Player Matchup

Odin
Odin
DeadWingz
Odin
Level 28
God Stats
138W - 148L
1,462 SR
Queue Stats
220W - 250L
1,422 Elo+
Party 3
He Bo
He Bo
PotatoMcMuffinn
He Bo
Level 59
God Stats
2W - 0L
1,526 SR
Queue Stats
20W - 21L
1,626 Elo+
Party 1
Ah Puch
Ah Puch
XXMasonXX21
Ah Puch
Level 84
God Stats
6W - 2L
1,858 SR
Queue Stats
34W - 25L
1,713 Elo+
Party 1
Izanami
Izanami
link556
Izanami
Level 62
God Stats
16W - 15L
1,488 SR
Queue Stats
133W - 145L
1,395 Elo+
Party 3
Thor
Thor
mrchief132
Thor
Level 28
God Stats
2W - 0L
1,777 SR
Queue Stats
23W - 8L
1,967 Elo+
Party 1
Team Averages
Level 52
1,622 SR
1,625 Elo+

VS

Team Averages
Level 52
1,542 SR
1,492 Elo+
Nemesis
Nemesis
Dee_Baddie_aaah
Nemesis
Level 26
God Stats
3W - 5L
1,497 SR
Queue Stats
137W - 138L
1,462 Elo+
Party 4
Cthulhu
Cthulhu
Eubii
Cthulhu
Level 31
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 8L
1,485 Elo+
Party 2
Olorun
Olorun
Eydeals
Olorun
Level 72
God Stats
1W - 1L
1,670 SR
Queue Stats
190W - 195L
1,491 Elo+
Party 2
Serqet
Serqet
Medbae
Serqet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 229L
1,557 Elo+
Party 2
Chang'e
Chang'e
heterobye
Chang'e
Level 91
God Stats
3W - 2L
1,724 SR
Queue Stats
122W - 135L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
1 / 3 / 18
12,683
906
6,879
17,227
9,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
20 / 6 / 8
16,845
1,203
42,496
15,632
6,061
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
XXMasonXX21
Ah Puch
20
5 / 0 / 25
14,966
1,069
35,943
5,260
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
link556
Izanami
20
5 / 2 / 17
13,953
997
22,486
14,292
5,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
1 / 4 / 19
12,815
915
11,180
14,720
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 8
13,956
997
14,654
33,698
14,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Eubii
Cthulhu
19
1 / 6 / 10
12,567
898
13,849
28,113
40,208
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Eydeals
Olorun
19
4 / 8 / 8
13,271
948
14,776
23,388
13,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Medbae
Serqet
19
3 / 3 / 8
13,046
932
7,810
17,972
9,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
heterobye
Chang'e
19
2 / 6 / 9
12,810
915
9,846
23,138
14,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
58
32
Kills
15
15
Deaths
32
87
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Odin
1
3
18
3.33
L
5
9
8
1
L
Cthulhu
Eubii
Cthulhu
1
6
10
1
L
Olorun
Eydeals
Olorun
4
8
8
1
L
Serqet
Medbae
Serqet
3
3
8
2.33
W
20
6
8
4
W
Ah Puch
XXMasonXX21
Ah Puch
5
0
25
17.5
L
Chang'e
heterobye
Chang'e
2
6
9
1.08
W
Izanami
link556
Izanami
5
2
17
6.75
W
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,984
Damage
60,935
67,131
Taken
126,309
38,409
Mitigated
92,027
10,888
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,879
1,208
0
1,588
17,227
9,474
0
9,661
6,510
0
13,549
L
14,654
5,650
0
1,786
33,698
14,574
0
21,377
11,570
0
40,259
L
Cthulhu
Eubii
Cthulhu
13,849
1,136
1,271
310
28,113
40,208
0
11,761
15,228
31,861
0
L
Olorun
Eydeals
Olorun
14,776
8,310
613
3,573
23,388
13,195
0
16,263
6,533
40,363
0
L
Serqet
Medbae
Serqet
7,810
1,591
0
0
17,972
9,629
0
10,903
6,735
0
12,537
W
42,496
1,049
0
2,801
15,632
6,061
0
8,103
7,435
60,103
0
W
Ah Puch
XXMasonXX21
Ah Puch
35,943
1,015
0
2,263
5,260
2,355
0
3,033
2,173
68,858
0
L
Chang'e
heterobye
Chang'e
9,846
858
8,910
4,458
23,138
14,421
0
15,472
6,975
47,986
0
W
Izanami
link556
Izanami
22,486
16,660
172
2,095
14,292
5,972
0
8,922
5,241
0
64,273
W
11,180
576
0
1,969
14,720
14,547
0
8,158
6,110
186
23,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,262
Gold Earned
65,650
278
Minions Killed
278
3
Camps Cleared
8
1,265,911
Distance Traveled
1,292,267
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,683
906
11
1
0
247,805
1
L
Nemesis
13,956
997
51
4
3
263,459
0
L
Cthulhu
12,567
898
46
3
0
263,277
0
L
Olorun
13,271
948
74
5
1
226,696
0
L
Serqet
13,046
932
25
2
2
271,437
0
W
He Bo
16,845
1,203
50
4
1
248,873
1
W
Ah Puch
14,966
1,069
77
6
2
253,002
0
L
Chang'e
12,810
915
82
6
2
267,398
0
W
Izanami
13,953
997
117
8
0
265,684
0
W
Thor
12,815
915
23
2
0
250,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role