Player Matchup

Tiamat
Tiamat
BALKANGHOST00
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,256 Elo+
Party 1
Aphrodite
Aphrodite
FlyingCookie1112
Aphrodite
Level 17
God Stats
3W - 5L
1,170 SR
Queue Stats
47W - 40L
1,500 Elo+
Solo
Ares
Ares
KLEINTJIE93
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,204 Elo+
Party 1
Odin
Odin
Reks2601
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
莫道秋水
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,392 Elo+

VS

Team Averages
Level 11
1,331 SR
1,295 Elo+
Ymir
Ymir
Acgie
Ymir
Level 7
God Stats
3W - 6L
1,214 SR
Queue Stats
8W - 11L
1,213 Elo+
Party 2
Tiamat
Tiamat
Hokoda
Tiamat
Level 21
God Stats
18W - 22L
1,378 SR
Queue Stats
90W - 100L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
P1m3K1ngC0bra
Tsukuyomi
Level 5
God Stats
1W - 3L
1,115 SR
Queue Stats
1W - 5L
1,057 Elo+
Solo
Gilgamesh
Gilgamesh
Pointsmoke23
Gilgamesh
Level 22
God Stats
5W - 2L
1,760 SR
Queue Stats
77W - 41L
1,622 Elo+
Solo
Neith
Neith
sAnUw
Neith
Level 2
God Stats
3W - 1L
1,187 SR
Queue Stats
3W - 1L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 9
11,322
944
13,496
22,364
14,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
18
1 / 7 / 10
10,831
903
11,578
17,680
11,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 12 / 6
9,705
809
2,403
21,273
16,463
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
18
2 / 9 / 10
11,761
980
12,517
24,368
26,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
莫道秋水
Bakasura
18
10 / 8 / 4
14,194
1,183
15,122
23,272
10,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Acgie
Ymir
19
3 / 3 / 34
12,448
1,037
15,293
15,544
20,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Hokoda
Tiamat
19
3 / 3 / 23
11,321
943
11,015
8,584
4,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
P1m3K1ngC0bra
Tsukuyomi
18
5 / 4 / 23
11,667
972
10,212
10,000
4,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Pointsmoke23
Gilgamesh
20
17 / 1 / 22
15,712
1,309
34,373
16,122
19,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
sAnUw
Neith
20
16 / 4 / 23
14,331
1,194
29,244
13,360
6,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
169
15
Kills
44
44
Deaths
15
39
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Ymir
Acgie
Ymir
3
3
34
6.67
L
2
8
9
0.81
L
Aphrodite
1
7
10
0.86
W
Tiamat
Hokoda
Tiamat
3
3
23
4.83
L
0
12
6
0.25
W
Tsukuyomi
P1m3K1ngC0bra
Tsukuyomi
5
4
23
4.13
W
Gilgamesh
Pointsmoke23
Gilgamesh
17
1
22
28
L
Odin
2
9
10
0.78
W
Neith
sAnUw
Neith
16
4
23
6.88
L
Bakasura
莫道秋水
Bakasura
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,116
Damage
100,137
108,957
Taken
63,610
79,307
Mitigated
55,221
21,537
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Acgie
Ymir
15,293
3,519
0
307
15,544
20,584
0
7,082
7,626
30,558
0
L
13,496
2,037
0
2,853
22,364
14,753
0
5,277
17,087
36,885
0
L
Aphrodite
11,578
479
6,463
6,155
17,680
11,205
0
2,591
15,089
29,289
0
W
Tiamat
Hokoda
Tiamat
11,015
2,777
0
2,885
8,584
4,473
0
1,644
6,250
31,060
0
L
2,403
777
0
106
21,273
16,463
0
7,437
13,836
3,235
0
W
Tsukuyomi
P1m3K1ngC0bra
Tsukuyomi
10,212
2,997
0
470
10,000
4,240
0
4,872
4,716
0
25,948
W
Gilgamesh
Pointsmoke23
Gilgamesh
34,373
12,363
0
796
16,122
19,549
0
7,812
7,326
0
60,605
L
Odin
12,517
4,348
853
920
24,368
26,008
0
6,146
18,222
0
36,783
W
Neith
sAnUw
Neith
29,244
17,105
0
1,049
13,360
6,375
0
5,942
6,362
0
49,554
L
Bakasura
莫道秋水
Bakasura
15,122
9,510
404
3,783
23,272
10,878
0
4,857
18,415
0
30,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
65,479
245
Minions Killed
227
7
Camps Cleared
8
996,972
Distance Traveled
1,051,883
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,448
1,037
43
4
0
213,399
0
L
Tiamat
11,322
944
49
4
0
207,860
0
L
Aphrodite
10,831
903
58
5
0
226,247
0
W
Tiamat
11,321
943
61
5
0
197,774
0
L
Ares
9,705
809
3
0
0
101,589
3
W
Tsukuyomi
11,667
972
30
3
0
208,201
0
W
Gilgamesh
15,712
1,309
57
5
6
254,454
1
L
Odin
11,761
980
73
6
2
233,424
3
W
Neith
14,331
1,194
36
3
2
178,055
1
L
Bakasura
14,194
1,183
62
5
5
227,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role