Player Matchup

Medusa
Medusa
Hungryhugoo
Medusa
Level 27
God Stats
63W - 46L
1,630 SR
Queue Stats
134W - 115L
1,508 Elo+
Solo
Vamana
Vamana
Mccree122
Vamana
Level 15
God Stats
1W - 0L
1,551 SR
Queue Stats
4W - 4L
1,701 Elo+
Solo
Olorun
Olorun
Nemesis6391
Olorun
Level 22
God Stats
5W - 2L
1,579 SR
Queue Stats
81W - 68L
1,446 Elo+
Solo
Athena
Athena
OHMYBOXYT
Athena
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
154W - 160L
1,436 Elo+
Solo
Thor
Thor
stijnloveshorses
Thor
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,625 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,543 Elo+

VS

Team Averages
Level 18
1,471 SR
1,438 Elo+
Izanami
Izanami
Djudaiiime
Izanami
Level 13
God Stats
1W - 2L
1,452 SR
Queue Stats
85W - 70L
1,341 Elo+
Solo
Ares
Ares
GoPetch
Ares
Level 23
God Stats
3W - 5L
1,351 SR
Queue Stats
18W - 20L
1,453 Elo+
Solo
Nemesis
Nemesis
Khyumi
Nemesis
Level 16
God Stats
25W - 18L
1,552 SR
Queue Stats
46W - 34L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
N1jalou
Cu Chulainn
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 36L
1,369 Elo+
Solo
Thoth
Thoth
mhsnBK201
Thoth
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 106L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 1 / 2
6,534
653
7,298
5,300
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Mccree122
Vamana
10
2 / 2 / 0
5,995
600
4,433
6,434
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
9
3 / 0 / 3
5,725
573
3,040
4,459
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
OHMYBOXYT
Athena
10
3 / 2 / 4
6,135
614
2,429
6,397
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 1 / 2
6,916
692
3,598
7,568
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djudaiiime
Izanami
7
0 / 4 / 1
4,717
472
2,028
5,931
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Ares
GoPetch
Ares
7
0 / 3 / 1
4,281
428
1,200
5,878
2,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Khyumi
Nemesis
8
5 / 3 / 1
5,867
587
7,914
7,385
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
N1jalou
Cu Chulainn
10
1 / 3 / 1
5,698
570
2,070
6,073
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
mhsnBK201
Thoth
8
0 / 5 / 2
4,882
488
2,606
5,328
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
18
Kills
6
6
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Djudaiiime
Izanami
0
4
1
0.13
L
Ares
GoPetch
Ares
0
3
1
0.17
W
Medusa
6
1
2
7
L
Nemesis
Khyumi
Nemesis
5
3
1
1.83
W
Vamana
Mccree122
Vamana
2
2
0
1
L
Cu Chulainn
N1jalou
Cu Chulainn
1
3
1
0.5
W
Olorun
3
0
3
4.5
W
Athena
OHMYBOXYT
Athena
3
2
4
2.5
L
Thoth
mhsnBK201
Thoth
0
5
2
0.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,798
Damage
15,818
30,158
Taken
30,595
12,265
Mitigated
11,128
12,290
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Djudaiiime
Izanami
2,028
1,493
0
1,587
5,931
1,145
0
117
5,814
0
23,380
L
Ares
GoPetch
Ares
1,200
156
0
1,740
5,878
2,632
0
1,365
4,513
7,404
0
W
Medusa
7,298
4,204
0
2,930
5,300
1,558
0
377
4,923
0
39,172
L
Nemesis
Khyumi
Nemesis
7,914
3,849
0
1,131
7,385
2,522
0
2,182
5,203
0
23,593
W
Vamana
Mccree122
Vamana
4,433
3,143
0
1,679
6,434
3,715
906
510
5,568
0
21,791
L
Cu Chulainn
N1jalou
Cu Chulainn
2,070
447
0
1,522
6,073
3,507
249
310
5,763
383
20,061
W
Olorun
3,040
1,246
283
2,303
4,459
1,377
860
1,175
3,066
22,000
0
W
Athena
OHMYBOXYT
Athena
2,429
1,230
135
1,102
6,397
3,052
0
1,240
5,077
17,607
0
L
Thoth
mhsnBK201
Thoth
2,606
193
0
830
5,328
1,322
0
1,495
3,833
17,737
0
W
3,598
790
0
3,858
7,568
2,563
0
50
7,493
0
44,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
25,445
306
Minions Killed
186
0
Camps Cleared
0
1,053,429
Distance Traveled
932,250
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,717
472
48
5
0
173,645
3
L
Ares
4,281
428
19
2
0
184,216
2
W
Medusa
6,534
653
67
7
0
171,338
0
L
Nemesis
5,867
587
36
4
0
227,190
3
W
Vamana
5,995
600
66
7
0
239,182
0
L
Cu Chulainn
5,698
570
51
5
0
148,711
0
W
Olorun
5,725
573
35
4
0
209,215
6
W
Athena
6,135
614
37
4
0
228,664
3
L
Thoth
4,882
488
32
3
0
198,488
5
W
Thor
6,916
692
101
10
0
205,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role