Player Matchup

Gilgamesh
Gilgamesh
L0C0FR
Gilgamesh
Level 58
God Stats
5W - 8L
1,304 SR
Queue Stats
122W - 106L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
Toxicity7548
Heimdallr
Level 137
God Stats
0W - 6L
1,500 SR
Queue Stats
224W - 244L
1,510 Elo+
Party 2
Tiamat
Tiamat
nlmb_taureau
Tiamat
Level 73
God Stats
4W - 11L
1,412 SR
Queue Stats
16W - 24L
1,411 Elo+
Solo
Team Averages
Level 89
1,405 SR
1,464 Elo+

VS

Team Averages
Level 107
1,356 SR
1,491 Elo+
Athena
Athena
CloudsBby
Athena
Level 156
God Stats
3W - 1L
1,484 SR
Queue Stats
29W - 21L
1,558 Elo+
Solo
He Bo
He Bo
InorganicSmile
He Bo
Level 128
God Stats
8W - 11L
1,193 SR
Queue Stats
535W - 519L
1,489 Elo+
Party 1
Neith
Neith
Omghollywoodant
Neith
Level 38
God Stats
45W - 50L
1,390 SR
Queue Stats
740W - 784L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
L0C0FR
Gilgamesh
14
5 / 8 / 0
10,878
640
16,626
15,201
7,597
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Toxicity7548
Heimdallr
13
0 / 7 / 3
9,737
573
6,224
14,768
5,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
1 / 8 / 2
9,465
557
9,730
14,013
7,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CloudsBby
Athena
16
6 / 2 / 13
13,104
771
10,916
16,431
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 2 / 11
13,057
768
21,272
15,696
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 2 / 13
11,489
676
6,362
9,050
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
23
23
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Athena
CloudsBby
Athena
6
2
13
6.25
W
12
2
11
8.75
L
Gilgamesh
L0C0FR
Gilgamesh
5
8
0
0.63
W
5
2
13
5.75
L
Heimdallr
Toxicity7548
Heimdallr
0
7
3
0.21
L
Tiamat
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
38,550
43,982
Taken
41,177
21,179
Mitigated
25,416
1,682
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CloudsBby
Athena
10,916
3,037
0
3,334
16,431
17,778
478
3,068
12,999
38,434
0
W
21,272
1,698
0
8,454
15,696
4,964
1,009
4,412
10,804
71,380
0
L
Gilgamesh
L0C0FR
Gilgamesh
16,626
2,476
0
175
15,201
7,597
0
9,360
5,467
0
41,310
W
6,362
1,947
747
2,931
9,050
2,674
873
1,234
7,622
0
36,780
L
Heimdallr
Toxicity7548
Heimdallr
6,224
4,645
0
142
14,768
5,952
118
11,442
3,028
0
39,130
L
Tiamat
9,730
1,468
0
1,365
14,013
7,630
168
10,618
3,203
35,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,080
Gold Earned
37,650
153
Minions Killed
199
0
Camps Cleared
0
795,275
Distance Traveled
1,020,995
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,104
771
41
2
0
403,531
1
W
He Bo
13,057
768
112
7
0
291,764
0
L
Gilgamesh
10,878
640
40
2
0
272,073
0
W
Neith
11,489
676
46
3
0
325,700
1
L
Heimdallr
9,737
573
60
4
0
249,752
1
L
Tiamat
9,465
557
53
3
0
273,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role