Player Matchup

Nemesis
Nemesis
AvrageProNoob
Nemesis
Level 29
God Stats
6W - 4L
1,552 SR
Queue Stats
100W - 106L
1,525 Elo+
Solo
Ymir
Ymir
ChronaBear69
Ymir
Level 4
God Stats
2W - 3L
1,833 SR
Queue Stats
18W - 16L
1,861 Elo+
Solo
Medusa
Medusa
LESERPENTBLANC
Medusa
Level 5
God Stats
6W - 7L
1,725 SR
Queue Stats
128W - 126L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
OneJDark
Gilgamesh
Level 29
God Stats
24W - 21L
1,858 SR
Queue Stats
29W - 35L
1,871 Elo+
Solo
Ratatoskr
Ratatoskr
jbenweed
Ratatoskr
Level 9
God Stats
3W - 2L
1,809 SR
Queue Stats
37W - 47L
1,597 Elo+
Party 1
Team Averages
Level 15
1,755 SR
1,704 Elo+

VS

Team Averages
Level 18
1,654 SR
1,644 Elo+
Ne Zha
Ne Zha
DoctorGroges
Ne Zha
Level 20
God Stats
7W - 1L
1,751 SR
Queue Stats
131W - 114L
1,552 Elo+
Solo
Ravana
Ravana
GamerulNebun
Ravana
Level 5
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 2L
1,866 Elo+
Solo
Loki
Loki
Peskiie
Loki
Level 12
God Stats
39W - 27L
1,728 SR
Queue Stats
70W - 60L
1,584 Elo+
Solo
Poseidon
Poseidon
Tdqq
Poseidon
Level 28
God Stats
3W - 1L
1,680 SR
Queue Stats
18W - 14L
1,524 Elo+
Solo
Apollo
Apollo
muredor
Apollo
Level 26
God Stats
4W - 1L
1,372 SR
Queue Stats
102W - 60L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
7 / 7 / 6
12,798
492
15,980
27,394
21,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 11 / 1
9,947
383
9,481
18,891
17,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 13 / 4
10,964
422
14,344
24,792
9,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
OneJDark
Gilgamesh
16
8 / 3 / 1
11,304
435
11,978
13,825
11,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
jbenweed
Ratatoskr
18
4 / 5 / 5
12,363
476
9,727
18,781
7,390
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
2 / 5 / 17
14,496
558
15,588
24,341
13,877
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
18
1 / 13 / 8
12,971
499
6,771
14,412
6,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Loki
Peskiie
Loki
20
17 / 3 / 15
15,734
605
19,971
16,358
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Tdqq
Poseidon
20
4 / 3 / 13
14,946
575
13,440
9,010
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
muredor
Apollo
20
15 / 3 / 16
17,802
685
24,540
38,795
20,161
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
24
Kills
39
39
Deaths
27
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nemesis
7
7
6
1.43
L
3
11
1
0.32
W
Ne Zha
2
5
17
2.1
W
Ravana
1
13
8
0.38
L
2
13
4
0.31
L
Gilgamesh
OneJDark
Gilgamesh
8
3
1
2.83
W
Loki
Peskiie
Loki
17
3
15
8.17
W
Poseidon
Tdqq
Poseidon
4
3
13
3.5
L
Ratatoskr
jbenweed
Ratatoskr
4
5
5
1.3
W
Apollo
muredor
Apollo
15
3
16
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,510
Damage
80,310
103,683
Taken
102,916
67,597
Mitigated
49,885
14,835
Healing
21,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
15,980
8,129
0
7,625
27,394
21,792
0
3,244
23,954
0
87,116
L
9,481
389
0
690
18,891
17,670
0
5,452
13,271
25,061
0
W
Ne Zha
15,588
8,587
0
4,892
24,341
13,877
969
2,596
21,745
0
122,441
W
Ravana
6,771
2,059
0
849
14,412
6,330
2,380
824
13,588
0
52,777
L
14,344
6,622
0
4,803
24,792
9,342
0
2,295
22,457
0
86,844
L
Gilgamesh
OneJDark
Gilgamesh
11,978
2,494
0
1,124
13,825
11,403
1,014
1,163
12,598
0
62,029
W
Loki
Peskiie
Loki
19,971
5,773
0
3,297
16,358
6,610
3,991
2,531
13,827
0
84,170
W
Poseidon
Tdqq
Poseidon
13,440
1,174
0
106
9,010
2,907
843
1,088
7,922
94,913
0
L
Ratatoskr
jbenweed
Ratatoskr
9,727
1,914
0
593
18,781
7,390
420
4,116
14,428
0
78,803
W
Apollo
muredor
Apollo
24,540
12,659
0
12,470
38,795
20,161
7,586
3,175
35,620
21,818
111,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,376
Gold Earned
75,949
543
Minions Killed
659
0
Camps Cleared
0
2,214,506
Distance Traveled
2,444,486
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,798
492
137
5
0
495,979
3
L
Ymir
9,947
383
37
1
0
390,894
2
W
Ne Zha
14,496
558
143
6
0
466,177
4
W
Ravana
12,971
499
96
4
0
439,560
1
L
Medusa
10,964
422
99
4
0
416,480
3
L
Gilgamesh
11,304
435
124
5
0
420,290
5
W
Loki
15,734
605
91
4
0
553,059
5
W
Poseidon
14,946
575
185
7
0
503,528
5
L
Ratatoskr
12,363
476
146
6
0
490,863
9
W
Apollo
17,802
685
144
6
0
482,162
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role