Player Matchup

Chaac
Chaac
Platinum III
Bone74Cannon
Chaac
Platinum III
Level 157
God Stats
29W - 28L
1,704 SR
Queue Stats
306W - 319L
1,749 MMR
Party 2
Poseidon
Poseidon
Diamond V
PR4ZE
Poseidon
Diamond V
Level 160
God Stats
26W - 22L
1,702 SR
Queue Stats
295W - 312L
2,022 MMR
Party 2
Sobek
Sobek
Platinum III
my busch
Sobek
Platinum III
Level 143
God Stats
10W - 15L
1,542 SR
Queue Stats
792W - 824L
1,769 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,649 SR
1,847 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,639 SR
1,797 MMR
Izanami
Izanami
Bronze III
ChidoriStream
Izanami
Bronze III
Level 48
God Stats
0W - 1L
1,590 SR
Queue Stats
2W - 4L
1,600 MMR
Solo
Khepri
Khepri
Platinum IV
Jaybird4632
Khepri
Platinum IV
Level 141
God Stats
98W - 92L
1,602 SR
Queue Stats
186W - 208L
1,777 MMR
Party 1
Chang'e
Chang'e
Platinum II
StokedTea
Chang'e
Platinum II
Level 129
God Stats
26W - 18L
1,724 SR
Queue Stats
100W - 93L
2,014 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
12,025
668
13,923
15,011
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
PR4ZE
Poseidon
16
7 / 1 / 8
12,545
697
12,892
9,215
4,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
my busch
Sobek
14
2 / 0 / 13
12,288
683
7,345
16,468
17,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeCthulhuPersephoneDanzaburouCu Chulainn

VS

Bans
TiamatMedusaAchillesCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 5 / 0
9,539
530
5,674
10,657
3,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
0 / 6 / 1
9,731
541
3,394
16,810
9,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
StokedTea
Chang'e
14
1 / 4 / 0
10,393
577
10,318
13,475
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
15
Kills
1
1
Deaths
15
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Izanami
0
5
0
0
L
Khepri
0
6
1
0.08
W
Poseidon
PR4ZE
Poseidon
7
1
8
11
L
Chang'e
StokedTea
Chang'e
1
4
0
0.25
W
Sobek
my busch
Sobek
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
19,386
40,694
Taken
40,942
35,714
Mitigated
18,128
16,290
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,923
3,085
0
6,972
15,011
14,029
513
4,515
9,995
0
59,720
L
Izanami
5,674
3,455
0
612
10,657
3,740
218
5,979
4,503
0
37,309
L
Khepri
3,394
429
0
2,072
16,810
9,247
30
6,459
9,999
19,444
0
W
Poseidon
PR4ZE
Poseidon
12,892
1,520
0
3,909
9,215
4,048
1,568
4,313
4,600
77,756
0
L
Chang'e
StokedTea
Chang'e
10,318
428
1,923
2,975
13,475
5,141
116
7,823
5,533
54,480
0
W
Sobek
my busch
Sobek
7,345
415
0
5,409
16,468
17,637
571
3,632
12,055
29,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
29,663
217
Minions Killed
172
0
Camps Cleared
0
1,107,214
Distance Traveled
953,471
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,025
668
54
3
0
393,631
0
L
Izanami
9,539
530
56
3
0
311,288
2
L
Khepri
9,731
541
27
2
0
331,478
6
W
Poseidon
12,545
697
122
7
0
332,421
2
L
Chang'e
10,393
577
89
5
0
310,705
3
W
Sobek
12,288
683
41
2
0
381,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role