Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ponkmas
Bacchus
Level 46
God Stats
4W - 0L
1,828 SR
Queue Stats
77W - 58L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
SoBrad
Ne Zha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sour420
Amaterasu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 48L
1,649 Elo+
Party 1
Team Averages
Level 109
1,566 SR
1,539 Elo+

VS

Team Averages
Level 110
1,491 SR
1,463 Elo+
Geb
Geb
CALEBgoodness
Geb
Level 148
God Stats
13W - 5L
1,811 SR
Queue Stats
805W - 801L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
Grigorii1993
Kuzenbo
Level 142
God Stats
3W - 6L
1,500 SR
Queue Stats
798W - 818L
1,540 Elo+
Solo
Cerberus
Cerberus
Ozycodone
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,324 Elo+
Solo
He Bo
He Bo
XIncognitusX
He Bo
Level 69
God Stats
0W - 4L
1,147 SR
Queue Stats
220W - 212L
1,496 Elo+
Solo
Artio
Artio
d0m1nusr0d
Artio
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 120L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 7 / 16
9,681
807
16,107
11,078
4,459
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
 
Heimdallr
16
3 / 6 / 18
9,663
805
17,183
11,834
4,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ponkmas
Bacchus
16
3 / 4 / 21
10,134
845
6,849
11,417
19,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
SoBrad
Ne Zha
17
7 / 5 / 13
10,157
846
10,644
10,378
3,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Sour420
Amaterasu
17
12 / 4 / 8
11,199
933
15,605
20,897
18,414
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 14
8,965
747
13,839
15,717
8,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Grigorii1993
Kuzenbo
14
2 / 6 / 12
8,454
705
10,800
16,180
15,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Ozycodone
Cerberus
15
4 / 6 / 9
9,003
750
6,560
15,425
9,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
11 / 6 / 6
9,934
828
15,286
11,142
5,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
15
3 / 5 / 13
9,543
795
6,477
21,255
26,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
79
28
Kills
25
26
Deaths
28
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
7
16
1.57
W
Heimdallr
 
Heimdallr
3
6
18
2
L
5
5
14
2.4
L
Kuzenbo
Grigorii1993
Kuzenbo
2
6
12
1.33
L
Cerberus
Ozycodone
Cerberus
4
6
9
1.42
W
Bacchus
Ponkmas
Bacchus
3
4
21
3.38
W
Ne Zha
SoBrad
Ne Zha
7
5
13
2.7
W
Amaterasu
Sour420
Amaterasu
12
4
8
4
L
11
6
6
2.33
L
Artio
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,388
Damage
52,962
65,604
Taken
79,719
50,730
Mitigated
64,281
22,697
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,107
1,979
462
2,338
11,078
4,459
0
9,063
1,631
27,316
0
W
Heimdallr
 
Heimdallr
17,183
11,044
825
1,581
11,834
4,755
3,151
9,914
1,816
0
35,579
L
13,839
363
2,968
3,972
15,717
8,105
316
3,724
11,925
25,432
0
L
Kuzenbo
Grigorii1993
Kuzenbo
10,800
2,576
714
1,724
16,180
15,753
374
3,565
12,442
14,406
0
L
Cerberus
Ozycodone
Cerberus
6,560
450
621
3,411
15,425
9,275
346
5,707
9,561
15,272
0
W
Bacchus
Ponkmas
Bacchus
6,849
1,155
848
2,132
11,417
19,296
661
9,284
1,948
10,557
0
W
Ne Zha
SoBrad
Ne Zha
10,644
2,757
820
2,111
10,378
3,806
512
8,197
2,081
0
21,545
W
Amaterasu
Sour420
Amaterasu
15,605
5,569
260
11,320
20,897
18,414
326
15,580
5,166
0
22,582
L
15,286
1,113
2,157
1,947
11,142
5,015
512
2,424
8,616
22,060
0
L
Artio
6,477
618
3,134
4,248
21,255
26,133
254
6,758
14,215
12,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
45,899
107
Minions Killed
70
0
Camps Cleared
0
993,221
Distance Traveled
1,159,712
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,681
807
30
3
0
193,747
0
W
Heimdallr
9,663
805
42
4
0
170,280
1
L
Geb
8,965
747
13
1
0
239,716
1
L
Kuzenbo
8,454
705
9
1
0
227,064
0
L
Cerberus
9,003
750
23
2
0
234,529
0
W
Bacchus
10,134
845
6
1
0
195,600
1
W
Ne Zha
10,157
846
20
2
0
196,004
0
W
Amaterasu
11,199
933
9
1
0
237,590
0
L
He Bo
9,934
828
14
1
0
229,526
3
L
Artio
9,543
795
11
1
0
228,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role