Player Matchup

Sobek
Sobek
Dahaka3311
Sobek
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,706 Elo+
Solo
Janus
Janus
Helasar
Janus
Level 60
God Stats
1W - 4L
1,240 SR
Queue Stats
235W - 231L
1,605 Elo+
Solo
Apollo
Apollo
McLovInWarlord
Apollo
Level 45
God Stats
5W - 14L
1,396 SR
Queue Stats
332W - 345L
1,424 Elo+
Solo
Geb
Geb
Miishilo
Geb
Level 82
God Stats
0W - 5L
1,500 SR
Queue Stats
332W - 321L
1,556 Elo+
Solo
Thanatos
Thanatos
VillisSwine
Thanatos
Level 103
God Stats
25W - 34L
1,559 SR
Queue Stats
407W - 356L
1,513 Elo+
Solo
Team Averages
Level 86
1,439 SR
1,561 Elo+

VS

Team Averages
Level 77
1,528 SR
1,557 Elo+
Gilgamesh
Gilgamesh
Kаne
Gilgamesh
Level 139
God Stats
11W - 7L
1,610 SR
Queue Stats
742W - 673L
1,578 Elo+
Party 1
Chaac
Chaac
Nero-reaper567
Chaac
Level 41
God Stats
1W - 1L
1,281 SR
Queue Stats
70W - 60L
1,524 Elo+
Solo
Sol
Sol
annoyedenough
Sol
Level 59
God Stats
19W - 30L
1,466 SR
Queue Stats
854W - 862L
1,473 Elo+
Solo
Izanami
Izanami
trillie
Izanami
Level 120
God Stats
51W - 71L
1,474 SR
Queue Stats
368W - 413L
1,524 Elo+
Solo
Set
Set
Árvimaster
Set
Level 24
God Stats
6W - 2L
1,808 SR
Queue Stats
220W - 157L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
1 / 3 / 1
8,733
485
9,012
16,501
15,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Helasar
Janus
12
0 / 6 / 4
7,756
431
10,348
10,050
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 2
10,111
562
9,545
10,618
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 4
8,173
454
4,565
16,623
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
VillisSwine
Thanatos
13
2 / 5 / 3
8,260
459
6,706
14,820
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kаne
Gilgamesh
14
2 / 2 / 13
9,365
520
8,762
19,069
12,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 6
9,489
527
9,384
13,120
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 1 / 8
9,865
548
9,305
10,102
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
trillie
Izanami
17
3 / 3 / 1
10,033
557
5,817
11,504
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 2 / 6
11,225
624
18,707
15,302
10,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
22
22
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
3
1
0.5
L
Janus
Helasar
Janus
0
6
4
0.33
W
Gilgamesh
Kаne
Gilgamesh
2
2
13
4.25
L
5
3
2
2
L
1
5
4
0.6
W
1
1
6
4
L
Thanatos
VillisSwine
Thanatos
2
5
3
0.7
W
5
1
8
9
W
Izanami
trillie
Izanami
3
3
1
1.17
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,176
Damage
51,975
68,612
Taken
69,097
44,435
Mitigated
43,084
24,540
Healing
25,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
9,012
1,388
0
7,869
16,501
15,665
0
1,434
14,367
51,449
0
L
Janus
Helasar
Janus
10,348
0
0
444
10,050
3,071
0
2,749
7,301
44,281
0
W
Gilgamesh
Kаne
Gilgamesh
8,762
1,754
0
2,556
19,069
12,365
0
5,366
13,395
0
29,544
L
9,545
4,637
0
3,161
10,618
4,102
1,022
423
10,145
0
57,527
L
4,565
1,394
0
3,326
16,623
14,254
0
3,157
13,466
24,110
0
W
9,384
1,433
0
7,256
13,120
11,896
0
6,897
6,223
397
56,636
L
Thanatos
VillisSwine
Thanatos
6,706
591
0
9,740
14,820
7,343
0
1,844
12,951
0
49,182
W
9,305
1,820
0
5,055
10,102
3,554
1,515
4,053
5,855
61,037
0
W
Izanami
trillie
Izanami
5,817
2,739
0
5,017
11,504
4,353
1,515
1,549
9,955
0
82,422
W
18,707
9,103
0
5,666
15,302
10,916
348
5,330
9,744
0
92,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
49,977
425
Minions Killed
582
0
Camps Cleared
0
1,697,266
Distance Traveled
1,761,255
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,733
485
82
5
0
309,066
2
L
Janus
7,756
431
82
5
0
330,911
7
W
Gilgamesh
9,365
520
39
2
0
388,302
8
L
Apollo
10,111
562
146
8
0
340,789
0
L
Geb
8,173
454
18
1
0
362,733
3
W
Chaac
9,489
527
125
7
0
375,292
5
L
Thanatos
8,260
459
97
5
0
353,767
2
W
Sol
9,865
548
121
7
0
356,965
3
W
Izanami
10,033
557
145
8
0
276,135
5
W
Set
11,225
624
152
8
0
364,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role