Player Matchup

Ra
Ra
Xx_RAPTOR82
Ra
Level 17
God Stats
4W - 5L
1,292 SR
Queue Stats
156W - 183L
1,099 Elo+
Solo
Apollo
Apollo
ahmad_ah2006
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,342 Elo+
Solo
Neith
Neith
aksarayli683
Neith
Level 10
God Stats
7W - 10L
1,322 SR
Queue Stats
7W - 11L
1,152 Elo+
Solo
Ymir
Ymir
balaceador
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,279 Elo+
Solo
Bakasura
Bakasura
molnar1995
Bakasura
Level 25
God Stats
13W - 11L
1,542 SR
Queue Stats
67W - 74L
1,370 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,249 Elo+

VS

Team Averages
Level 21
1,412 SR
1,418 Elo+
Fenrir
Fenrir
Hinzi5
Fenrir
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
VpS_BuenO_X
Nemesis
Level 23
God Stats
24W - 33L
1,427 SR
Queue Stats
33W - 50L
1,290 Elo+
Solo
Cerberus
Cerberus
afcimmerio95
Cerberus
Level 29
God Stats
8W - 3L
1,407 SR
Queue Stats
64W - 83L
1,360 Elo+
Solo
Neith
Neith
vulpes92
Neith
Level 29
God Stats
2W - 3L
1,229 SR
Queue Stats
210W - 224L
1,442 Elo+
Solo
Poseidon
Poseidon
xivosbb
Poseidon
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 1
13,509
482
9,291
17,125
11,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
11 / 6 / 1
15,424
551
25,873
30,641
14,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 0 / 0
7,523
269
0
497
122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 7 / 8
12,188
435
11,908
28,911
27,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
molnar1995
Bakasura
18
5 / 8 / 2
12,839
459
8,636
25,080
10,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hinzi5
Fenrir
6
0 / 2 / 1
8,766
313
223
2,878
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
VpS_BuenO_X
Nemesis
20
12 / 3 / 1
18,204
650
19,460
18,514
9,759
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
afcimmerio95
Cerberus
20
6 / 5 / 9
14,529
519
18,635
24,411
24,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
vulpes92
Neith
20
4 / 3 / 7
13,904
497
19,756
21,351
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
xivosbb
Poseidon
20
8 / 8 / 8
16,145
577
14,121
16,541
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
21
Kills
30
30
Deaths
21
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hinzi5
Fenrir
0
2
1
0.25
W
Nemesis
VpS_BuenO_X
Nemesis
12
3
1
4.17
L
5
9
1
0.61
W
Cerberus
afcimmerio95
Cerberus
6
5
9
2.1
L
Apollo
11
6
1
1.92
L
0
0
0
0
L
0
7
8
0.57
L
Bakasura
molnar1995
Bakasura
5
8
2
0.75
W
Neith
vulpes92
Neith
4
3
7
2.5
W
Poseidon
xivosbb
Poseidon
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,708
Damage
72,195
102,254
Taken
83,695
64,273
Mitigated
49,695
23,492
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hinzi5
Fenrir
223
95
0
1,114
2,878
674
0
390
2,488
0
6,982
W
Nemesis
VpS_BuenO_X
Nemesis
19,460
13,279
0
1,296
18,514
9,759
6,810
1,629
16,197
0
168,862
L
9,291
801
34
1,562
17,125
11,387
2,507
8,207
8,460
69,886
0
W
Cerberus
afcimmerio95
Cerberus
18,635
1,107
0
5,726
24,411
24,036
486
8,090
16,301
63,209
0
L
Apollo
25,873
17,944
0
11,692
30,641
14,479
4,757
9,201
21,286
0
140,683
L
0
0
0
250
497
122
0
60
415
0
1,427
L
11,908
2,461
0
1,280
28,911
27,980
195
12,142
16,561
47,793
0
L
Bakasura
molnar1995
Bakasura
8,636
6,739
0
8,674
25,080
10,305
0
2,286
22,776
0
55,882
W
Neith
vulpes92
Neith
19,756
10,095
0
12,551
21,351
8,924
1,132
5,119
16,222
0
82,933
W
Poseidon
xivosbb
Poseidon
14,121
2,736
0
1,000
16,541
6,302
4,134
5,971
10,375
81,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,483
Gold Earned
71,548
497
Minions Killed
668
0
Camps Cleared
0
1,905,410
Distance Traveled
2,215,588
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,766
313
24
1
0
81,136
0
W
Nemesis
18,204
650
238
9
0
614,938
0
L
Ra
13,509
482
114
4
0
455,241
1
W
Cerberus
14,529
519
124
4
0
587,744
2
L
Apollo
15,424
551
209
7
0
503,881
2
L
Neith
7,523
269
3
0
0
19,863
0
L
Ymir
12,188
435
80
3
0
495,959
3
L
Bakasura
12,839
459
91
3
0
430,466
0
W
Neith
13,904
497
109
4
0
446,316
1
W
Poseidon
16,145
577
173
6
0
485,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role