Player Matchup

Kukulkan
Kukulkan
coolcorny
Kukulkan
Level 58
God Stats
8W - 1L
1,440 SR
Queue Stats
19W - 11L
1,462 Elo+
Party 1
Tyr
Tyr
hecks1
Tyr
Level 17
God Stats
1W - 0L
1,701 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
somegermandude
Danzaburou
Level 49
God Stats
3W - 1L
1,529 SR
Queue Stats
21W - 15L
1,462 Elo+
Party 1
Team Averages
Level 41
1,557 SR
1,475 Elo+

VS

Team Averages
Level 23
1,516 SR
1,325 Elo+
Sylvanus
Sylvanus
OHF Clamps
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,315 Elo+
Party 2
Thoth
Thoth
PreacherIsNigh
Thoth
Level 61
God Stats
2W - 3L
1,547 SR
Queue Stats
65W - 72L
1,346 Elo+
Solo
Nemesis
Nemesis
jatryas
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
coolcorny
Kukulkan
13
10 / 1 / 16
9,604
960
9,915
4,539
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyr
hecks1
Tyr
14
17 / 2 / 11
10,744
1,074
13,515
11,585
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
somegermandude
Danzaburou
11
5 / 2 / 11
8,492
849
5,282
5,783
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OHF Clamps
Sylvanus
9
0 / 8 / 2
6,484
648
1,514
11,401
9,441
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 13 / 0
7,967
797
4,412
11,747
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
jatryas
Nemesis
9
1 / 11 / 1
7,219
722
1,986
12,084
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
32
Kills
5
5
Deaths
32
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
OHF Clamps
Sylvanus
0
8
2
0.13
L
4
13
0
0.31
W
Kukulkan
coolcorny
Kukulkan
10
1
16
18
W
Tyr
hecks1
Tyr
17
2
11
11.25
L
Nemesis
jatryas
Nemesis
1
11
1
0.14
W
Danzaburou
somegermandude
Danzaburou
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
7,912
21,907
Taken
35,232
14,073
Mitigated
17,063
6,555
Healing
1,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
OHF Clamps
Sylvanus
1,514
702
314
680
11,401
9,441
10
4,067
6,860
8,758
0
L
4,412
240
0
0
11,747
3,403
0
2,970
8,369
13,883
0
W
Kukulkan
coolcorny
Kukulkan
9,915
1,517
183
1,323
4,539
1,434
471
2,074
2,353
33,151
0
W
Tyr
hecks1
Tyr
13,515
2,392
0
3,576
11,585
10,742
0
2,914
8,437
0
37,176
L
Nemesis
jatryas
Nemesis
1,986
1,068
0
269
12,084
4,219
0
2,285
9,400
0
6,614
W
Danzaburou
somegermandude
Danzaburou
5,282
2,362
159
1,314
5,783
1,897
1,861
647
5,110
0
15,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
21,670
130
Minions Killed
49
0
Camps Cleared
0
565,826
Distance Traveled
428,309
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,484
648
10
1
0
128,505
1
L
Thoth
7,967
797
24
2
0
130,546
0
W
Kukulkan
9,604
960
73
7
0
166,624
0
W
Tyr
10,744
1,074
38
4
0
208,145
0
L
Nemesis
7,219
722
15
2
0
169,258
1
W
Danzaburou
8,492
849
19
2
0
191,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role