Player Matchup

Merlin
Merlin
KitsuneFox04
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 121L
1,509 Elo+
Solo
Loki
Loki
NRVP_Admist
Loki
Level 27
God Stats
6W - 6L
1,326 SR
Queue Stats
62W - 67L
1,289 Elo+
Solo
Bellona
Bellona
Tchoko42
Bellona
Level 8
God Stats
2W - 2L
1,695 SR
Queue Stats
7W - 10L
1,315 Elo+
Solo
Hades
Hades
nik1732008x
Hades
Level 27
God Stats
44W - 39L
1,556 SR
Queue Stats
304W - 356L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
smurfiiii
Gilgamesh
Level 15
God Stats
8W - 3L
1,552 SR
Queue Stats
36W - 33L
1,511 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,400 Elo+

VS

Team Averages
Level 16
1,529 SR
1,335 Elo+
Jormungandr
Jormungandr
CatapultaSergio
Jormungandr
Level 7
God Stats
0W - 1L
1,338 SR
Queue Stats
5W - 15L
1,182 Elo+
Party 1
Da Ji
Da Ji
FuNNo36
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
TheWallE0
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
994 Elo+
Party 1
Apollo
Apollo
damianburic1986
Apollo
Level 28
God Stats
3W - 2L
1,797 SR
Queue Stats
246W - 220L
1,577 Elo+
Solo
Set
Set
sebasxd555
Set
Level 27
God Stats
37W - 42L
1,510 SR
Queue Stats
481W - 508L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
7 / 1 / 5
7,018
585
7,806
4,739
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 2 / 1
6,947
579
2,621
5,542
1,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tchoko42
Bellona
10
1 / 4 / 4
6,308
526
2,560
7,769
5,867
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
6 / 0 / 1
7,745
645
4,502
4,254
1,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
smurfiiii
Gilgamesh
11
5 / 0 / 5
7,437
620
6,115
8,333
5,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CatapultaSergio
Jormungandr
7
0 / 7 / 2
5,022
419
1,796
8,583
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
FuNNo36
Da Ji
3
0 / 3 / 1
4,120
343
764
2,131
437
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
TheWallE0
Horus
7
1 / 6 / 1
4,994
416
1,189
6,503
2,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 5 / 1
5,174
431
4,292
9,688
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
6 / 2 / 0
7,124
594
5,515
8,223
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
23
Kills
7
7
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CatapultaSergio
Jormungandr
0
7
2
0.14
L
Da Ji
FuNNo36
Da Ji
0
3
1
0.17
W
Merlin
7
1
5
9.5
W
4
2
1
2.25
W
Bellona
Tchoko42
Bellona
1
4
4
0.75
L
Horus
TheWallE0
Horus
1
6
1
0.25
L
0
5
1
0.1
W
6
0
1
6.5
L
6
2
0
3
W
Gilgamesh
smurfiiii
Gilgamesh
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
13,556
30,637
Taken
35,128
15,187
Mitigated
12,607
8,003
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CatapultaSergio
Jormungandr
1,796
581
0
539
8,583
3,748
0
5,166
3,333
17,640
0
L
Da Ji
FuNNo36
Da Ji
764
272
0
103
2,131
437
0
0
2,131
0
2,718
W
Merlin
7,806
140
246
616
4,739
1,199
878
170
4,569
20,964
0
W
2,621
664
123
524
5,542
1,504
383
14
5,528
0
34,072
W
Bellona
Tchoko42
Bellona
2,560
1,104
0
558
7,769
5,867
796
457
7,312
0
20,864
L
Horus
TheWallE0
Horus
1,189
639
433
578
6,503
2,550
64
2,390
3,707
0
7,160
L
4,292
1,909
0
3,213
9,688
2,360
162
2,454
6,840
0
31,241
W
4,502
763
0
2,868
4,254
1,527
416
956
3,298
39,240
0
L
5,515
2,802
0
3,338
8,223
3,512
0
1,366
6,809
0
40,303
W
Gilgamesh
smurfiiii
Gilgamesh
6,115
1,590
0
3,068
8,333
5,090
252
199
8,134
0
32,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
26,434
273
Minions Killed
180
0
Camps Cleared
0
1,218,903
Distance Traveled
929,339
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,022
419
20
2
0
176,375
0
L
Da Ji
4,120
343
5
0
0
75,956
1
W
Merlin
7,018
585
31
3
0
230,745
3
W
Loki
6,947
579
68
6
0
268,492
2
W
Bellona
6,308
526
37
3
0
220,475
1
L
Horus
4,994
416
18
2
0
221,952
1
L
Apollo
5,174
431
55
5
0
203,781
3
W
Hades
7,745
645
89
7
0
239,526
0
L
Set
7,124
594
82
7
0
251,275
1
W
Gilgamesh
7,437
620
48
4
0
259,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role