Player Matchup

Anhur
Anhur
BlippiTractor
Anhur
Level 42
God Stats
19W - 17L
1,486 SR
Queue Stats
127W - 126L
1,525 Elo+
Party 2
Ymir
Ymir
DemacianVirtue
Ymir
Level 17
God Stats
13W - 10L
1,592 SR
Queue Stats
24W - 20L
1,524 Elo+
Party 2
Agni
Agni
SirAntelope
Agni
Level 27
God Stats
5W - 5L
1,194 SR
Queue Stats
405W - 373L
1,518 Elo+
Party 3
Da Ji
Da Ji
YazEspada
Da Ji
Level 29
God Stats
7W - 5L
1,489 SR
Queue Stats
479W - 482L
1,480 Elo+
Party 3
Bellona
Bellona
ktahak
Bellona
Level 4
God Stats
2W - 6L
1,282 SR
Queue Stats
15W - 30L
1,097 Elo+
Solo
Team Averages
Level 24
1,409 SR
1,429 Elo+

VS

Team Averages
Level 17
1,435 SR
1,478 Elo+
Neith
Neith
Dankjitsu
Neith
Level 11
God Stats
9W - 6L
1,408 SR
Queue Stats
84W - 90L
1,310 Elo+
Party 1
Tiamat
Tiamat
KitsuneKas
Tiamat
Level 25
God Stats
14W - 14L
1,266 SR
Queue Stats
79W - 91L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
MadamSweggy
Gilgamesh
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 12L
1,687 Elo+
Party 4
Sylvanus
Sylvanus
MisterSweggy
Sylvanus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,656 Elo+
Party 4
Vamana
Vamana
TrashPlayer7
Vamana
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 35L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 10
13,788
475
26,085
29,059
13,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 11 / 13
13,486
465
17,012
34,392
50,331
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 9 / 6
13,192
455
19,972
18,006
7,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
YazEspada
Da Ji
18
4 / 8 / 6
11,953
412
13,292
24,419
10,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ktahak
Bellona
11
0 / 14 / 2
8,434
291
3,403
18,621
13,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dankjitsu
Neith
19
7 / 10 / 16
14,185
489
18,068
21,552
9,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
KitsuneKas
Tiamat
20
7 / 4 / 17
15,964
550
17,546
22,193
16,617
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
MadamSweggy
Gilgamesh
20
20 / 2 / 11
19,855
685
30,309
23,101
17,053
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MisterSweggy
Sylvanus
20
9 / 5 / 23
16,167
557
16,630
33,083
44,111
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
20
10 / 5 / 8
16,274
561
16,955
31,728
35,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
128
24
Kills
53
53
Deaths
26
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
9
11
10
1.27
W
Neith
Dankjitsu
Neith
7
10
16
1.5
L
6
11
13
1.14
W
Tiamat
KitsuneKas
Tiamat
7
4
17
3.88
W
Gilgamesh
MadamSweggy
Gilgamesh
20
2
11
12.75
W
Sylvanus
MisterSweggy
Sylvanus
9
5
23
4.1
L
5
9
6
0.89
W
Vamana
10
5
8
2.8
L
Da Ji
YazEspada
Da Ji
4
8
6
0.88
L
Bellona
ktahak
Bellona
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,764
Damage
99,508
124,497
Taken
131,657
94,186
Mitigated
122,794
20,205
Healing
62,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,085
13,896
0
8,110
29,059
13,105
934
7,927
21,046
0
102,691
W
Neith
Dankjitsu
Neith
18,068
11,189
0
5,495
21,552
9,997
3,094
7,515
13,843
0
72,832
L
17,012
2,617
0
828
34,392
50,331
610
10,389
23,736
35,164
0
W
Tiamat
KitsuneKas
Tiamat
17,546
2,497
471
9,556
22,193
16,617
2,388
6,815
15,141
88,915
0
W
Gilgamesh
MadamSweggy
Gilgamesh
30,309
10,631
0
12,520
23,101
17,053
3,566
7,001
15,824
0
227,602
W
Sylvanus
MisterSweggy
Sylvanus
16,630
4,743
7,330
15,728
33,083
44,111
2,858
9,118
23,715
63,000
0
L
19,972
1,557
0
1,990
18,006
7,063
0
4,939
12,799
74,432
0
W
Vamana
16,955
9,102
0
10,906
31,728
35,016
2,563
5,699
25,905
1,475
95,674
L
Da Ji
YazEspada
Da Ji
13,292
2,908
0
9,139
24,419
10,539
0
6,018
18,207
0
73,976
L
Bellona
ktahak
Bellona
3,403
270
0
138
18,621
13,148
0
5,344
13,211
0
11,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,853
Gold Earned
82,445
487
Minions Killed
709
0
Camps Cleared
0
2,261,956
Distance Traveled
2,467,257
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,788
475
152
5
0
436,976
1
W
Neith
14,185
489
78
3
0
435,481
4
L
Ymir
13,486
465
40
1
0
453,948
1
W
Tiamat
15,964
550
142
5
0
527,053
2
W
Gilgamesh
19,855
685
265
9
0
576,108
0
W
Sylvanus
16,167
557
62
2
0
438,437
8
L
Agni
13,192
455
158
5
0
508,348
19
W
Vamana
16,274
561
162
6
0
490,178
6
L
Da Ji
11,953
412
125
4
0
505,785
4
L
Bellona
8,434
291
12
0
0
356,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role