Player Matchup

Raijin
Raijin
Chalice1
Raijin
Level 149
God Stats
7W - 4L
1,333 SR
Queue Stats
343W - 287L
1,656 Elo+
Solo
King Arthur
King Arthur
Diegoferra716
King Arthur
Level 155
God Stats
5W - 7L
1,449 SR
Queue Stats
48W - 45L
1,716 Elo+
Solo
Rama
Rama
Hellscream10
Rama
Level 127
God Stats
6W - 7L
1,539 SR
Queue Stats
345W - 344L
1,592 Elo+
Solo
Athena
Athena
hidan5432
Athena
Level 160
God Stats
5W - 6L
1,823 SR
Queue Stats
238W - 214L
1,547 Elo+
Solo
Thor
Thor
Δssa
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 147
1,529 SR
1,602 Elo+

VS

Team Averages
Level 131
1,589 SR
1,585 Elo+
Ullr
Ullr
ChiefOfKage
Ullr
Level 125
God Stats
18W - 27L
1,490 SR
Queue Stats
332W - 352L
1,516 Elo+
Solo
Chang'e
Chang'e
Pencillll
Chang'e
Level 118
God Stats
48W - 33L
1,567 SR
Queue Stats
359W - 370L
1,583 Elo+
Solo
Horus
Horus
Petrikovskii
Horus
Level 127
God Stats
10W - 5L
1,693 SR
Queue Stats
149W - 144L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
SponSub
Zhong Kui
Level 144
God Stats
2W - 2L
1,715 SR
Queue Stats
141W - 154L
1,641 Elo+
Solo
Sylvanus
Sylvanus
jesuislamort
Sylvanus
Level 143
God Stats
2W - 4L
1,479 SR
Queue Stats
121W - 100L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chalice1
Raijin
13
1 / 2 / 1
7,766
518
5,853
7,961
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
Diegoferra716
King Arthur
14
1 / 3 / 1
7,759
517
7,645
17,463
9,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
0 / 4 / 1
7,478
499
2,127
9,882
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
hidan5432
Athena
11
1 / 6 / 2
6,802
453
4,364
14,674
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thor
Δssa
Thor
12
1 / 4 / 0
7,463
498
4,994
11,885
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,258
617
12,876
7,071
2,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Pencillll
Chang'e
14
3 / 1 / 7
8,199
547
9,716
8,129
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
3 / 0 / 11
8,947
596
6,099
8,743
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
SponSub
Zhong Kui
15
2 / 2 / 3
8,824
588
9,873
11,771
8,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
jesuislamort
Sylvanus
15
4 / 0 / 4
8,599
573
6,367
6,447
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
Chalice1
Raijin
1
2
1
0.75
W
7
1
4
9
L
King Arthur
Diegoferra716
King Arthur
1
3
1
0.5
L
0
4
1
0.13
W
Chang'e
Pencillll
Chang'e
3
1
7
6.5
W
3
0
11
8.5
W
Zhong Kui
SponSub
Zhong Kui
2
2
3
1.75
L
Athena
hidan5432
Athena
1
6
2
0.33
W
Sylvanus
jesuislamort
Sylvanus
4
0
4
6
L
Thor
Δssa
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
44,931
61,865
Taken
42,161
25,947
Mitigated
25,802
15,047
Healing
23,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Chalice1
Raijin
5,853
340
0
996
7,961
2,348
0
4,399
3,562
63,171
0
W
12,876
5,309
0
351
7,071
2,672
1,116
843
6,228
0
65,056
L
King Arthur
Diegoferra716
King Arthur
7,645
1,197
0
5,303
17,463
9,463
0
8,468
8,995
0
49,809
L
2,127
1,359
0
4,125
9,882
2,580
0
451
9,431
0
48,904
W
Chang'e
Pencillll
Chang'e
9,716
798
3,377
4,821
8,129
2,910
326
3,573
4,556
59,028
0
W
6,099
2,126
453
3,572
8,743
6,325
155
4,171
4,572
0
19,331
W
Zhong Kui
SponSub
Zhong Kui
9,873
1,695
0
6,408
11,771
8,170
598
303
11,468
60,173
0
L
Athena
hidan5432
Athena
4,364
749
0
1,285
14,674
7,603
0
6,292
8,382
19,018
0
W
Sylvanus
jesuislamort
Sylvanus
6,367
1,487
1,584
2,685
6,447
5,725
108
1,327
5,120
47,672
15,289
L
Thor
Δssa
Thor
4,994
1,220
0
3,338
11,885
3,953
0
6,083
5,802
0
43,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
43,827
477
Minions Killed
503
0
Camps Cleared
0
1,518,631
Distance Traveled
1,506,636
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,766
518
143
10
0
283,898
5
W
Ullr
9,258
617
120
8
0
301,910
1
L
King Arthur
7,759
517
105
7
0
311,857
8
L
Rama
7,478
499
108
7
0
285,592
5
W
Chang'e
8,199
547
118
8
0
301,519
8
W
Horus
8,947
596
21
1
0
335,596
4
W
Zhong Kui
8,824
588
124
8
0
269,383
2
L
Athena
6,802
453
28
2
0
323,900
1
W
Sylvanus
8,599
573
120
8
0
298,228
3
L
Thor
7,463
498
93
6
0
313,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role