Player Matchup

Ares
Ares
Larendis
Ares
Level 59
God Stats
33W - 29L
1,573 SR
Queue Stats
217W - 212L
1,473 Elo+
Solo
Izanami
Izanami
TheDillChill
Izanami
Level 70
God Stats
53W - 41L
1,523 SR
Queue Stats
117W - 104L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePlay2Win
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,559 Elo+
Solo
Scylla
Scylla
Warman836
Scylla
Level 124
God Stats
32W - 20L
1,519 SR
Queue Stats
244W - 223L
1,557 Elo+
Party 1
Set
Set
sandmangme
Set
Level 88
God Stats
2W - 2L
1,795 SR
Queue Stats
17W - 18L
1,554 Elo+
Party 1
Team Averages
Level 93
1,582 SR
1,528 Elo+

VS

Team Averages
Level 84
1,562 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
Dysphorica
Kumbhakarna
Level 122
God Stats
42W - 57L
1,435 SR
Queue Stats
1,333W - 1,671L
1,378 Elo+
Party 3
Janus
Janus
FatboySkippyTV
Janus
Level 29
God Stats
3W - 2L
1,819 SR
Queue Stats
122W - 70L
1,653 Elo+
Party 2
Cupid
Cupid
FlippedOtter
Cupid
Level 113
God Stats
5W - 8L
1,508 SR
Queue Stats
389W - 499L
1,400 Elo+
Party 3
Fenrir
Fenrir
Kadams
Fenrir
Level 58
God Stats
1W - 3L
1,527 SR
Queue Stats
87W - 52L
1,653 Elo+
Party 2
Gilgamesh
Gilgamesh
Vitxkus
Gilgamesh
Level 99
God Stats
9W - 8L
1,519 SR
Queue Stats
685W - 676L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 6 / 15
12,226
470
11,061
22,506
18,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
TheDillChill
Izanami
20
11 / 2 / 6
16,472
634
20,461
22,723
9,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ThePlay2Win
Sun Wukong
20
5 / 6 / 12
14,090
542
17,689
27,279
30,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Warman836
Scylla
20
12 / 3 / 13
15,881
611
30,765
12,104
5,236
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 10 / 8
14,207
546
13,927
24,168
11,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dysphorica
Kumbhakarna
15
2 / 9 / 8
10,919
420
5,253
23,165
19,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 6 / 11
12,640
486
23,184
21,385
7,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 2
12,405
477
15,078
22,488
8,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Kadams
Fenrir
18
9 / 11 / 9
12,526
482
12,104
27,566
17,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Vitxkus
Gilgamesh
20
5 / 5 / 6
13,038
501
12,144
26,767
17,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
38
Kills
26
27
Deaths
38
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dysphorica
Kumbhakarna
2
9
8
0.67
L
6
6
11
1.92
L
4
7
2
0.71
L
Fenrir
Kadams
Fenrir
9
11
9
1.23
W
Ares
3
6
15
1.75
W
Izanami
TheDillChill
Izanami
11
2
6
7
W
Sun Wukong
ThePlay2Win
Sun Wukong
5
6
12
1.83
L
Gilgamesh
Vitxkus
Gilgamesh
5
5
6
1.6
W
Scylla
Warman836
Scylla
12
3
13
6.17
W
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,903
Damage
67,763
108,780
Taken
121,371
76,046
Mitigated
70,135
28,078
Healing
23,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dysphorica
Kumbhakarna
5,253
129
0
2,061
23,165
19,309
0
9,777
13,290
28,606
0
L
23,184
3,939
0
6,185
21,385
7,672
0
8,287
12,686
82,642
0
L
15,078
8,727
414
6,414
22,488
8,346
1,090
5,253
17,191
0
83,693
L
Fenrir
Kadams
Fenrir
12,104
2,566
0
4,124
27,566
17,230
0
9,114
18,227
0
55,504
W
Ares
11,061
762
0
3,231
22,506
18,672
691
7,723
14,783
49,755
0
W
Izanami
TheDillChill
Izanami
20,461
14,936
0
10,385
22,723
9,943
4,656
5,876
16,847
0
156,229
W
Sun Wukong
ThePlay2Win
Sun Wukong
17,689
1,584
0
5,047
27,279
30,962
86
5,789
21,490
0
74,382
L
Gilgamesh
Vitxkus
Gilgamesh
12,144
3,342
0
4,801
26,767
17,578
0
8,964
17,553
0
84,025
W
Scylla
Warman836
Scylla
30,765
3,426
0
3,048
12,104
5,236
2,736
3,731
8,373
114,211
0
W
13,927
5,545
0
6,367
24,168
11,233
0
7,852
16,316
0
104,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,876
Gold Earned
61,528
705
Minions Killed
527
0
Camps Cleared
0
2,394,198
Distance Traveled
2,320,493
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,919
420
40
2
0
471,939
6
L
Janus
12,640
486
119
5
0
479,656
7
L
Cupid
12,405
477
146
6
0
379,570
7
L
Fenrir
12,526
482
80
3
0
485,402
9
W
Ares
12,226
470
46
2
0
490,167
6
W
Izanami
16,472
634
220
8
0
453,309
5
W
Sun Wukong
14,090
542
132
5
0
479,043
0
L
Gilgamesh
13,038
501
142
5
0
503,926
9
W
Scylla
15,881
611
178
7
0
507,568
8
W
Set
14,207
546
129
5
0
464,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role