Player Matchup

Gilgamesh
Gilgamesh
The_Best_Pickle
Gilgamesh
Level 123
God Stats
11W - 3L
1,733 SR
Queue Stats
101W - 103L
1,567 Elo+
Solo
Artio
Artio
Toradorabl3
Artio
Level 124
God Stats
6W - 2L
1,723 SR
Queue Stats
73W - 76L
1,474 Elo+
Party 3
Tiamat
Tiamat
fuuflack
Tiamat
Level 89
God Stats
3W - 5L
1,370 SR
Queue Stats
46W - 62L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
tiller01
Danzaburou
Level 122
God Stats
11W - 3L
1,523 SR
Queue Stats
255W - 268L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
whyme16
Sun Wukong
Level 107
God Stats
5W - 7L
1,589 SR
Queue Stats
272W - 273L
1,547 Elo+
Party 2
Team Averages
Level 113
1,588 SR
1,509 Elo+

VS

Team Averages
Level 118
1,611 SR
1,522 Elo+
Hercules
Hercules
Crimson8512
Hercules
Level 117
God Stats
24W - 33L
1,486 SR
Queue Stats
365W - 339L
1,504 Elo+
Solo
Awilix
Awilix
DamageInflicted
Awilix
Level 65
God Stats
1W - 3L
1,381 SR
Queue Stats
17W - 15L
1,501 Elo+
Party 1
Ra
Ra
FaSe Miza
Ra
Level 128
God Stats
2W - 3L
1,784 SR
Queue Stats
223W - 219L
1,506 Elo+
Solo
Chronos
Chronos
KronicZin
Chronos
Level 156
God Stats
2W - 2L
1,904 SR
Queue Stats
68W - 55L
1,611 Elo+
Solo
Guan Yu
Guan Yu
PlatinumFlyer
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
The_Best_Pickle
Gilgamesh
20
12 / 2 / 8
13,987
583
25,847
20,782
21,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 2 / 16
11,499
479
10,864
21,849
20,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
fuuflack
Tiamat
19
8 / 4 / 5
12,532
522
18,749
15,187
9,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
tiller01
Danzaburou
20
9 / 3 / 7
15,141
631
22,946
22,737
9,021
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
whyme16
Sun Wukong
20
2 / 4 / 6
13,137
547
19,740
24,933
32,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crimson8512
Hercules
17
1 / 6 / 2
10,018
417
15,290
35,334
41,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
4 / 6 / 5
10,481
437
10,412
17,683
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 2
11,841
493
14,075
16,910
7,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
KronicZin
Chronos
18
4 / 7 / 4
11,506
479
21,126
28,088
11,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
15
0 / 8 / 7
9,737
406
6,946
26,106
24,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
35
Kills
14
15
Deaths
35
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Crimson8512
Hercules
1
6
2
0.33
L
4
6
5
1.08
L
5
8
2
0.75
L
Chronos
KronicZin
Chronos
4
7
4
0.86
L
Guan Yu
0
8
7
0.44
W
Gilgamesh
The_Best_Pickle
Gilgamesh
12
2
8
8
W
4
2
16
6
W
Tiamat
fuuflack
Tiamat
8
4
5
2.63
W
Danzaburou
tiller01
Danzaburou
9
3
7
4.17
W
Sun Wukong
whyme16
Sun Wukong
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,146
Damage
67,849
105,488
Taken
124,121
92,529
Mitigated
92,992
35,463
Healing
43,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Crimson8512
Hercules
15,290
6,768
0
16,765
35,334
41,877
0
4,708
30,416
0
63,970
L
10,412
3,416
0
2,216
17,683
8,222
0
5,519
12,008
0
61,170
L
14,075
592
1,695
2,163
16,910
7,016
0
7,167
9,619
73,059
0
L
Chronos
KronicZin
Chronos
21,126
6,599
0
10,841
28,088
11,654
0
3,382
24,473
100,215
0
L
Guan Yu
6,946
1,192
2,013
7,666
26,106
24,223
0
7,519
17,992
0
33,182
W
Gilgamesh
The_Best_Pickle
Gilgamesh
25,847
6,708
0
1,263
20,782
21,531
213
6,559
13,805
0
103,519
W
10,864
902
1,618
4,819
21,849
20,658
74
8,518
13,113
36,815
0
W
Tiamat
fuuflack
Tiamat
18,749
1,180
0
7,103
15,187
9,085
1,324
4,176
10,764
84,449
0
W
Danzaburou
tiller01
Danzaburou
22,946
8,563
0
14,710
22,737
9,021
4,618
12,561
10,088
0
125,951
W
Sun Wukong
whyme16
Sun Wukong
19,740
4,455
0
5,950
24,933
32,234
1,823
2,572
21,480
0
91,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,296
Gold Earned
53,583
655
Minions Killed
556
0
Camps Cleared
0
2,272,801
Distance Traveled
2,046,337
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,018
417
123
5
0
346,442
3
L
Awilix
10,481
437
105
4
0
420,357
1
L
Ra
11,841
493
127
5
0
398,704
1
L
Chronos
11,506
479
143
6
0
410,213
5
L
Guan Yu
9,737
406
58
2
0
470,621
5
W
Gilgamesh
13,987
583
128
5
0
495,245
3
W
Artio
11,499
479
49
2
0
491,706
2
W
Tiamat
12,532
522
121
5
0
424,741
4
W
Danzaburou
15,141
631
183
8
0
405,830
1
W
Sun Wukong
13,137
547
174
7
0
455,279
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role