Player Matchup

Sylvanus
Sylvanus
Gold V
JMV99
Sylvanus
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Leo1DsA
Janus
Gold IV
Level 129
God Stats
17W - 19L
1,775 SR
Queue Stats
248W - 257L
1,360 MMR
Solo
Nemesis
Nemesis
Gold IV
SniperDude55
Nemesis
Gold IV
Level 129
God Stats
54W - 45L
1,531 SR
Queue Stats
334W - 330L
1,359 MMR
Solo
Guan Yu
Guan Yu
Silver II
vallcuri
Guan Yu
Silver II
Level 86
God Stats
3W - 1L
1,832 SR
Queue Stats
21W - 21L
1,304 MMR
Solo
Artemis
Artemis
Gold V
yagizsubasi
Artemis
Gold V
Level 125
God Stats
61W - 59L
1,552 SR
Queue Stats
350W - 345L
1,286 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,638 SR
1,362 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,520 SR
1,352 MMR
Artio
Artio
Gold V
ArsiItIs
Artio
Gold V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Firedroid
Erlang Shen
Silver II
Level 149
God Stats
1W - 2L
1,547 SR
Queue Stats
199W - 205L
1,320 MMR
Solo
Scylla
Scylla
Silver II
Tokishii
Scylla
Silver II
Level 102
God Stats
1W - 2L
1,526 SR
Queue Stats
11W - 21L
1,283 MMR
Solo
Apollo
Apollo
Silver I
pyrogenesix
Apollo
Silver I
Level 55
God Stats
3W - 5L
1,529 SR
Queue Stats
22W - 22L
1,347 MMR
Solo
Terra
Terra
Bronze III
stryalz
Terra
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JMV99
Sylvanus
17
3 / 1 / 17
13,124
597
11,126
26,794
32,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Leo1DsA
Janus
20
10 / 4 / 8
15,073
685
19,897
20,850
8,953
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
SniperDude55
Nemesis
18
7 / 1 / 8
12,698
577
14,392
15,091
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
vallcuri
Guan Yu
19
4 / 2 / 9
12,715
578
14,591
27,014
29,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
yagizsubasi
Artemis
20
11 / 1 / 2
14,697
668
22,482
16,076
7,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TsukuyomiTiamatSetAthenaPersephone

VS

Bans
ThanatosCthulhuArachneTyrMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArsiItIs
Artio
17
2 / 5 / 4
11,142
506
12,903
28,259
23,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Firedroid
Erlang Shen
17
2 / 6 / 1
10,324
469
11,733
23,677
10,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Tokishii
Scylla
17
4 / 7 / 1
10,877
494
21,395
16,751
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
15
1 / 8 / 1
9,849
448
10,319
21,337
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
stryalz
Terra
7
0 / 9 / 0
6,770
308
531
13,058
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
35
Kills
9
9
Deaths
35
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
ArsiItIs
Artio
2
5
4
0.8
L
Erlang Shen
Firedroid
Erlang Shen
2
6
1
0.42
W
Sylvanus
JMV99
Sylvanus
3
1
17
11.5
W
Janus
Leo1DsA
Janus
10
4
8
3.5
W
Nemesis
SniperDude55
Nemesis
7
1
8
11
L
Scylla
Tokishii
Scylla
4
7
1
0.64
L
Apollo
1
8
1
0.19
L
Terra
stryalz
Terra
0
9
0
0
W
Guan Yu
vallcuri
Guan Yu
4
2
9
4.25
W
Artemis
yagizsubasi
Artemis
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,488
Damage
56,881
105,825
Taken
103,082
86,773
Mitigated
55,727
57,545
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ArsiItIs
Artio
12,903
1,684
407
11,930
28,259
23,245
578
7,904
20,299
68,225
0
L
Erlang Shen
Firedroid
Erlang Shen
11,733
6,346
0
4,893
23,677
10,460
0
9,028
14,487
0
88,859
W
Sylvanus
JMV99
Sylvanus
11,126
2,697
6,037
8,989
26,794
32,766
944
8,019
18,775
36,072
0
W
Janus
Leo1DsA
Janus
19,897
4,363
902
4,971
20,850
8,953
1,425
9,769
11,081
106,509
0
W
Nemesis
SniperDude55
Nemesis
14,392
6,860
0
7,802
15,091
8,050
3,379
5,943
9,148
0
84,077
L
Scylla
Tokishii
Scylla
21,395
869
0
1,143
16,751
4,684
0
6,368
10,277
78,229
0
L
Apollo
10,319
6,330
0
5,259
21,337
6,575
0
5,700
15,623
0
70,076
L
Terra
stryalz
Terra
531
213
63
798
13,058
10,763
0
1,943
11,053
2,130
0
W
Guan Yu
vallcuri
Guan Yu
14,591
3,960
4,592
13,716
27,014
29,613
1,139
12,790
12,387
320
75,250
W
Artemis
yagizsubasi
Artemis
22,482
12,507
0
10,536
16,076
7,391
10,286
2,252
13,824
0
124,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,307
Gold Earned
48,962
664
Minions Killed
524
0
Camps Cleared
0
2,172,975
Distance Traveled
1,751,278
37
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,142
506
132
6
0
395,967
1
L
Erlang Shen
10,324
469
129
6
0
391,596
1
W
Sylvanus
13,124
597
41
2
0
418,367
14
W
Janus
15,073
685
208
9
0
438,126
4
W
Nemesis
12,698
577
104
5
0
468,354
7
L
Scylla
10,877
494
144
7
0
385,137
4
L
Apollo
9,849
448
117
5
0
320,408
2
L
Terra
6,770
308
2
0
0
258,170
3
W
Guan Yu
12,715
578
125
6
0
468,432
2
W
Artemis
14,697
668
186
8
0
379,696
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role