Player Matchup

Fenrir
Fenrir
Front Juice
Fenrir
Level 8
God Stats
6W - 10L
1,328 SR
Queue Stats
13W - 27L
1,197 Elo+
Party 2
Anubis
Anubis
J Slobs
Anubis
Level 11
God Stats
11W - 21L
1,295 SR
Queue Stats
14W - 28L
1,215 Elo+
Party 2
Gilgamesh
Gilgamesh
MoistThrob
Gilgamesh
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 74L
1,500 Elo+
Solo
Ra
Ra
SafeBanjo320309
Ra
Level 8
God Stats
7W - 10L
1,297 SR
Queue Stats
11W - 23L
1,206 Elo+
Party 2
Ymir
Ymir
WolfFangslash
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
904 Elo+
Solo
Team Averages
Level 6
1,384 SR
1,204 Elo+

VS

Team Averages
Level 16
1,473 SR
1,397 Elo+
Guan Yu
Guan Yu
AlmightyDrip313
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
J Takx
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 69L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
JagerShiester
Baron Samedi
Level 26
God Stats
7W - 6L
1,551 SR
Queue Stats
140W - 165L
1,319 Elo+
Solo
Kukulkan
Kukulkan
Kefir_Play
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Janus
Janus
Veioi
Janus
Level 5
God Stats
2W - 8L
1,316 SR
Queue Stats
4W - 11L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
11 / 3 / 7
8,110
676
7,502
8,703
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
J Slobs
Anubis
12
6 / 1 / 2
7,767
647
4,720
5,423
2,457
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MoistThrob
Gilgamesh
15
8 / 0 / 1
9,025
752
7,443
8,720
4,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 1 / 7
7,275
606
4,187
5,876
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 3 / 7
7,425
619
4,677
8,438
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 5 / 0
4,692
391
589
4,007
960
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
J Takx
Gilgamesh
9
3 / 6 / 2
6,382
532
6,537
10,202
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JagerShiester
Baron Samedi
8
2 / 9 / 0
5,113
426
5,339
9,190
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Kefir_Play
Kukulkan
7
1 / 9 / 1
5,087
424
3,732
6,785
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Veioi
Janus
8
0 / 8 / 2
4,904
409
2,424
6,605
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
37
Kills
7
8
Deaths
37
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Fenrir
11
3
7
4.83
W
Anubis
J Slobs
Anubis
6
1
2
7
L
Gilgamesh
J Takx
Gilgamesh
3
6
2
0.67
L
Baron Samedi
JagerShiester
Baron Samedi
2
9
0
0.22
L
Kukulkan
Kefir_Play
Kukulkan
1
9
1
0.17
W
Gilgamesh
MoistThrob
Gilgamesh
8
0
1
8.5
W
6
1
7
9.5
L
Janus
Veioi
Janus
0
8
2
0.13
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
18,621
37,160
Taken
36,789
16,004
Mitigated
12,200
12,843
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
589
257
0
190
4,007
960
0
936
2,991
0
2,724
W
Fenrir
7,502
3,326
0
2,798
8,703
3,107
525
960
7,671
0
33,718
W
Anubis
J Slobs
Anubis
4,720
505
0
2,357
5,423
2,457
1,650
1,865
3,200
31,788
0
L
Gilgamesh
J Takx
Gilgamesh
6,537
3,147
0
3,082
10,202
3,994
0
1,962
8,162
0
29,414
L
Baron Samedi
JagerShiester
Baron Samedi
5,339
734
0
1,530
9,190
3,597
0
6,163
3,027
13,363
0
L
Kukulkan
Kefir_Play
Kukulkan
3,732
853
0
0
6,785
2,021
94
2,093
4,596
17,713
0
W
Gilgamesh
MoistThrob
Gilgamesh
7,443
1,658
0
2,972
8,720
4,402
0
2,039
6,508
0
58,521
W
4,187
570
719
1,399
5,876
1,848
1,555
2,932
2,508
28,531
0
L
Janus
Veioi
Janus
2,424
199
0
17
6,605
1,628
238
2,082
4,429
20,898
0
W
4,677
755
228
2,370
8,438
4,190
1,224
2,378
5,778
18,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
26,178
348
Minions Killed
142
0
Camps Cleared
0
1,103,855
Distance Traveled
918,280
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,692
391
10
1
0
123,609
0
W
Fenrir
8,110
676
60
5
0
266,293
0
W
Anubis
7,767
647
67
6
0
169,927
0
L
Gilgamesh
6,382
532
45
4
0
213,756
1
L
Baron Samedi
5,113
426
16
1
0
176,515
0
L
Kukulkan
5,087
424
38
3
0
185,416
1
W
Gilgamesh
9,025
752
128
11
0
258,281
1
W
Ra
7,275
606
61
5
0
221,808
0
L
Janus
4,904
409
33
3
0
218,984
0
W
Ymir
7,425
619
32
3
0
187,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role