Player Matchup

Gilgamesh
Gilgamesh
LoneSoldierS1
Gilgamesh
Level 93
God Stats
3W - 3L
1,881 SR
Queue Stats
15W - 32L
1,313 Elo+
Party 1
Athena
Athena
RageNRengeki
Athena
Level 44
God Stats
2W - 7L
1,568 SR
Queue Stats
20W - 35L
1,313 Elo+
Party 1
Izanami
Izanami
RurouniSeishin
Izanami
Level 28
God Stats
1W - 4L
1,200 SR
Queue Stats
6W - 17L
1,267 Elo+
Party 1
Team Averages
Level 55
1,550 SR
1,297 Elo+

VS

Team Averages
Level 77
1,378 SR
1,441 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kanibalgoblin
Cthulhu
Level 20
God Stats
21W - 31L
1,135 SR
Queue Stats
80W - 95L
1,354 Elo+
Party 2
Merlin
Merlin
xCrazyComanderx
Merlin
Level 85
God Stats
7W - 5L
1,500 SR
Queue Stats
319W - 310L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LoneSoldierS1
Gilgamesh
4
0 / 1 / 0
5,014
557
1,033
1,795
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
1 / 3 / 1
6,121
680
3,037
9,605
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 3 / 1
6,061
673
3,474
5,782
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 0 / 3
7,207
801
5,861
5,765
3,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
9
2 / 1 / 3
7,032
781
2,515
4,967
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 6
6,549
728
4,795
3,241
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
3
5.5
L
Gilgamesh
LoneSoldierS1
Gilgamesh
0
1
0
0
L
Athena
1
3
1
0.5
L
1
3
1
0.5
W
Cthulhu
2
1
3
3.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,544
Damage
13,171
17,182
Taken
13,973
9,664
Mitigated
7,267
1,952
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,861
1,370
465
965
5,765
3,132
226
1,126
4,639
0
16,364
L
Gilgamesh
LoneSoldierS1
Gilgamesh
1,033
312
0
67
1,795
658
0
483
1,248
0
2,527
L
Athena
3,037
956
0
921
9,605
6,409
0
3,961
5,362
14,171
0
L
3,474
2,532
0
964
5,782
2,597
0
2,424
3,178
0
22,017
W
Cthulhu
2,515
278
0
562
4,967
3,236
295
907
4,060
12,020
0
W
4,795
373
0
767
3,241
899
390
1,048
2,193
21,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,196
Gold Earned
20,788
66
Minions Killed
85
0
Camps Cleared
0
358,843
Distance Traveled
518,307
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,207
801
23
3
0
177,755
1
L
Gilgamesh
5,014
557
1
0
0
43,540
0
L
Athena
6,121
680
21
2
0
180,221
0
L
Izanami
6,061
673
44
5
0
135,082
1
W
Cthulhu
7,032
781
17
2
0
199,387
0
W
Merlin
6,549
728
45
5
0
141,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role