ymir
8,198
1,047
0
3,071
25,472
31,137
1,184
6,480
18,992
38,821
0
L
15,428
13,518
0
1,873
24,066
9,756
0
13,258
10,808
0
40,153
L
9,387
1,445
0
1,283
19,725
7,667
396
12,717
7,008
37,378
0
W
49,212
2,316
2,062
11,486
24,723
22,722
490
5,265
19,458
139,813
0
W
24,841
12,053
0
4,979
25,339
23,713
2,778
6,736
18,603
563
100,453
W
Cernunnos
Stormwarden64
Cernunnos
14,427
5,183
1,223
4,459
18,664
8,437
3,735
7,020
11,644
0
57,465
W
11,027
2,038
0
3,413
20,561
6,613
1,546
4,856
14,738
0
48,308
L
20,970
526
8,651
10,202
26,528
12,674
0
10,256
16,272
65,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,313
Gold Earned
56,373
556
Minions Killed
445
0
Camps Cleared
0
2,324,562
Distance Traveled
2,184,114
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,577
445
58
2
0
482,776
0
L
Gilgamesh
13,741
529
176
7
0
482,566
1
W
Ymir
12,151
467
40
2
0
465,313
3
L
Rama
9,341
359
52
2
0
421,717
0
L
He Bo
9,701
373
66
3
0
361,442
1
W
Tiamat
16,117
620
163
6
0
485,926
8
W
Bellona
14,268
549
177
7
0
472,219
0
W
Cernunnos
11,685
449
100
4
0
437,670
2
W
Susano
11,092
427
76
3
0
463,434
1
L
Hel
12,013
462
93
4
0
435,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role