Player Matchup

Gilgamesh
Gilgamesh
Crona
Gilgamesh
Level 160
God Stats
22W - 19L
1,500 SR
Queue Stats
700W - 757L
1,468 Elo+
Solo
Mercury
Mercury
binpunkd
Mercury
Level 102
God Stats
13W - 16L
1,468 SR
Queue Stats
468W - 570L
1,389 Elo+
Solo
Izanami
Izanami
ewjhrfiuwhef
Izanami
Level 28
God Stats
8W - 3L
1,906 SR
Queue Stats
82W - 81L
1,518 Elo+
Party 1
Ravana
Ravana
rafiki_au
Ravana
Level 120
God Stats
21W - 32L
1,446 SR
Queue Stats
1,037W - 1,119L
1,467 Elo+
Solo
Hel
Hel
sinoraxx
Hel
Level 61
God Stats
4W - 2L
1,561 SR
Queue Stats
89W - 84L
1,527 Elo+
Party 1
Team Averages
Level 94
1,576 SR
1,473 Elo+

VS

Team Averages
Level 106
1,548 SR
1,485 Elo+
Gilgamesh
Gilgamesh
XDWARVENGAMERX
Gilgamesh
Level 139
God Stats
3W - 6L
1,249 SR
Queue Stats
188W - 204L
1,511 Elo+
Solo
Izanami
Izanami
bluejackblackjak
Izanami
Level 29
God Stats
5W - 1L
1,769 SR
Queue Stats
99W - 129L
1,481 Elo+
Party 2
Pele
Pele
hooogh
Pele
Level 160
God Stats
5W - 5L
1,488 SR
Queue Stats
448W - 430L
1,551 Elo+
Solo
Kukulkan
Kukulkan
lordgurney
Kukulkan
Level 96
God Stats
1W - 10L
1,712 SR
Queue Stats
245W - 352L
1,409 Elo+
Party 2
Ganesha
Ganesha
slinkymalinky
Ganesha
Level 108
God Stats
8W - 9L
1,521 SR
Queue Stats
141W - 175L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crona
Gilgamesh
20
4 / 5 / 1
13,168
627
15,235
18,945
16,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
binpunkd
Mercury
19
5 / 4 / 3
12,885
614
5,216
10,786
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ewjhrfiuwhef
Izanami
20
4 / 3 / 3
14,000
667
9,855
13,606
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
rafiki_au
Ravana
18
2 / 3 / 3
11,423
544
5,399
11,094
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 5 / 3
12,320
587
6,548
12,732
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XDWARVENGAMERX
Gilgamesh
19
7 / 4 / 5
12,463
593
16,079
20,464
12,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 4 / 1
9,764
465
2,861
10,274
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
hooogh
Pele
20
12 / 4 / 2
12,448
593
22,126
16,287
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
lordgurney
Kukulkan
17
1 / 5 / 6
10,408
496
2,294
10,032
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
1
0 / 0 / 0
5,476
261
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
17
Kills
20
20
Deaths
17
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crona
Gilgamesh
4
5
1
0.9
L
Gilgamesh
XDWARVENGAMERX
Gilgamesh
7
4
5
2.38
W
Mercury
binpunkd
Mercury
5
4
3
1.63
L
0
4
1
0.13
W
Izanami
ewjhrfiuwhef
Izanami
4
3
3
1.83
L
Pele
hooogh
Pele
12
4
2
3.25
L
Kukulkan
lordgurney
Kukulkan
1
5
6
0.8
W
Ravana
rafiki_au
Ravana
2
3
3
1.17
W
2
5
3
0.7
L
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
43,360
67,163
Taken
57,057
38,569
Mitigated
30,569
22,971
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crona
Gilgamesh
15,235
4,342
0
3,839
18,945
16,515
414
495
18,408
484
104,138
L
Gilgamesh
XDWARVENGAMERX
Gilgamesh
16,079
5,390
0
2,108
20,464
12,966
0
530
19,934
0
80,861
W
Mercury
binpunkd
Mercury
5,216
3,412
0
680
10,786
3,670
1,047
0
10,786
0
65,758
L
2,861
2,156
0
2,708
10,274
6,246
0
1,154
9,120
0
73,321
W
Izanami
ewjhrfiuwhef
Izanami
9,855
5,673
0
6,267
13,606
5,534
4,553
0
13,606
0
119,888
L
Pele
hooogh
Pele
22,126
5,916
0
2,777
16,287
7,365
0
2,904
13,383
0
107,840
L
Kukulkan
lordgurney
Kukulkan
2,294
139
0
834
10,032
3,992
0
2,367
7,665
59,094
0
W
Ravana
rafiki_au
Ravana
5,399
938
0
3,837
11,094
7,645
0
1,071
9,927
0
68,765
W
6,548
472
3,178
5,170
12,732
5,205
120
590
12,142
88,990
0
L
Ganesha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
50,559
783
Minions Killed
607
0
Camps Cleared
0
2,070,796
Distance Traveled
1,599,678
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,168
627
172
8
0
413,168
1
L
Gilgamesh
12,463
593
156
7
0
389,764
1
W
Mercury
12,885
614
99
5
0
472,248
5
L
Izanami
9,764
465
153
7
0
370,315
6
W
Izanami
14,000
667
202
10
0
366,158
1
L
Pele
12,448
593
152
7
0
462,239
4
L
Kukulkan
10,408
496
146
7
0
377,360
9
W
Ravana
11,423
544
126
6
0
450,715
2
W
Hel
12,320
587
184
9
0
368,507
2
L
Ganesha
5,476
261
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role