Player Matchup

Tyr
Tyr
Gold III
IIOMNIVERSEII
Tyr
Gold III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 175L
1,509 MMR
Solo
Apollo
Apollo
Masters
JustLion
Apollo
Masters
Level 145
God Stats
28W - 13L
1,816 SR
Queue Stats
204W - 150L
3,202 MMR
Solo
Geb
Geb
Gold V
TIgerNightfall
Geb
Gold V
Level 100
God Stats
0W - 1L
1,312 SR
Queue Stats
31W - 29L
1,368 MMR
Party 1
Nemesis
Nemesis
Platinum IV
iNcoltt
Nemesis
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum V
你姐莞归说爱我
Janus
Platinum V
Level 147
God Stats
7W - 13L
1,125 SR
Queue Stats
215W - 204L
1,733 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,451 SR
1,862 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,599 SR
1,679 MMR
Ullr
Ullr
Gold II
FamasPlaya69
Ullr
Gold II
Level 121
God Stats
3W - 3L
1,591 SR
Queue Stats
264W - 247L
1,508 MMR
Solo
He Bo
He Bo
Gold II
JesseWeHave2Cook
He Bo
Gold II
Level 86
God Stats
7W - 6L
1,790 SR
Queue Stats
651W - 663L
1,470 MMR
Solo
Anhur
Anhur
Masters
R0JAS
Anhur
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
javigogil
Sun Wukong
Masters
Level 155
God Stats
47W - 45L
1,622 SR
Queue Stats
359W - 320L
2,443 MMR
Solo
Chaac
Chaac
Bronze III
wardragons
Chaac
Bronze III
Level 137
God Stats
1W - 1L
1,493 SR
Queue Stats
4W - 5L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,519
433
4,819
20,109
17,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
JustLion
Apollo
19
11 / 7 / 3
13,208
600
20,893
25,905
9,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 9
8,818
401
6,750
19,802
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
iNcoltt
Nemesis
17
0 / 4 / 9
10,360
471
7,805
18,755
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 5 / 3
10,927
497
9,155
14,277
5,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTiamatAthenaAphroditeTsukuyomi

VS

Bans
ScyllaSobekMerlinAmaterasuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 9
13,604
618
11,758
10,429
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
12 / 6 / 5
13,818
628
23,062
15,341
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
R0JAS
Anhur
20
7 / 5 / 8
13,885
631
18,292
20,473
7,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
javigogil
Sun Wukong
19
5 / 1 / 14
13,263
603
17,429
16,983
16,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
15
1 / 8 / 14
10,735
488
10,708
19,427
13,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
19
Kills
31
31
Deaths
20
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
1
8
2
0.25
W
12
6
5
2.42
L
Apollo
JustLion
Apollo
11
7
3
1.79
W
Anhur
R0JAS
Anhur
7
5
8
2.2
L
0
7
9
0.64
L
Nemesis
iNcoltt
Nemesis
0
4
9
1.13
W
Sun Wukong
javigogil
Sun Wukong
5
1
14
12
W
Chaac
1
8
14
1
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,422
Damage
81,249
98,848
Taken
82,653
56,308
Mitigated
48,296
23,268
Healing
32,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,758
5,415
0
2,435
10,429
4,565
5,890
4,110
6,319
0
106,343
L
4,819
865
0
4,344
20,109
17,284
602
4,834
15,275
0
47,158
W
23,062
940
0
6,358
15,341
5,962
884
1,640
13,701
95,272
0
L
Apollo
JustLion
Apollo
20,893
15,493
0
9,738
25,905
9,584
0
3,899
22,006
0
101,409
W
Anhur
R0JAS
Anhur
18,292
12,125
0
10,261
20,473
7,958
772
3,347
17,126
0
105,533
L
6,750
1,505
0
4,199
19,802
16,008
0
4,925
14,877
19,329
0
L
Nemesis
iNcoltt
Nemesis
7,805
2,970
0
2,666
18,755
8,332
0
5,724
13,031
0
87,691
W
Sun Wukong
javigogil
Sun Wukong
17,429
2,765
0
5,865
16,983
16,079
1,693
1,664
15,319
0
84,859
W
Chaac
10,708
2,895
770
6,779
19,427
13,732
1,802
6,351
13,076
0
52,200
L
9,155
226
0
2,321
14,277
5,100
0
3,680
10,597
80,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,832
Gold Earned
65,305
586
Minions Killed
689
0
Camps Cleared
0
2,097,581
Distance Traveled
2,103,426
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,604
618
181
8
0
427,697
6
L
Tyr
9,519
433
103
5
0
413,725
3
W
He Bo
13,818
628
132
6
0
424,682
8
L
Apollo
13,208
600
152
7
0
357,108
4
W
Anhur
13,885
631
163
7
0
366,860
5
L
Geb
8,818
401
27
1
0
453,684
9
L
Nemesis
10,360
471
146
7
0
444,008
8
W
Sun Wukong
13,263
603
156
7
0
463,194
4
W
Chaac
10,735
488
57
3
0
420,993
0
L
Janus
10,927
497
158
7
0
429,056
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role