Player Matchup

Medusa
Medusa
Masters
BlackPh03nix
Medusa
Masters
Level 160
God Stats
29W - 18L
1,803 SR
Queue Stats
455W - 341L
2,873 MMR
Solo
Ullr
Ullr
Masters
FisIoduflams
Ullr
Masters
Level 87
God Stats
21W - 24L
1,653 SR
Queue Stats
426W - 393L
2,449 MMR
Party 1
Nox
Nox
Masters
ViiVES
Nox
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Diamond III
WMWMWMWMWMWMWM37
Chronos
Diamond III
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
117W - 90L
2,359 MMR
Solo
Nemesis
Nemesis
Platinum III
ÈmanuelKapusta
Nemesis
Platinum III
Level 47
God Stats
9W - 1L
2,012 SR
Queue Stats
47W - 26L
2,156 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 90
1,694 SR
2,268 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,673 SR
1,938 MMR
Heimdallr
Heimdallr
Masters
Echrome
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
FadedFantasy
Cu Chulainn
Diamond II
Level 128
God Stats
22W - 16L
1,773 SR
Queue Stats
159W - 150L
2,335 MMR
Solo
Hun Batz
Hun Batz
Diamond V
K4byl
Hun Batz
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond V
NIghtShadow1313
Ganesha
Diamond V
Level 153
God Stats
7W - 5L
1,874 SR
Queue Stats
213W - 205L
2,083 MMR
Solo
Scylla
Scylla
Diamond III
SìrWariat
Scylla
Diamond III
Level 83
God Stats
35W - 27L
1,717 SR
Queue Stats
189W - 169L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 2 / 3
9,597
686
10,296
8,625
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 0 / 6
8,988
642
8,706
6,617
2,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
ViiVES
Nox
12
3 / 2 / 9
8,184
585
5,411
9,250
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 4
8,824
630
7,970
12,004
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 2 / 4
8,999
643
7,288
8,386
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ChernobogAthenaAphroditeTiamat

VS

Bans
SetTsukuyomiSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Echrome
Heimdallr
12
0 / 6 / 3
7,090
506
7,123
12,051
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
FadedFantasy
Cu Chulainn
13
2 / 5 / 0
7,588
542
8,928
12,114
6,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
K4byl
Hun Batz
12
4 / 6 / 2
7,212
515
5,194
9,740
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 4
6,381
456
2,272
11,737
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
SìrWariat
Scylla
11
2 / 4 / 0
6,515
465
5,185
6,597
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
8
8
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
3
3.75
L
Heimdallr
Echrome
Heimdallr
0
6
3
0.25
L
Cu Chulainn
FadedFantasy
Cu Chulainn
2
5
0
0.4
W
6
0
6
9
L
Hun Batz
K4byl
Hun Batz
4
6
2
0.83
L
0
5
4
0.4
L
Scylla
SìrWariat
Scylla
2
4
0
0.5
W
Nox
ViiVES
Nox
3
2
9
3.75
W
2
2
4
2
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
28,702
44,882
Taken
52,239
19,662
Mitigated
24,187
9,711
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,296
4,709
0
1,215
8,625
2,975
0
5
8,620
0
74,908
L
Heimdallr
Echrome
Heimdallr
7,123
3,832
0
4,058
12,051
3,687
0
1,014
11,037
0
57,351
L
Cu Chulainn
FadedFantasy
Cu Chulainn
8,928
1,633
0
1,550
12,114
6,042
0
5,384
6,730
0
50,303
W
8,706
4,248
0
261
6,617
2,526
450
2,776
3,681
0
64,535
L
Hun Batz
K4byl
Hun Batz
5,194
1,985
0
1,974
9,740
3,430
0
3,169
6,571
0
40,026
L
2,272
291
0
2,328
11,737
8,934
0
2,776
8,961
19,956
0
L
Scylla
SìrWariat
Scylla
5,185
806
0
922
6,597
2,094
0
1,038
5,559
40,438
0
W
Nox
ViiVES
Nox
5,411
1,142
0
2,993
9,250
5,310
19
3,846
5,168
28,211
0
W
7,970
2,256
0
4,784
12,004
4,581
1,851
0
12,004
63,356
0
W
7,288
3,879
0
458
8,386
4,270
1,148
426
7,952
0
45,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
34,786
532
Minions Killed
413
0
Camps Cleared
0
1,439,227
Distance Traveled
1,264,614
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,597
686
138
10
0
274,522
5
L
Heimdallr
7,090
506
114
8
0
228,006
4
L
Cu Chulainn
7,588
542
103
7
0
262,545
2
W
Ullr
8,988
642
109
8
0
280,724
5
L
Hun Batz
7,212
515
83
6
0
258,315
5
L
Ganesha
6,381
456
13
1
0
263,905
6
L
Scylla
6,515
465
100
7
0
251,843
9
W
Nox
8,184
585
54
4
0
300,420
4
W
Chronos
8,824
630
136
10
0
269,588
4
W
Nemesis
8,999
643
95
7
0
313,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role