Player Matchup

Discordia
Discordia
HikariAeon
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LENISTHER
Gilgamesh
Level 67
God Stats
4W - 5L
1,353 SR
Queue Stats
243W - 267L
1,440 Elo+
Solo
Hel
Hel
Malisalotus
Hel
Level 127
God Stats
31W - 48L
1,467 SR
Queue Stats
1,212W - 1,304L
1,411 Elo+
Solo
Skadi
Skadi
OrbitalPopcorn
Skadi
Level 125
God Stats
2W - 0L
1,866 SR
Queue Stats
233W - 94L
1,651 Elo+
Party 2
Hun Batz
Hun Batz
fqit
Hun Batz
Level 42
God Stats
9W - 4L
1,796 SR
Queue Stats
334W - 180L
1,625 Elo+
Party 2
Team Averages
Level 92
1,596 SR
1,525 Elo+

VS

Team Averages
Level 68
1,434 SR
1,420 Elo+
Eset
Eset
 
Eset
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ch3aPgAr
Fenrir
Level 101
God Stats
3W - 4L
1,623 SR
Queue Stats
127W - 105L
1,450 Elo+
Solo
Olorun
Olorun
Sebas459LF1
Olorun
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Nemesis
Nemesis
Tabi_kat2001
Nemesis
Level 47
God Stats
0W - 3L
1,262 SR
Queue Stats
3W - 23L
1,278 Elo+
Solo
Gilgamesh
Gilgamesh
iiviirbean
Gilgamesh
Level 58
God Stats
25W - 28L
1,282 SR
Queue Stats
513W - 578L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HikariAeon
Discordia
16
2 / 1 / 19
8,938
1,117
7,134
4,355
1,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LENISTHER
Gilgamesh
14
1 / 1 / 17
8,226
1,028
6,775
9,400
8,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 10
8,041
1,005
2,688
5,413
2,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
17 / 0 / 9
11,861
1,483
28,360
8,630
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
fqit
Hun Batz
15
7 / 4 / 15
9,485
1,186
13,186
9,212
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

329

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 5 / 3
7,867
983
6,044
10,213
3,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Ch3aPgAr
Fenrir
13
2 / 10 / 3
7,643
955
9,828
18,949
8,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
14
2 / 5 / 3
8,108
1,014
6,446
11,476
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Tabi_kat2001
Nemesis
12
0 / 4 / 4
7,333
917
2,270
7,206
2,148
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
iiviirbean
Gilgamesh
14
1 / 4 / 5
7,865
983
9,909
16,502
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
28
Kills
7
7
Deaths
28
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
3
0.7
L
Fenrir
Ch3aPgAr
Fenrir
2
10
3
0.35
W
Discordia
HikariAeon
Discordia
2
1
19
11.5
W
Gilgamesh
LENISTHER
Gilgamesh
1
1
17
9.5
W
1
1
10
6
W
17
0
9
21.5
L
Olorun
2
5
3
0.7
L
Nemesis
Tabi_kat2001
Nemesis
0
4
4
0.5
W
Hun Batz
fqit
Hun Batz
7
4
15
3.63
L
Gilgamesh
iiviirbean
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,143
Damage
34,497
37,010
Taken
64,346
19,098
Mitigated
26,772
9,655
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,044
259
608
934
10,213
3,153
0
850
9,265
15,967
0
L
Fenrir
Ch3aPgAr
Fenrir
9,828
1,151
0
215
18,949
8,860
0
1,863
16,934
0
14,746
W
Discordia
HikariAeon
Discordia
7,134
669
0
0
4,355
1,501
0
1,159
3,158
20,871
0
W
Gilgamesh
LENISTHER
Gilgamesh
6,775
820
525
461
9,400
8,323
0
3,662
5,544
0
12,828
W
2,688
217
2,173
2,145
5,413
2,364
0
1,783
3,606
22,748
0
W
28,360
18,727
0
3,616
8,630
3,211
0
2,571
5,951
0
40,134
L
Olorun
6,446
2,490
289
1,960
11,476
4,578
0
2,500
8,720
20,155
0
L
Nemesis
Tabi_kat2001
Nemesis
2,270
152
183
934
7,206
2,148
0
420
6,744
0
14,545
W
Hun Batz
fqit
Hun Batz
13,186
4,827
0
735
9,212
3,699
0
2,819
6,261
0
17,304
L
Gilgamesh
iiviirbean
Gilgamesh
9,909
1,935
553
1,616
16,502
8,033
0
3,329
12,861
0
22,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
38,816
131
Minions Killed
117
7
Camps Cleared
4
736,880
Distance Traveled
660,129
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,867
983
23
3
0
139,165
0
L
Fenrir
7,643
955
12
2
2
137,031
0
W
Discordia
8,938
1,117
34
4
0
155,931
0
W
Gilgamesh
8,226
1,028
5
1
1
121,171
0
W
Hel
8,041
1,005
45
6
3
162,011
2
W
Skadi
11,861
1,483
29
4
1
160,320
0
L
Olorun
8,108
1,014
25
3
0
131,504
0
L
Nemesis
7,333
917
34
4
1
89,931
0
W
Hun Batz
9,485
1,186
18
2
2
137,447
0
L
Gilgamesh
7,865
983
23
3
1
162,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role