Player Matchup

Raijin
Raijin
BassDragon114
Raijin
Level 28
God Stats
8W - 8L
1,451 SR
Queue Stats
65W - 56L
1,423 Elo+
Party 2
Olorun
Olorun
Ikomaesai
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,161 Elo+
Solo
Izanami
Izanami
OneChipWonder69
Izanami
Level 27
God Stats
2W - 5L
1,575 SR
Queue Stats
71W - 76L
1,481 Elo+
Solo
Loki
Loki
shadow-Cobalt24
Loki
Level 16
God Stats
1W - 3L
1,480 SR
Queue Stats
10W - 18L
1,278 Elo+
Party 2
Yemoja
Yemoja
steelkind4432
Yemoja
Level 8
God Stats
3W - 1L
1,867 SR
Queue Stats
19W - 20L
1,341 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,337 Elo+

VS

Team Averages
Level 37
1,533 SR
1,441 Elo+
Hades
Hades
ApauxZ
Hades
Level 24
God Stats
2W - 0L
1,769 SR
Queue Stats
11W - 4L
1,385 Elo+
Party 1
Bakasura
Bakasura
BP Comrade
Bakasura
Level 12
God Stats
9W - 8L
1,370 SR
Queue Stats
55W - 58L
1,432 Elo+
Solo
Sol
Sol
GingerForDays
Sol
Level 18
God Stats
1W - 1L
1,348 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 1
Ra
Ra
LiITat
Ra
Level 27
God Stats
1W - 0L
1,676 SR
Queue Stats
5W - 4L
1,495 Elo+
Party 1
Hel
Hel
QueenBwolf18
Hel
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 7
11,173
1,117
20,127
17,423
6,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Ikomaesai
Olorun
15
0 / 10 / 2
8,823
882
1,994
14,114
5,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 9 / 3
12,015
1,202
19,319
18,110
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 10 / 2
9,844
984
7,699
16,858
6,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 5 / 5
10,245
1,025
7,066
14,408
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ApauxZ
Hades
19
15 / 1 / 16
13,003
1,300
22,385
12,471
6,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
BP Comrade
Bakasura
19
19 / 3 / 14
13,865
1,387
23,206
15,919
8,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 2 / 19
10,982
1,098
11,327
9,652
3,711
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ra
17
4 / 3 / 22
10,948
1,095
10,820
11,318
4,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 3 / 20
10,274
1,027
5,563
10,519
6,658
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
135
12
Kills
44
44
Deaths
12
19
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hades
ApauxZ
Hades
15
1
16
23
W
Bakasura
BP Comrade
Bakasura
19
3
14
8.67
L
2
10
7
0.55
W
4
2
19
6.75
L
Olorun
Ikomaesai
Olorun
0
10
2
0.1
W
Ra
4
3
22
5
L
7
9
3
0.94
W
2
3
20
4
L
2
10
2
0.3
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,205
Damage
73,301
80,913
Taken
59,879
38,835
Mitigated
30,472
7,433
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ApauxZ
Hades
22,385
2,690
533
4,109
12,471
6,552
0
4,530
7,941
29,121
0
W
Bakasura
BP Comrade
Bakasura
23,206
17,825
0
4,176
15,919
8,769
0
8,578
7,341
0
40,741
L
20,127
1,768
0
0
17,423
6,872
0
11,478
5,283
42,321
0
W
11,327
5,538
0
1,554
9,652
3,711
0
5,190
4,462
31,590
0
L
Olorun
Ikomaesai
Olorun
1,994
1,463
204
1,479
14,114
5,327
0
8,150
5,680
14,770
0
W
Ra
10,820
1,455
1,719
1,384
11,318
4,782
0
6,046
5,272
25,322
0
L
19,319
15,717
0
1,490
18,110
6,709
0
12,184
5,677
0
42,320
W
5,563
308
4,712
2,753
10,519
6,658
0
4,843
5,676
13,625
0
L
7,699
1,765
0
625
16,858
6,439
0
9,492
6,564
0
20,157
L
7,066
1,661
2,596
1,039
14,408
13,488
0
8,791
4,932
18,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,100
Gold Earned
59,072
162
Minions Killed
176
8
Camps Cleared
6
809,177
Distance Traveled
892,909
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,003
1,300
12
1
0
186,441
1
W
Bakasura
13,865
1,387
47
5
5
221,004
1
L
Raijin
11,173
1,117
46
5
0
175,481
0
W
Sol
10,982
1,098
52
5
0
147,951
0
L
Olorun
8,823
882
19
2
1
126,740
0
W
Ra
10,948
1,095
35
4
1
171,602
1
L
Izanami
12,015
1,202
50
5
6
170,206
0
W
Hel
10,274
1,027
30
3
0
165,911
1
L
Loki
9,844
984
27
3
1
185,508
0
L
Yemoja
10,245
1,025
20
2
0
151,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role