Player Matchup

Merlin
Merlin
BeatriSSe
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
THEREALJETWAY
Medusa
Level 129
God Stats
3W - 1L
1,550 SR
Queue Stats
317W - 249L
1,648 Elo+
Party 1
Achilles
Achilles
zBloodOmen
Achilles
Level 140
God Stats
10W - 10L
1,330 SR
Queue Stats
557W - 471L
1,659 Elo+
Party 1
Team Averages
Level 132
1,460 SR
1,602 Elo+

VS

Team Averages
Level 113
1,645 SR
1,610 Elo+
Yemoja
Yemoja
DarfortheWin
Yemoja
Level 128
God Stats
4W - 1L
1,949 SR
Queue Stats
102W - 101L
1,683 Elo+
Solo
Tiamat
Tiamat
abetocito
Tiamat
Level 144
God Stats
4W - 3L
1,635 SR
Queue Stats
151W - 123L
1,650 Elo+
Solo
Anhur
Anhur
eXNikolai
Anhur
Level 66
God Stats
36W - 52L
1,352 SR
Queue Stats
212W - 242L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeatriSSe
Merlin
12
4 / 1 / 1
8,580
715
7,601
6,253
2,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
8,113
676
11,814
7,971
3,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
zBloodOmen
Achilles
11
2 / 0 / 4
8,934
745
8,454
13,685
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 3
7,990
666
6,689
12,146
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
abetocito
Tiamat
11
1 / 2 / 1
7,496
625
7,016
8,718
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
eXNikolai
Anhur
11
2 / 3 / 1
7,860
655
5,692
11,389
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeatriSSe
Merlin
4
1
1
4.5
L
Yemoja
0
2
3
0.75
W
1
2
5
1.75
L
Tiamat
abetocito
Tiamat
1
2
1
0.75
L
Anhur
eXNikolai
Anhur
2
3
1
0.83
W
Achilles
zBloodOmen
Achilles
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,869
Damage
19,397
27,909
Taken
32,253
17,652
Mitigated
19,253
9,961
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeatriSSe
Merlin
7,601
268
0
1,755
6,253
2,033
0
2,842
3,411
37,649
0
L
Yemoja
6,689
1,291
1,591
4,566
12,146
11,030
0
3,230
8,916
18,701
0
W
11,814
4,632
0
2,617
7,971
3,064
64
5,262
2,709
0
49,043
L
Tiamat
abetocito
Tiamat
7,016
264
0
3,513
8,718
4,316
0
1,659
7,059
35,816
0
L
Anhur
eXNikolai
Anhur
5,692
2,590
0
3,406
11,389
3,907
0
2,740
8,649
0
28,956
W
Achilles
zBloodOmen
Achilles
8,454
1,149
0
5,589
13,685
12,555
98
5,745
7,940
0
20,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
23,346
175
Minions Killed
139
0
Camps Cleared
0
707,616
Distance Traveled
622,510
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,580
715
58
5
0
218,166
2
L
Yemoja
7,990
666
19
2
0
203,283
3
W
Medusa
8,113
676
94
8
0
228,611
3
L
Tiamat
7,496
625
59
5
0
218,720
2
L
Anhur
7,860
655
61
5
0
200,507
4
W
Achilles
8,934
745
23
2
0
260,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role