Player Matchup

Chaac
Chaac
GamingGodGamer
Chaac
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Hadessmurf
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
JustCookie6
Awilix
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 56L
1,730 Elo+
Party 1
Fenrir
Fenrir
LilacOxton
Fenrir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Neith
Neith
WhoKnowsQt
Neith
Level 11
God Stats
2W - 6L
1,746 SR
Queue Stats
45W - 63L
1,730 Elo+
Party 1
Team Averages
Level 35
1,549 SR
1,592 Elo+

VS

Team Averages
Level 24
1,608 SR
1,544 Elo+
Erlang Shen
Erlang Shen
AshNerfed
Erlang Shen
Level 27
God Stats
40W - 28L
1,644 SR
Queue Stats
490W - 418L
1,639 Elo+
Solo
Mercury
Mercury
Juanileveque
Mercury
Level 18
God Stats
2W - 7L
1,412 SR
Queue Stats
5W - 14L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
TadCooper
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,498 Elo+
Solo
Anubis
Anubis
TheRearDestroyer
Anubis
Level 29
God Stats
6W - 8L
1,750 SR
Queue Stats
27W - 19L
1,667 Elo+
Solo
Yemoja
Yemoja
sanbing
Yemoja
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
57W - 58L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,742
596
5,300
9,319
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
13
1 / 3 / 4
7,682
591
9,177
8,062
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
3 / 2 / 2
7,608
585
4,062
8,690
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
LilacOxton
Fenrir
11
2 / 1 / 1
6,702
516
2,905
8,109
4,037
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
12
0 / 1 / 0
6,859
528
506
3,580
964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AshNerfed
Erlang Shen
13
4 / 0 / 2
7,538
580
6,011
7,126
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Juanileveque
Mercury
2
0 / 1 / 0
4,209
324
0
998
163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tsukuyomi
TadCooper
Tsukuyomi
11
2 / 5 / 1
6,901
531
4,094
9,211
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 3
7,672
590
6,848
8,173
4,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
sanbing
Yemoja
11
1 / 1 / 3
6,396
492
1,692
5,016
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
10
10
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AshNerfed
Erlang Shen
4
0
2
5
W
4
3
2
1.67
W
Hades
1
3
4
1
L
Mercury
Juanileveque
Mercury
0
1
0
0
W
Awilix
3
2
2
2
W
Fenrir
LilacOxton
Fenrir
2
1
1
2.5
L
Tsukuyomi
TadCooper
Tsukuyomi
2
5
1
0.5
L
3
3
3
1.5
W
Neith
0
1
0
0
L
Yemoja
sanbing
Yemoja
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,950
Damage
18,645
37,760
Taken
30,524
18,846
Mitigated
14,519
16,413
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AshNerfed
Erlang Shen
6,011
3,722
0
1,225
7,126
3,356
0
1,211
5,890
0
45,006
W
5,300
826
0
4,312
9,319
8,128
864
435
8,884
0
32,185
W
Hades
9,177
792
198
4,515
8,062
3,260
172
4,408
3,654
50,996
0
L
Mercury
Juanileveque
Mercury
0
0
0
0
998
163
0
0
973
0
0
W
Awilix
4,062
1,635
0
3,388
8,690
2,457
0
1,357
7,333
0
43,795
W
Fenrir
LilacOxton
Fenrir
2,905
281
66
3,235
8,109
4,037
0
532
7,577
0
30,220
L
Tsukuyomi
TadCooper
Tsukuyomi
4,094
987
0
1,240
9,211
3,514
0
1,018
7,868
0
32,581
L
6,848
723
0
2,947
8,173
4,164
1,371
4,467
3,706
51,304
0
W
Neith
506
90
0
699
3,580
964
60
1,808
1,772
0
31,366
L
Yemoja
sanbing
Yemoja
1,692
333
1,911
2,037
5,016
3,322
62
2,481
2,510
16,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,593
Gold Earned
32,716
401
Minions Killed
297
0
Camps Cleared
0
1,313,033
Distance Traveled
983,218
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,538
580
92
7
0
268,658
1
W
Chaac
7,742
596
78
6
0
254,252
1
W
Hades
7,682
591
114
9
0
260,790
2
L
Mercury
4,209
324
0
0
0
59,733
0
W
Awilix
7,608
585
83
6
0
279,233
1
W
Fenrir
6,702
516
49
4
0
279,760
2
L
Tsukuyomi
6,901
531
71
5
0
217,506
0
L
Anubis
7,672
590
102
8
0
217,148
1
W
Neith
6,859
528
77
6
0
238,998
1
L
Yemoja
6,396
492
32
2
0
220,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role