Player Matchup

Jing Wei
Jing Wei
Im_PoDiuM
Jing Wei
Level 20
God Stats
12W - 9L
1,573 SR
Queue Stats
188W - 161L
1,437 Elo+
Party 1
Janus
Janus
Max_Musterknabe_
Janus
Level 25
God Stats
30W - 33L
1,522 SR
Queue Stats
128W - 128L
1,525 Elo+
Solo
Arachne
Arachne
W4rd4Win
Arachne
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 121L
1,501 Elo+
Party 1
Izanami
Izanami
canna3190
Izanami
Level 29
God Stats
15W - 18L
1,454 SR
Queue Stats
89W - 103L
1,398 Elo+
Solo
Fenrir
Fenrir
iKAISER_15
Fenrir
Level 27
God Stats
37W - 21L
1,517 SR
Queue Stats
294W - 301L
1,437 Elo+
Solo
Team Averages
Level 24
1,513 SR
1,460 Elo+

VS

Team Averages
Level 20
1,592 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Cosmo_Bills
Gilgamesh
Level 14
God Stats
33W - 15L
1,625 SR
Queue Stats
112W - 97L
1,503 Elo+
Solo
Tyr
Tyr
Gabba_12
Tyr
Level 24
God Stats
26W - 29L
1,534 SR
Queue Stats
145W - 150L
1,407 Elo+
Solo
Janus
Janus
TearingArrow415
Janus
Level 4
God Stats
41W - 45L
1,771 SR
Queue Stats
117W - 132L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
TytaBestiaCane
Tsukuyomi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 127L
1,416 Elo+
Solo
Izanami
Izanami
jkr_shino
Izanami
Level 27
God Stats
40W - 36L
1,528 SR
Queue Stats
97W - 91L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Im_PoDiuM
Jing Wei
15
2 / 1 / 7
8,855
492
6,384
7,647
2,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
14 / 3 / 4
11,361
631
13,575
12,749
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
W4rd4Win
Arachne
16
4 / 2 / 12
9,483
527
5,894
15,122
7,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
canna3190
Izanami
15
2 / 1 / 7
9,202
511
8,961
10,545
3,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
iKAISER_15
Fenrir
16
8 / 0 / 7
9,914
551
8,866
15,158
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cosmo_Bills
Gilgamesh
14
5 / 3 / 1
9,682
538
13,139
12,194
8,894
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 1
8,100
450
5,179
16,261
11,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 8 / 0
6,844
380
3,463
8,220
2,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TytaBestiaCane
Tsukuyomi
14
1 / 9 / 0
8,268
459
5,830
14,021
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jkr_shino
Izanami
16
1 / 5 / 2
9,980
554
7,303
12,972
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
30
Kills
7
7
Deaths
30
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cosmo_Bills
Gilgamesh
5
3
1
1.83
L
0
5
1
0.1
W
Jing Wei
Im_PoDiuM
Jing Wei
2
1
7
5.5
W
14
3
4
5.33
L
0
8
0
0
L
Tsukuyomi
TytaBestiaCane
Tsukuyomi
1
9
0
0.11
W
Arachne
W4rd4Win
Arachne
4
2
12
5
W
Izanami
canna3190
Izanami
2
1
7
5.5
W
Fenrir
iKAISER_15
Fenrir
8
0
7
11.5
L
Izanami
jkr_shino
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
34,914
61,221
Taken
63,668
25,092
Mitigated
31,998
25,798
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cosmo_Bills
Gilgamesh
13,139
2,682
615
1,999
12,194
8,894
1,065
1,950
10,078
0
47,285
L
5,179
637
123
4,054
16,261
11,470
446
2,511
13,652
0
35,318
W
Jing Wei
Im_PoDiuM
Jing Wei
6,384
5,468
0
4,058
7,647
2,477
722
73
7,574
0
43,858
W
13,575
187
0
3,888
12,749
4,638
142
836
11,913
73,884
0
L
3,463
479
0
87
8,220
2,025
35
639
7,493
26,823
0
L
Tsukuyomi
TytaBestiaCane
Tsukuyomi
5,830
1,601
0
2,871
14,021
5,013
96
4,360
9,439
0
43,832
W
Arachne
W4rd4Win
Arachne
5,894
4,184
356
7,306
15,122
7,632
570
946
14,176
0
47,937
W
Izanami
canna3190
Izanami
8,961
6,724
232
4,403
10,545
3,891
1,120
2,768
7,777
0
58,805
W
Fenrir
iKAISER_15
Fenrir
8,866
1,695
0
5,555
15,158
6,454
0
2,036
13,122
0
65,844
L
Izanami
jkr_shino
Izanami
7,303
4,293
0
5,202
12,972
4,596
510
3,389
9,431
0
79,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
42,874
484
Minions Killed
447
0
Camps Cleared
0
1,792,472
Distance Traveled
1,651,660
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,682
538
75
4
0
327,798
1
L
Tyr
8,100
450
72
4
0
312,703
0
W
Jing Wei
8,855
492
79
4
0
329,666
0
W
Janus
11,361
631
129
7
0
378,780
10
L
Janus
6,844
380
53
3
0
355,575
0
L
Tsukuyomi
8,268
459
86
5
0
362,477
4
W
Arachne
9,483
527
85
5
0
394,540
3
W
Izanami
9,202
511
101
6
0
311,839
3
W
Fenrir
9,914
551
90
5
0
377,647
1
L
Izanami
9,980
554
161
9
0
293,107
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role