Player Matchup

Kukulkan
Kukulkan
coolcorny
Kukulkan
Level 58
God Stats
8W - 1L
1,457 SR
Queue Stats
19W - 11L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
iGreenDoze
Gilgamesh
Level 33
God Stats
3W - 5L
1,314 SR
Queue Stats
54W - 96L
1,090 Elo+
Solo
Bellona
Bellona
somegermandude
Bellona
Level 49
God Stats
5W - 2L
1,399 SR
Queue Stats
21W - 15L
1,478 Elo+
Party 1
Team Averages
Level 47
1,390 SR
1,349 Elo+

VS

Team Averages
Level 59
1,537 SR
1,296 Elo+
Loki
Loki
WeiQingChun666
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
iammetiss_
Cerberus
Level 17
God Stats
4W - 5L
1,611 SR
Queue Stats
9W - 31L
1,175 Elo+
Party 2
Janus
Janus
lion974tortu
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 78L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
coolcorny
Kukulkan
13
5 / 1 / 5
9,115
760
11,432
3,434
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
iGreenDoze
Gilgamesh
12
3 / 1 / 7
8,465
705
4,850
6,313
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 5
8,042
670
1,327
3,087
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
7,274
606
3,944
4,156
1,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
iammetiss_
Cerberus
9
0 / 5 / 2
6,806
567
1,167
10,223
3,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 5 / 1
7,322
610
3,586
8,343
2,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
1
2
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Kukulkan
coolcorny
Kukulkan
5
1
5
7.5
W
Gilgamesh
iGreenDoze
Gilgamesh
3
1
7
6.5
L
Cerberus
iammetiss_
Cerberus
0
5
2
0.2
L
1
5
1
0.3
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
8,697
12,834
Taken
22,722
5,462
Mitigated
7,775
1,477
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,944
372
0
490
4,156
1,201
0
1,462
2,648
0
34,427
W
Kukulkan
coolcorny
Kukulkan
11,432
978
0
473
3,434
929
909
1,844
1,590
52,245
0
W
Gilgamesh
iGreenDoze
Gilgamesh
4,850
636
0
681
6,313
2,416
603
2,135
4,178
0
15,151
L
Cerberus
iammetiss_
Cerberus
1,167
66
206
531
10,223
3,729
0
5,367
4,545
8,944
0
L
3,586
147
183
1,034
8,343
2,845
0
4,030
3,945
29,793
0
W
1,327
0
0
323
3,087
2,117
726
968
2,119
0
20,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
21,402
140
Minions Killed
127
0
Camps Cleared
0
689,650
Distance Traveled
608,409
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,274
606
39
3
0
259,946
6
W
Kukulkan
9,115
760
96
8
0
210,079
2
W
Gilgamesh
8,465
705
18
2
0
253,862
4
L
Cerberus
6,806
567
23
2
0
157,390
0
L
Janus
7,322
610
65
5
0
191,073
0
W
Bellona
8,042
670
26
2
0
225,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role