Player Matchup

Gilgamesh
Gilgamesh
ChiefSplicer
Gilgamesh
Level 29
God Stats
4W - 1L
1,775 SR
Queue Stats
30W - 17L
1,619 Elo+
Solo
Ra
Ra
Thicc John
Ra
Level 105
God Stats
1W - 1L
1,510 SR
Queue Stats
104W - 91L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
ThiccTed
Jormungandr
Level 27
God Stats
4W - 5L
1,412 SR
Queue Stats
40W - 29L
1,362 Elo+
Party 1
Team Averages
Level 54
1,566 SR
1,519 Elo+

VS

Team Averages
Level 72
1,570 SR
1,577 Elo+
Chaac
Chaac
ButtyMaster111
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
db GMjosh
Hou Yi
Level 7
God Stats
4W - 1L
1,710 SR
Queue Stats
9W - 9L
1,555 Elo+
Party 2
Agni
Agni
dbYAMOJASWEETAZ
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 64L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChiefSplicer
Gilgamesh
11
4 / 7 / 0
11,269
626
11,177
17,227
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 4 / 3
10,229
568
14,565
12,144
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ThiccTed
Jormungandr
14
0 / 3 / 1
9,500
528
3,333
15,876
18,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
11,686
649
9,212
11,175
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
db GMjosh
Hou Yi
15
4 / 2 / 9
11,629
646
15,678
16,803
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 2 / 9
11,968
665
16,025
12,327
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
14
14
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Gilgamesh
ChiefSplicer
Gilgamesh
4
7
0
0.57
L
0
4
3
0.38
L
Jormungandr
ThiccTed
Jormungandr
0
3
1
0.17
W
Hou Yi
db GMjosh
Hou Yi
4
2
9
4.25
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
40,915
45,247
Taken
40,305
29,857
Mitigated
22,546
3,716
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,212
1,733
243
5,957
11,175
12,054
424
4,616
6,227
9,254
33,679
L
Gilgamesh
ChiefSplicer
Gilgamesh
11,177
3,907
0
607
17,227
6,849
0
7,768
8,733
0
33,520
L
14,565
380
776
2,081
12,144
4,985
0
4,047
7,446
67,715
0
L
Jormungandr
ThiccTed
Jormungandr
3,333
521
0
252
15,876
18,023
0
5,088
10,137
19,968
0
W
Hou Yi
db GMjosh
Hou Yi
15,678
9,773
0
8,519
16,803
6,328
2,275
7,545
8,738
0
71,397
W
16,025
1,087
0
4,635
12,327
4,164
0
4,746
7,377
58,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
35,283
176
Minions Killed
211
0
Camps Cleared
0
913,318
Distance Traveled
1,014,919
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,686
649
47
3
0
379,072
5
L
Gilgamesh
11,269
626
30
2
0
267,547
0
L
Ra
10,229
568
122
7
0
353,571
0
L
Jormungandr
9,500
528
24
1
0
292,200
0
W
Hou Yi
11,629
646
93
5
0
289,876
3
W
Agni
11,968
665
71
4
0
345,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role