Player Matchup

Bellona
Bellona
Capiscracked
Bellona
Level 8
God Stats
2W - 2L
1,652 SR
Queue Stats
5W - 5L
1,556 Elo+
Party 4
Sun Wukong
Sun Wukong
DixiNormus131
Sun Wukong
Level 22
God Stats
5W - 6L
1,710 SR
Queue Stats
172W - 128L
1,685 Elo+
Party 2
Neith
Neith
GolfKart
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,749 Elo+
Solo
Ra
Ra
MrChrispyBoi
Ra
Level 29
God Stats
2W - 1L
1,769 SR
Queue Stats
127W - 106L
1,609 Elo+
Party 2
Da Ji
Da Ji
Nyrxa
Da Ji
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,704 Elo+
Party 4
Team Averages
Level 14
1,626 SR
1,661 Elo+

VS

Team Averages
Level 17
1,606 SR
1,637 Elo+
Hercules
Hercules
Astafox
Hercules
Level 29
God Stats
4W - 5L
1,771 SR
Queue Stats
90W - 57L
1,707 Elo+
Party 3
Guan Yu
Guan Yu
Pichulon99
Guan Yu
Level 29
God Stats
4W - 2L
1,616 SR
Queue Stats
56W - 33L
1,636 Elo+
Party 3
Ra
Ra
WalkerGHST
Ra
Level 5
God Stats
3W - 0L
1,831 SR
Queue Stats
18W - 24L
1,559 Elo+
Party 1
Loki
Loki
akaStormy__
Loki
Level 13
God Stats
3W - 1L
1,475 SR
Queue Stats
3W - 1L
1,559 Elo+
Party 1
Medusa
Medusa
invesible09
Medusa
Level 7
God Stats
1W - 2L
1,335 SR
Queue Stats
26W - 28L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Capiscracked
Bellona
18
0 / 9 / 17
12,705
374
15,414
29,908
31,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
DixiNormus131
Sun Wukong
20
14 / 3 / 14
17,702
521
36,945
37,114
56,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
GolfKart
Neith
19
1 / 12 / 12
13,393
394
20,331
23,189
9,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 10 / 7
16,935
498
28,984
23,554
11,303
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Nyrxa
Da Ji
20
15 / 9 / 7
15,783
464
40,406
34,045
15,695
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Astafox
Hercules
20
10 / 2 / 17
19,797
582
42,477
66,685
86,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Guan Yu
Pichulon99
Guan Yu
20
15 / 7 / 8
20,583
605
31,561
44,181
47,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 12 / 9
13,708
403
9,976
30,435
27,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 12 / 6
14,518
427
10,481
26,156
10,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
20
15 / 6 / 3
19,736
580
19,460
36,637
17,200
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
86
39
Kills
43
43
Deaths
39
57
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
Astafox
Hercules
10
2
17
9.25
L
Bellona
Capiscracked
Bellona
0
9
17
0.94
L
Sun Wukong
DixiNormus131
Sun Wukong
14
3
14
7
L
Neith
GolfKart
Neith
1
12
12
0.58
L
9
10
7
1.25
L
Da Ji
Nyrxa
Da Ji
15
9
7
2.06
W
Guan Yu
Pichulon99
Guan Yu
15
7
8
2.71
W
1
12
9
0.46
W
2
12
6
0.42
W
Medusa
15
6
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,080
Damage
113,955
147,810
Taken
204,094
124,253
Mitigated
188,555
22,703
Healing
96,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Astafox
Hercules
42,477
9,328
0
47,085
66,685
86,330
1,199
11,290
54,388
2,246
119,663
L
Bellona
Capiscracked
Bellona
15,414
3,670
694
7,317
29,908
31,426
988
3,245
26,343
0
57,494
L
Sun Wukong
DixiNormus131
Sun Wukong
36,945
5,636
0
2,675
37,114
56,267
0
4,312
31,762
0
126,662
L
Neith
GolfKart
Neith
20,331
8,774
0
2,772
23,189
9,562
2,748
1,999
20,390
0
72,801
L
28,984
1,223
3,242
5,070
23,554
11,303
512
1,559
21,355
120,500
0
L
Da Ji
Nyrxa
Da Ji
40,406
14,428
0
933
34,045
15,695
0
2,977
30,268
0
119,056
W
Guan Yu
Pichulon99
Guan Yu
31,561
5,888
4,816
13,146
44,181
47,089
4,635
6,654
36,903
0
146,493
W
9,976
1,956
3,983
5,188
30,435
27,800
984
2,539
27,606
67,206
0
W
10,481
2,803
973
4,077
26,156
10,136
831
5,521
20,412
0
93,898
W
Medusa
19,460
8,746
0
17,627
36,637
17,200
9,631
6,588
29,735
0
184,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,518
Gold Earned
88,342
628
Minions Killed
845
0
Camps Cleared
0
2,883,977
Distance Traveled
3,004,691
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
19,797
582
186
5
0
780,422
3
L
Bellona
12,705
374
66
2
0
534,342
3
L
Sun Wukong
17,702
521
135
4
0
685,096
0
L
Neith
13,393
394
108
3
0
527,514
5
L
Ra
16,935
498
190
6
0
589,261
3
L
Da Ji
15,783
464
129
4
0
547,764
10
W
Guan Yu
20,583
605
227
7
0
686,146
7
W
Ra
13,708
403
102
3
0
513,083
5
W
Loki
14,518
427
112
3
0
525,298
0
W
Medusa
19,736
580
218
6
0
499,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role