Player Matchup

Gilgamesh
Gilgamesh
ImuuhSeaUrchin
Gilgamesh
Level 29
God Stats
2W - 2L
1,430 SR
Queue Stats
13W - 13L
1,457 Elo+
Solo
Heimdallr
Heimdallr
LigmaToes55
Heimdallr
Level 17
God Stats
3W - 2L
1,559 SR
Queue Stats
37W - 28L
1,602 Elo+
Solo
Camazotz
Camazotz
Parabellum_115
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
RaZe_DrAg03
Cthulhu
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 149L
1,398 Elo+
Party 2
Scylla
Scylla
TvirusEatsU
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,840 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,540 Elo+

VS

Team Averages
Level 14
1,483 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Bu Chettii
Gilgamesh
Level 17
God Stats
2W - 9L
1,274 SR
Queue Stats
41W - 61L
1,341 Elo+
Solo
Fenrir
Fenrir
DoctorBlackFoot
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,509 Elo+
Solo
Ares
Ares
Memory2001
Ares
Level 16
God Stats
8W - 3L
1,641 SR
Queue Stats
26W - 16L
1,570 Elo+
Party 1
Agni
Agni
MommyMilker420
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 145L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SHIN_DIVNAUTS
Cu Chulainn
Level 7
God Stats
19W - 21L
1,500 SR
Queue Stats
80W - 140L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImuuhSeaUrchin
Gilgamesh
20
12 / 1 / 3
15,754
583
15,637
17,078
19,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
LigmaToes55
Heimdallr
20
2 / 5 / 7
13,926
516
11,946
20,167
8,207
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
20
10 / 3 / 8
14,860
550
18,666
22,443
8,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
RaZe_DrAg03
Cthulhu
19
1 / 2 / 3
13,019
482
9,213
25,662
15,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
20
10 / 3 / 7
16,290
603
23,785
18,265
6,212
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bu Chettii
Gilgamesh
16
0 / 7 / 3
10,315
382
8,061
22,813
11,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 4 / 3
12,615
467
12,208
24,972
12,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 4 / 5
10,824
401
9,466
24,640
23,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 9 / 0
14,431
534
27,851
21,481
9,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
SHIN_DIVNAUTS
Cu Chulainn
16
0 / 11 / 0
10,905
404
1,883
20,163
17,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
35
Kills
14
14
Deaths
35
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bu Chettii
Gilgamesh
0
7
3
0.21
L
4
4
3
1.38
W
Gilgamesh
ImuuhSeaUrchin
Gilgamesh
12
1
3
13.5
W
Heimdallr
LigmaToes55
Heimdallr
2
5
7
1.1
L
2
4
5
1.13
L
8
9
0
0.89
W
Camazotz
10
3
8
4.67
W
Cthulhu
RaZe_DrAg03
Cthulhu
1
2
3
1.25
L
Cu Chulainn
SHIN_DIVNAUTS
Cu Chulainn
0
11
0
0
W
Scylla
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,247
Damage
59,469
103,615
Taken
114,069
57,816
Mitigated
74,171
33,026
Healing
21,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bu Chettii
Gilgamesh
8,061
3,319
0
5,293
22,813
11,111
60
5,810
16,807
0
63,471
L
12,208
2,909
0
5,814
24,972
12,862
856
8,519
16,207
0
86,030
W
Gilgamesh
ImuuhSeaUrchin
Gilgamesh
15,637
4,022
0
2,328
17,078
19,652
1,706
2,621
14,457
0
128,389
W
Heimdallr
LigmaToes55
Heimdallr
11,946
5,570
0
8,193
20,167
8,207
1,737
8,737
11,270
0
101,682
L
9,466
600
1,179
6,328
24,640
23,749
390
6,724
17,790
56,274
0
L
27,851
1,798
0
2,600
21,481
9,159
0
7,513
13,614
113,151
0
W
Camazotz
18,666
6,316
0
9,909
22,443
8,211
1,040
8,222
14,141
0
82,428
W
Cthulhu
RaZe_DrAg03
Cthulhu
9,213
858
0
9,877
25,662
15,534
1,762
8,763
16,658
55,137
0
L
Cu Chulainn
SHIN_DIVNAUTS
Cu Chulainn
1,883
625
0
548
20,163
17,290
2,870
3,486
16,539
5,681
46,899
W
Scylla
23,785
3,743
0
2,719
18,265
6,212
1,059
9,793
8,392
105,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,849
Gold Earned
59,090
694
Minions Killed
575
0
Camps Cleared
0
2,583,961
Distance Traveled
2,474,932
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,315
382
105
4
0
439,792
0
L
Fenrir
12,615
467
133
5
0
525,650
0
W
Gilgamesh
15,754
583
184
7
0
532,798
9
W
Heimdallr
13,926
516
149
6
0
492,412
2
L
Ares
10,824
401
53
2
0
577,196
0
L
Agni
14,431
534
173
6
0
465,525
2
W
Camazotz
14,860
550
99
4
0
569,151
1
W
Cthulhu
13,019
482
91
3
0
506,442
0
L
Cu Chulainn
10,905
404
111
4
0
466,769
2
W
Scylla
16,290
603
171
6
0
483,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role