Player Matchup

Gilgamesh
Gilgamesh
Pour2Fours
Gilgamesh
Level 29
God Stats
11W - 7L
1,627 SR
Queue Stats
252W - 180L
1,347 Elo+
Party 2
Scylla
Scylla
UpTheGlockk
Scylla
Level 5
God Stats
69W - 65L
1,615 SR
Queue Stats
158W - 129L
1,723 Elo+
Party 2
Ymir
Ymir
XeRo Pryde
Ymir
Level 18
God Stats
41W - 18L
1,648 SR
Queue Stats
54W - 36L
1,362 Elo+
Party 2
Team Averages
Level 17
1,630 SR
1,477 Elo+

VS

Team Averages
Level 54
1,382 SR
1,319 Elo+
Terra
Terra
Crazy_Horse303
Terra
Level 66
God Stats
2W - 4L
1,448 SR
Queue Stats
137W - 209L
1,338 Elo+
Party 1
Neith
Neith
PonceMedinaX
Neith
Level 29
God Stats
16W - 20L
1,441 SR
Queue Stats
16W - 22L
1,292 Elo+
Solo
Olorun
Olorun
Sacred_Spirit32
Olorun
Level 66
God Stats
5W - 5L
1,257 SR
Queue Stats
165W - 244L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pour2Fours
Gilgamesh
10
2 / 6 / 0
7,162
716
5,347
9,403
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
1 / 5 / 1
6,437
644
4,370
5,482
1,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 7 / 1
6,380
638
4,503
9,570
5,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 16
7,701
770
1,675
5,633
6,509
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
7 / 2 / 9
8,427
843
8,107
6,535
2,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
10 / 1 / 5
9,093
909
7,717
7,636
2,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
18
18
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
W
7
2
9
5.75
L
Gilgamesh
Pour2Fours
Gilgamesh
2
6
0
0.33
W
10
1
5
12.5
L
Scylla
1
5
1
0.3
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
17,499
24,455
Taken
19,804
11,043
Mitigated
11,195
381
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,675
172
1,426
1,399
5,633
6,509
184
2,306
3,327
13,315
0
W
8,107
3,608
350
1,782
6,535
2,234
248
2,432
4,103
0
28,032
L
Gilgamesh
Pour2Fours
Gilgamesh
5,347
1,594
0
300
9,403
3,767
0
2,135
7,268
0
22,108
W
7,717
4,428
963
2,929
7,636
2,452
510
4,164
3,472
36,334
0
L
Scylla
4,370
504
0
65
5,482
1,718
0
2,785
2,697
16,774
0
L
4,503
1,079
0
16
9,570
5,558
0
4,562
5,008
16,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,979
Gold Earned
25,221
93
Minions Killed
127
0
Camps Cleared
0
496,002
Distance Traveled
477,782
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,701
770
21
2
0
140,630
3
W
Neith
8,427
843
41
4
0
165,801
2
L
Gilgamesh
7,162
716
36
4
0
182,415
0
W
Olorun
9,093
909
65
7
0
171,351
0
L
Scylla
6,437
644
36
4
0
143,065
0
L
Ymir
6,380
638
21
2
0
170,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role