Player Matchup

Janus
Janus
Gold I
HSPC Peps
Janus
Gold I
Level 97
God Stats
7W - 11L
1,539 SR
Queue Stats
228W - 236L
1,538 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Noc Dom
Ne Zha
Gold II
Level 104
God Stats
4W - 7L
1,530 SR
Queue Stats
71W - 76L
1,581 MMR
Solo
Nike
Nike
Gold IV
SHAD RADICAL
Nike
Gold IV
Level 128
God Stats
6W - 3L
1,743 SR
Queue Stats
62W - 64L
1,548 MMR
Solo
Skadi
Skadi
Gold II
cesar uchiiha
Skadi
Gold II
Level 126
God Stats
37W - 25L
1,641 SR
Queue Stats
133W - 131L
1,548 MMR
Party 2
Khepri
Khepri
Gold II
rcarnitas
Khepri
Gold II
Level 109
God Stats
23W - 19L
1,689 SR
Queue Stats
134W - 125L
1,552 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,628 SR
1,554 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,603 SR
1,554 MMR
Cu Chulainn
Cu Chulainn
Platinum V
Cjt20XI
Cu Chulainn
Platinum V
Level 129
God Stats
45W - 42L
1,639 SR
Queue Stats
306W - 291L
1,560 MMR
Solo
Chang'e
Chang'e
Gold II
Medusa1840
Chang'e
Gold II
Level 152
God Stats
29W - 26L
1,627 SR
Queue Stats
294W - 283L
1,579 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Megatoke XL
Cthulhu
Gold II
Level 62
God Stats
38W - 32L
1,671 SR
Queue Stats
276W - 267L
1,622 MMR
Party 3
Chiron
Chiron
Gold V
NoGoodNiCKK
Chiron
Gold V
Level 126
God Stats
2W - 2L
1,481 SR
Queue Stats
135W - 122L
1,514 MMR
Party 3
Cabrakan
Cabrakan
Gold III
Rayon The Great
Cabrakan
Gold III
Level 116
God Stats
184W - 154L
1,596 SR
Queue Stats
261W - 257L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HSPC Peps
Janus
19
7 / 7 / 7
13,177
527
16,831
14,044
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Noc Dom
Ne Zha
19
9 / 7 / 7
13,114
525
13,093
21,013
10,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 5 / 8
11,883
475
11,565
31,575
17,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 9 / 3
12,323
493
16,902
23,002
10,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
rcarnitas
Khepri
17
1 / 3 / 12
12,264
491
8,622
19,366
27,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetTsukuyomiDanzaburouTiamatKing Arthur

VS

Bans
AthenaLokiAwilixApolloAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cjt20XI
Cu Chulainn
20
5 / 4 / 7
14,664
587
17,514
26,228
13,034
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Medusa1840
Chang'e
20
7 / 6 / 9
14,074
563
12,957
22,205
9,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Megatoke XL
Cthulhu
20
7 / 1 / 10
15,399
616
25,054
17,983
25,422
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
20
8 / 5 / 7
14,246
570
15,597
22,228
9,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
19
3 / 6 / 11
13,582
543
12,658
22,166
27,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
74
22
Kills
30
31
Deaths
22
37
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cjt20XI
Cu Chulainn
5
4
7
2.13
L
Janus
HSPC Peps
Janus
7
7
7
1.5
W
Chang'e
Medusa1840
Chang'e
7
6
9
1.92
W
Cthulhu
Megatoke XL
Cthulhu
7
1
10
12
W
Chiron
8
5
7
2.3
L
Ne Zha
Noc Dom
Ne Zha
9
7
7
1.79
W
Cabrakan
3
6
11
1.42
L
1
5
8
1
L
4
9
3
0.61
L
Khepri
rcarnitas
Khepri
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,013
Damage
83,780
109,000
Taken
110,810
73,021
Mitigated
84,202
24,741
Healing
47,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cjt20XI
Cu Chulainn
17,514
6,454
0
9,573
26,228
13,034
1,774
5,349
20,686
0
115,052
L
Janus
HSPC Peps
Janus
16,831
1,406
0
1,743
14,044
5,774
624
7,608
6,113
94,063
0
W
Chang'e
Medusa1840
Chang'e
12,957
964
5,467
8,733
22,205
9,071
2,076
6,050
15,851
72,161
0
W
Cthulhu
Megatoke XL
Cthulhu
25,054
2,095
1,835
7,134
17,983
25,422
1,423
3,250
14,669
109,545
0
W
Chiron
15,597
7,714
1,358
9,312
22,228
9,108
5,566
6,139
15,844
0
105,429
L
Ne Zha
Noc Dom
Ne Zha
13,093
6,327
0
7,777
21,013
10,499
894
6,482
14,168
0
91,876
W
Cabrakan
12,658
1,622
0
4,551
22,166
27,567
979
6,865
15,102
51,115
0
L
11,565
1,539
0
9,566
31,575
17,994
0
17,952
12,352
4,483
77,017
L
16,902
8,437
0
4,115
23,002
10,882
1,795
7,808
14,744
0
92,174
L
Khepri
rcarnitas
Khepri
8,622
1,440
0
1,540
19,366
27,872
171
8,327
10,427
30,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,761
Gold Earned
71,965
642
Minions Killed
732
0
Camps Cleared
0
2,346,644
Distance Traveled
2,326,188
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,664
587
173
7
0
515,158
5
L
Janus
13,177
527
168
7
0
479,309
3
W
Chang'e
14,074
563
128
5
0
455,846
8
W
Cthulhu
15,399
616
201
8
0
475,314
0
W
Chiron
14,246
570
136
5
0
419,209
5
L
Ne Zha
13,114
525
126
5
0
511,863
3
W
Cabrakan
13,582
543
94
4
0
460,661
1
L
Nike
11,883
475
164
7
0
441,567
9
L
Skadi
12,323
493
147
6
0
412,745
7
L
Khepri
12,264
491
37
1
0
501,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role