Player Matchup

Merlin
Merlin
Dracul88
Merlin
Level 34
God Stats
4W - 5L
1,353 SR
Queue Stats
225W - 303L
1,347 Elo+
Party 1
Ra
Ra
ELaxmelachupa
Ra
Level 2
God Stats
3W - 1L
1,721 SR
Queue Stats
35W - 41L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
EscorNecrox
Danzaburou
Level 100
God Stats
14W - 17L
1,318 SR
Queue Stats
268W - 259L
1,480 Elo+
Party 1
Tyr
Tyr
lupiotwenty
Tyr
Level 60
God Stats
11W - 15L
1,483 SR
Queue Stats
464W - 493L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
verbo73
Gilgamesh
Level 106
God Stats
32W - 25L
1,606 SR
Queue Stats
252W - 274L
1,415 Elo+
Party 1
Team Averages
Level 60
1,496 SR
1,474 Elo+

VS

Team Averages
Level 68
1,564 SR
1,526 Elo+
Da Ji
Da Ji
BladeLpd
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 268L
1,489 Elo+
Party 2
Skadi
Skadi
Mael219
Skadi
Level 84
God Stats
0W - 1L
1,547 SR
Queue Stats
10W - 8L
1,793 Elo+
Party 2
Gilgamesh
Gilgamesh
econboi
Gilgamesh
Level 81
God Stats
7W - 4L
1,932 SR
Queue Stats
233W - 214L
1,543 Elo+
Party 3
Hel
Hel
franciscolpd
Hel
Level 20
God Stats
0W - 3L
1,281 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 2
Yemoja
Yemoja
katiedelle
Yemoja
Level 29
God Stats
95W - 83L
1,563 SR
Queue Stats
128W - 119L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dracul88
Merlin
9
0 / 1 / 4
6,456
380
1,809
2,305
605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 9
9,457
556
8,701
10,733
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
EscorNecrox
Danzaburou
17
8 / 1 / 4
10,716
630
9,227
10,175
3,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 7
9,086
534
12,539
13,270
11,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
verbo73
Gilgamesh
15
6 / 2 / 8
10,165
598
9,982
13,786
9,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BladeLpd
Da Ji
12
3 / 6 / 1
7,727
455
6,627
14,521
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Mael219
Skadi
11
0 / 5 / 0
6,878
405
2,102
8,071
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
econboi
Gilgamesh
13
2 / 5 / 2
7,955
468
10,141
15,744
13,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 0
6,965
410
2,151
6,902
2,023
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
katiedelle
Yemoja
10
0 / 4 / 2
6,911
407
5,171
12,973
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
27
Kills
6
8
Deaths
27
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BladeLpd
Da Ji
3
6
1
0.58
W
Merlin
Dracul88
Merlin
0
1
4
2
W
6
3
9
3.5
W
Danzaburou
EscorNecrox
Danzaburou
8
1
4
10
L
Skadi
Mael219
Skadi
0
5
0
0
L
Gilgamesh
econboi
Gilgamesh
2
5
2
0.6
L
1
7
0
0.14
L
Yemoja
katiedelle
Yemoja
0
4
2
0.25
W
7
1
7
10.5
W
Gilgamesh
verbo73
Gilgamesh
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
26,192
50,269
Taken
58,211
29,544
Mitigated
31,243
15,205
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BladeLpd
Da Ji
6,627
1,177
0
3,140
14,521
5,932
0
1,078
13,443
0
44,117
W
Merlin
Dracul88
Merlin
1,809
82
0
500
2,305
605
0
558
1,747
15,839
0
W
8,701
796
1,408
3,324
10,733
4,386
826
1,904
8,526
60,693
0
W
Danzaburou
EscorNecrox
Danzaburou
9,227
5,040
0
3,753
10,175
3,776
1,002
921
9,254
0
81,315
L
Skadi
Mael219
Skadi
2,102
398
0
1,386
8,071
2,003
0
781
7,290
0
34,044
L
Gilgamesh
econboi
Gilgamesh
10,141
1,728
0
4,740
15,744
13,915
0
2,488
13,256
0
37,683
L
2,151
191
390
524
6,902
2,023
399
2,313
4,589
29,438
0
L
Yemoja
katiedelle
Yemoja
5,171
693
1,499
3,682
12,973
7,370
93
3,850
9,123
22,258
0
W
12,539
1,294
0
3,278
13,270
11,067
1,018
1,376
11,252
0
44,555
W
Gilgamesh
verbo73
Gilgamesh
9,982
3,499
0
2,942
13,786
9,710
25
2,249
11,040
0
47,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
36,436
408
Minions Killed
296
0
Camps Cleared
0
1,517,259
Distance Traveled
1,527,233
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,727
455
75
4
0
327,118
4
W
Merlin
6,456
380
30
2
0
166,275
3
W
Ra
9,457
556
97
6
0
335,448
1
W
Danzaburou
10,716
630
129
8
0
305,732
4
L
Skadi
6,878
405
73
4
0
291,627
4
L
Gilgamesh
7,955
468
59
3
0
331,234
4
L
Hel
6,965
410
55
3
0
274,030
3
L
Yemoja
6,911
407
34
2
0
303,224
5
W
Tyr
9,086
534
73
4
0
350,799
0
W
Gilgamesh
10,165
598
79
5
0
359,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role