Player Matchup

Cernunnos
Cernunnos
B Marsh 92
Cernunnos
Level 102
God Stats
4W - 4L
1,513 SR
Queue Stats
480W - 456L
1,472 Elo+
Party 4
Raijin
Raijin
ICEMAN KENNETH
Raijin
Level 18
God Stats
7W - 11L
1,514 SR
Queue Stats
123W - 150L
1,470 Elo+
Party 4
Fenrir
Fenrir
Lt_GeneralStrife
Fenrir
Level 58
God Stats
17W - 28L
1,235 SR
Queue Stats
52W - 78L
1,225 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OynanBeHalil
Cu Chulainn
Level 27
God Stats
5W - 8L
1,565 SR
Queue Stats
26W - 34L
1,461 Elo+
Party 3
Xing Tian
Xing Tian
Xx_PdA_xX
Xing Tian
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 80L
1,472 Elo+
Solo
Team Averages
Level 49
1,465 SR
1,420 Elo+

VS

Team Averages
Level 80
1,461 SR
1,416 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Izarnyx
Amaterasu
Level 89
God Stats
10W - 13L
1,492 SR
Queue Stats
270W - 370L
1,331 Elo+
Party 2
Neith
Neith
Kawaii-w-Neko
Neith
Level 29
God Stats
13W - 27L
1,399 SR
Queue Stats
236W - 356L
1,322 Elo+
Party 2
Scylla
Scylla
Toshiro22200
Scylla
Level 108
God Stats
16W - 21L
1,412 SR
Queue Stats
332W - 432L
1,334 Elo+
Party 2
Ymir
Ymir
Valobka
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B Marsh 92
Cernunnos
12
5 / 3 / 6
7,632
545
7,695
9,109
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 3
7,548
539
2,446
4,106
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 2 / 3
7,521
537
4,192
8,286
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
OynanBeHalil
Cu Chulainn
16
8 / 1 / 1
9,258
661
10,471
8,205
6,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Xx_PdA_xX
Xing Tian
10
1 / 3 / 7
6,811
487
2,970
10,377
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 5 / 3
7,317
523
5,823
9,223
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Izarnyx
Amaterasu
9
0 / 6 / 1
5,425
388
1,532
8,901
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 2 / 3
6,508
465
4,878
4,798
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
1 / 2 / 3
7,811
558
4,432
5,049
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Valobka
Ymir
10
2 / 7 / 7
6,796
485
4,340
12,527
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
22
Kills
9
9
Deaths
22
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
5
3
1.3
W
Cernunnos
B Marsh 92
Cernunnos
5
3
6
2.67
W
2
0
3
3.5
L
Amaterasu
Izarnyx
Amaterasu
0
6
1
0.08
L
1
2
3
1.25
W
6
2
3
3.75
W
Cu Chulainn
OynanBeHalil
Cu Chulainn
8
1
1
8.5
L
Scylla
1
2
3
1.25
L
Ymir
Valobka
Ymir
2
7
7
0.79
W
Xing Tian
Xx_PdA_xX
Xing Tian
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
21,005
40,083
Taken
40,498
20,550
Mitigated
19,249
12,264
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,823
1,901
0
1,674
9,223
4,361
0
1,569
7,494
0
34,699
W
Cernunnos
B Marsh 92
Cernunnos
7,695
3,565
0
3,633
9,109
3,742
628
796
8,313
0
46,090
W
2,446
72
0
461
4,106
1,249
0
1,252
2,684
31,815
0
L
Amaterasu
Izarnyx
Amaterasu
1,532
952
0
1,970
8,901
4,962
0
910
7,991
0
16,262
L
4,878
2,020
0
1,515
4,798
1,622
0
463
4,335
0
35,955
W
4,192
902
0
2,220
8,286
2,945
0
2,012
6,172
0
35,544
W
Cu Chulainn
OynanBeHalil
Cu Chulainn
10,471
1,536
0
1,521
8,205
6,349
725
1,539
6,550
5,736
58,469
L
Scylla
4,432
172
0
774
5,049
1,455
0
1,390
3,519
39,820
0
L
Ymir
Valobka
Ymir
4,340
1,145
274
1,007
12,527
6,849
0
2,682
9,783
12,090
0
W
Xing Tian
Xx_PdA_xX
Xing Tian
2,970
452
548
3,881
10,377
6,265
306
2,705
7,592
17,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
33,857
390
Minions Killed
257
0
Camps Cleared
0
1,335,638
Distance Traveled
1,153,101
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,317
523
57
4
0
266,881
5
W
Cernunnos
7,632
545
82
6
0
239,279
6
W
Raijin
7,548
539
92
7
0
278,249
4
L
Amaterasu
5,425
388
33
2
0
146,891
1
L
Neith
6,508
465
67
5
0
255,981
0
W
Fenrir
7,521
537
52
4
0
296,689
0
W
Cu Chulainn
9,258
661
140
10
0
256,498
4
L
Scylla
7,811
558
84
6
0
249,148
3
L
Ymir
6,796
485
16
1
0
234,200
4
W
Xing Tian
6,811
487
24
2
0
264,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role