Player Matchup

Sol
Sol
Doug9598
Sol
Level 125
God Stats
1W - 1L
1,566 SR
Queue Stats
113W - 69L
1,706 Elo+
Party 1
Thor
Thor
GrandpaWally
Thor
Level 108
God Stats
24W - 22L
1,599 SR
Queue Stats
1,486W - 1,258L
1,641 Elo+
Party 1
Ra
Ra
killeryoshi4444
Ra
Level 84
God Stats
2W - 3L
1,225 SR
Queue Stats
408W - 279L
1,709 Elo+
Party 1
Bellona
Bellona
oncoid
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
tt779
Cthulhu
Level 79
God Stats
29W - 19L
1,664 SR
Queue Stats
479W - 427L
1,627 Elo+
Party 1
Team Averages
Level 85
1,511 SR
1,637 Elo+

VS

Team Averages
Level 46
1,494 SR
1,513 Elo+
Neith
Neith
Arising Rage
Neith
Level 73
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
Derpatog
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Chaac
Chaac
SozeReVamped
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Suhmadique
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Th3Matrixz
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 16
7,808
1,115
7,703
8,722
4,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 12
8,058
1,151
10,084
5,355
3,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 1 / 13
7,794
1,113
6,656
4,459
2,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
oncoid
Bellona
13
3 / 2 / 18
7,724
1,103
4,134
14,674
11,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
tt779
Cthulhu
13
3 / 1 / 17
8,006
1,144
8,513
7,064
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
7,279
1,040
8,629
7,817
3,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Derpatog
Chiron
11
1 / 4 / 5
6,044
863
5,892
6,577
2,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 5
6,320
903
4,154
6,129
3,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Suhmadique
Sylvanus
12
0 / 4 / 6
6,368
910
3,927
11,773
8,578
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
10
0 / 6 / 3
5,688
813
3,261
8,162
3,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
21
Kills
7
7
Deaths
21
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Chiron
Derpatog
Chiron
1
4
5
0.88
W
4
2
16
6
W
6
1
12
12
L
1
4
5
0.88
L
Sylvanus
Suhmadique
Sylvanus
0
4
6
0.75
L
Hades
0
6
3
0.25
W
5
1
13
11.5
W
Bellona
oncoid
Bellona
3
2
18
6
W
Cthulhu
tt779
Cthulhu
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,090
Damage
25,863
40,274
Taken
40,458
28,760
Mitigated
21,250
21,122
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,629
1,513
0
1,811
7,817
3,446
227
4,010
3,807
0
21,801
L
Chiron
Derpatog
Chiron
5,892
1,764
960
1,275
6,577
2,292
0
3,453
3,124
0
11,398
W
7,703
2,054
1,287
2,673
8,722
4,632
2,767
1,352
7,370
18,709
0
W
10,084
467
823
632
5,355
3,235
458
1,370
3,985
0
14,055
L
4,154
597
63
477
6,129
3,184
0
4,059
2,070
0
7,605
L
Sylvanus
Suhmadique
Sylvanus
3,927
173
2,613
4,684
11,773
8,578
0
6,193
5,580
7,372
0
L
Hades
3,261
355
340
256
8,162
3,750
39
5,157
3,005
6,738
0
W
6,656
648
4,405
1,546
4,459
2,012
1,147
1,179
3,280
17,157
0
W
Bellona
oncoid
Bellona
4,134
629
2,346
5,260
14,674
11,513
444
2,628
12,046
0
8,950
W
Cthulhu
tt779
Cthulhu
8,513
41
1,205
945
7,064
7,368
430
659
6,405
18,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,390
Gold Earned
31,699
75
Minions Killed
67
0
Camps Cleared
0
674,261
Distance Traveled
657,630
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,279
1,040
36
5
0
130,526
0
L
Chiron
6,044
863
7
1
0
144,196
1
W
Sol
7,808
1,115
18
3
0
119,969
0
W
Thor
8,058
1,151
9
1
0
150,374
2
L
Chaac
6,320
903
5
1
0
132,940
0
L
Sylvanus
6,368
910
10
1
0
128,102
2
L
Hades
5,688
813
9
1
0
121,866
0
W
Ra
7,794
1,113
22
3
0
132,843
0
W
Bellona
7,724
1,103
7
1
0
129,842
1
W
Cthulhu
8,006
1,144
19
3
0
141,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role