Player Matchup

Gilgamesh
Gilgamesh
BabyPorkyChops
Gilgamesh
Level 95
God Stats
9W - 2L
1,992 SR
Queue Stats
34W - 24L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
Dispairity
Danzaburou
Level 66
God Stats
8W - 9L
1,646 SR
Queue Stats
128W - 116L
1,434 Elo+
Party 1
Scylla
Scylla
hoomun
Scylla
Level 17
God Stats
3W - 4L
1,390 SR
Queue Stats
43W - 41L
1,454 Elo+
Party 1
Team Averages
Level 59
1,676 SR
1,498 Elo+

VS

Team Averages
Level 65
1,437 SR
1,437 Elo+
Gilgamesh
Gilgamesh
AlekayXWolf
Gilgamesh
Level 160
God Stats
17W - 17L
1,320 SR
Queue Stats
214W - 190L
1,552 Elo+
Solo
Anubis
Anubis
DavidsDespair
Anubis
Level 29
God Stats
7W - 6L
1,491 SR
Queue Stats
37W - 47L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
SlayerGgp
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyPorkyChops
Gilgamesh
11
2 / 5 / 6
7,993
727
6,853
10,509
8,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Dispairity
Danzaburou
11
6 / 6 / 2
8,503
773
8,058
8,360
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
hoomun
Scylla
9
0 / 5 / 6
6,737
612
3,579
6,098
1,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlekayXWolf
Gilgamesh
14
13 / 1 / 3
9,771
888
12,148
12,848
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 3 / 7
7,825
711
4,705
5,827
2,670
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SlayerGgp
Sun Wukong
11
1 / 4 / 13
7,795
709
3,900
7,734
3,755
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
16
16
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlekayXWolf
Gilgamesh
13
1
3
14.5
L
Gilgamesh
BabyPorkyChops
Gilgamesh
2
5
6
1
W
2
3
7
1.83
L
Danzaburou
Dispairity
Danzaburou
6
6
2
1.17
W
Sun Wukong
SlayerGgp
Sun Wukong
1
4
13
1.88
L
Scylla
hoomun
Scylla
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
20,753
24,967
Taken
26,409
12,859
Mitigated
15,332
1,796
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlekayXWolf
Gilgamesh
12,148
3,953
79
2,431
12,848
8,907
0
1,494
11,354
0
34,072
L
Gilgamesh
BabyPorkyChops
Gilgamesh
6,853
2,043
0
363
10,509
8,613
0
2,281
7,978
0
23,010
W
4,705
0
0
515
5,827
2,670
164
848
4,979
31,276
0
L
Danzaburou
Dispairity
Danzaburou
8,058
3,613
0
1,210
8,360
2,559
0
1,573
6,687
0
25,060
W
Sun Wukong
SlayerGgp
Sun Wukong
3,900
1,574
0
452
7,734
3,755
870
1,357
6,377
0
12,639
L
Scylla
hoomun
Scylla
3,579
542
0
223
6,098
1,687
0
959
5,064
16,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
25,391
92
Minions Killed
132
0
Camps Cleared
0
512,296
Distance Traveled
572,959
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,771
888
41
4
0
219,785
4
L
Gilgamesh
7,993
727
30
3
0
198,246
2
W
Anubis
7,825
711
74
7
0
155,888
0
L
Danzaburou
8,503
773
30
3
0
165,201
0
W
Sun Wukong
7,795
709
17
2
0
197,286
1
L
Scylla
6,737
612
32
3
0
148,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role