Player Matchup

Gilgamesh
Gilgamesh
Gufik181
Gilgamesh
Level 29
God Stats
2W - 4L
1,752 SR
Queue Stats
91W - 90L
1,656 Elo+
Solo
Athena
Athena
Thoromson
Athena
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 33L
1,617 Elo+
Solo
Izanami
Izanami
UwUBigOchinchin
Izanami
Level 6
God Stats
5W - 5L
1,573 SR
Queue Stats
7W - 6L
1,551 Elo+
Solo
Artemis
Artemis
grgbh222
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Solo
Scylla
Scylla
ranacardo00
Scylla
Level 3
God Stats
10W - 2L
1,730 SR
Queue Stats
12W - 7L
1,637 Elo+
Solo
Team Averages
Level 11
1,611 SR
1,617 Elo+

VS

Team Averages
Level 21
1,643 SR
1,568 Elo+
Izanami
Izanami
Infvmous
Izanami
Level 25
God Stats
1W - 0L
1,727 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sqeres
Tsukuyomi
Level 17
God Stats
4W - 2L
1,843 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 1
Hercules
Hercules
XHUGOX04
Hercules
Level 19
God Stats
11W - 9L
1,647 SR
Queue Stats
54W - 32L
1,673 Elo+
Solo
Hades
Hades
grosero666
Hades
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 102L
1,597 Elo+
Solo
Ra
Ra
凹凸曼大大
Ra
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gufik181
Gilgamesh
6
0 / 3 / 1
4,117
412
1,877
5,206
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Thoromson
Athena
8
1 / 4 / 5
5,187
519
2,554
8,858
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 2
5,644
564
1,625
5,781
1,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
grgbh222
Artemis
7
0 / 4 / 3
4,312
431
2,241
3,890
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
10
4 / 0 / 0
5,919
592
4,354
2,832
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Infvmous
Izanami
12
2 / 1 / 2
6,710
671
3,946
3,999
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Sqeres
Tsukuyomi
9
2 / 3 / 2
5,314
531
3,091
5,553
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
XHUGOX04
Hercules
12
6 / 1 / 0
7,111
711
4,495
6,376
3,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
10
4 / 2 / 4
6,173
617
5,459
6,309
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
1,965
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
14
14
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Gufik181
Gilgamesh
0
3
1
0.17
W
Izanami
Infvmous
Izanami
2
1
2
3
W
Tsukuyomi
Sqeres
Tsukuyomi
2
3
2
1
L
Athena
Thoromson
Athena
1
4
5
0.88
L
2
3
2
1
W
Hercules
XHUGOX04
Hercules
6
1
0
6
L
Artemis
grgbh222
Artemis
0
4
3
0.38
W
Hades
4
2
4
3
L
Scylla
4
0
0
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,651
Damage
16,991
26,567
Taken
22,237
8,676
Mitigated
10,456
4,208
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Gufik181
Gilgamesh
1,877
481
0
340
5,206
2,618
0
40
5,166
0
13,933
W
Izanami
Infvmous
Izanami
3,946
2,671
0
804
3,999
1,520
1,850
885
3,114
0
47,801
W
Tsukuyomi
Sqeres
Tsukuyomi
3,091
1,007
0
1,208
5,553
1,703
47
1,710
3,755
0
20,983
L
Athena
Thoromson
Athena
2,554
1,106
0
1,582
8,858
2,445
0
2,536
6,322
15,360
0
L
1,625
1,037
0
1,457
5,781
1,576
0
1,059
4,722
0
25,965
W
Hercules
XHUGOX04
Hercules
4,495
1,727
0
2,100
6,376
3,990
43
0
6,376
0
39,861
L
Artemis
grgbh222
Artemis
2,241
1,365
0
63
3,890
1,216
179
448
3,442
0
12,577
W
Hades
5,459
683
199
3,227
6,309
3,243
301
4,061
2,084
27,429
0
L
Scylla
4,354
667
0
766
2,832
821
0
1,376
1,456
27,102
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
27,273
193
Minions Killed
301
0
Camps Cleared
0
877,651
Distance Traveled
759,989
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,117
412
27
3
0
163,400
0
W
Izanami
6,710
671
108
11
0
187,045
2
W
Tsukuyomi
5,314
531
44
4
0
193,869
3
L
Athena
5,187
519
30
3
0
186,668
2
L
Izanami
5,644
564
52
5
0
152,533
0
W
Hercules
7,111
711
95
10
0
194,725
1
L
Artemis
4,312
431
26
3
0
180,497
2
W
Hades
6,173
617
54
5
0
184,350
0
L
Scylla
5,919
592
58
6
0
194,553
1
W
Ra
1,965
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role