Player Matchup

Hercules
Hercules
Alimohammad
Hercules
Level 24
God Stats
1W - 1L
1,404 SR
Queue Stats
28W - 59L
1,264 Elo+
Solo
Izanami
Izanami
heather16
Izanami
Level 14
God Stats
2W - 7L
1,190 SR
Queue Stats
11W - 16L
1,076 Elo+
Party 1
Baron Samedi
Baron Samedi
slangers69er
Baron Samedi
Level 121
God Stats
6W - 6L
1,532 SR
Queue Stats
145W - 153L
1,497 Elo+
Party 1
Team Averages
Level 53
1,375 SR
1,279 Elo+

VS

Team Averages
Level 15
1,389 SR
1,267 Elo+
Neith
Neith
DRTBKR745
Neith
Level 17
God Stats
0W - 3L
1,330 SR
Queue Stats
13W - 19L
1,483 Elo+
Solo
Fenrir
Fenrir
MAHAR101
Fenrir
Level 16
God Stats
0W - 9L
1,119 SR
Queue Stats
16W - 35L
1,210 Elo+
Solo
Cthulhu
Cthulhu
NeighborKid62
Cthulhu
Level 11
God Stats
2W - 5L
1,718 SR
Queue Stats
107W - 151L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alimohammad
Hercules
16
0 / 5 / 12
14,400
554
7,381
20,879
23,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
heather16
Izanami
20
3 / 6 / 15
16,404
631
10,500
15,315
6,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
slangers69er
Baron Samedi
20
22 / 3 / 3
19,240
740
40,983
30,212
37,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DRTBKR745
Neith
20
5 / 5 / 6
16,422
632
19,318
17,965
6,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MAHAR101
Fenrir
18
6 / 12 / 6
15,199
585
14,912
27,070
16,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
18
3 / 8 / 11
15,071
580
17,167
23,548
22,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
25
Kills
14
14
Deaths
25
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alimohammad
Hercules
0
5
12
1.2
L
Neith
DRTBKR745
Neith
5
5
6
1.6
L
Fenrir
MAHAR101
Fenrir
6
12
6
0.75
L
Cthulhu
3
8
11
1.06
W
Izanami
heather16
Izanami
3
6
15
1.75
W
Baron Samedi
slangers69er
Baron Samedi
22
3
3
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,864
Damage
51,397
66,406
Taken
68,583
68,223
Mitigated
46,142
27,109
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alimohammad
Hercules
7,381
2,997
0
6,952
20,879
23,954
0
7,465
13,414
0
25,641
L
Neith
DRTBKR745
Neith
19,318
10,760
0
4,788
17,965
6,887
840
12,798
4,904
0
72,309
L
Fenrir
MAHAR101
Fenrir
14,912
3,761
0
1,805
27,070
16,843
630
15,752
10,838
0
49,313
L
Cthulhu
17,167
1,230
746
1,114
23,548
22,412
194
11,352
11,772
69,054
0
W
Izanami
heather16
Izanami
10,500
6,507
0
1,121
15,315
6,659
511
3,212
12,103
0
56,319
W
Baron Samedi
slangers69er
Baron Samedi
40,983
4,200
2,104
16,932
30,212
37,610
1,754
7,240
22,972
130,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
46,692
223
Minions Killed
216
0
Camps Cleared
0
1,175,192
Distance Traveled
1,224,570
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,400
554
17
1
0
354,922
0
L
Neith
16,422
632
93
4
0
401,746
5
L
Fenrir
15,199
585
42
2
0
393,315
1
L
Cthulhu
15,071
580
81
3
0
429,509
0
W
Izanami
16,404
631
77
3
0
384,216
0
W
Baron Samedi
19,240
740
129
5
0
436,054
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role