Player Matchup

Thoth
Thoth
Andagio
Thoth
Level 136
God Stats
77W - 45L
1,696 SR
Queue Stats
526W - 480L
1,713 Elo+
Party 2
Cerberus
Cerberus
DehviI
Cerberus
Level 126
God Stats
0W - 1L
1,898 SR
Queue Stats
174W - 159L
1,634 Elo+
Party 2
Chiron
Chiron
ShakespeareIV
Chiron
Level 149
God Stats
3W - 5L
1,419 SR
Queue Stats
443W - 396L
1,642 Elo+
Party 2
Gilgamesh
Gilgamesh
ohKirai
Gilgamesh
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,648 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xKamaji
Cu Chulainn
Level 132
God Stats
10W - 7L
1,740 SR
Queue Stats
603W - 536L
1,702 Elo+
Party 2
Team Averages
Level 132
1,651 SR
1,668 Elo+

VS

Team Averages
Level 134
1,715 SR
1,615 Elo+
Xing Tian
Xing Tian
Elemental
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rundown
Ah Muzen Cab
Level 159
God Stats
7W - 2L
1,835 SR
Queue Stats
166W - 166L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Slider517
Gilgamesh
Level 160
God Stats
15W - 10L
1,900 SR
Queue Stats
463W - 440L
1,704 Elo+
Party 3
Chang'e
Chang'e
ThaRiceGod
Chang'e
Level 148
God Stats
50W - 38L
1,681 SR
Queue Stats
293W - 292L
1,633 Elo+
Solo
Ne Zha
Ne Zha
Xredpepperx1
Ne Zha
Level 80
God Stats
22W - 17L
1,661 SR
Queue Stats
471W - 426L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Andagio
Thoth
19
7 / 9 / 5
13,077
523
26,055
18,724
8,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
DehviI
Cerberus
14
0 / 10 / 5
9,376
375
7,896
28,079
25,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 1
13,241
530
8,597
16,798
7,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ohKirai
Gilgamesh
19
5 / 7 / 7
12,254
490
11,896
25,417
16,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
xKamaji
Cu Chulainn
20
6 / 5 / 7
13,465
539
27,895
28,876
33,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elemental
Xing Tian
20
5 / 3 / 17
14,406
576
10,136
30,173
29,200
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Rundown
Ah Muzen Cab
20
12 / 2 / 9
16,955
678
30,031
23,180
10,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Slider517
Gilgamesh
20
7 / 5 / 7
16,317
653
23,785
30,289
27,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
ThaRiceGod
Chang'e
20
5 / 3 / 15
13,996
560
16,455
26,599
10,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
6 / 9 / 10
14,589
584
8,394
23,390
11,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
21
Kills
35
35
Deaths
22
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thoth
Andagio
Thoth
7
9
5
1.06
L
Cerberus
DehviI
Cerberus
0
10
5
0.25
W
Xing Tian
Elemental
Xing Tian
5
3
17
4.5
W
Ah Muzen Cab
Rundown
Ah Muzen Cab
12
2
9
8.25
L
3
4
1
0.88
W
Gilgamesh
Slider517
Gilgamesh
7
5
7
2.1
W
Chang'e
ThaRiceGod
Chang'e
5
3
15
4.17
W
Ne Zha
6
9
10
1.22
L
Gilgamesh
ohKirai
Gilgamesh
5
7
7
1.21
L
Cu Chulainn
xKamaji
Cu Chulainn
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,339
Damage
88,801
117,894
Taken
133,631
90,847
Mitigated
88,484
29,724
Healing
62,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Andagio
Thoth
26,055
296
0
1,620
18,724
8,102
0
6,817
11,907
91,768
0
L
Cerberus
DehviI
Cerberus
7,896
518
0
8,757
28,079
25,218
0
8,540
19,539
48,055
0
W
Xing Tian
Elemental
Xing Tian
10,136
687
764
6,367
30,173
29,200
105
6,580
23,387
38,226
0
W
Ah Muzen Cab
Rundown
Ah Muzen Cab
30,031
15,842
0
13,286
23,180
10,233
7,352
5,550
17,538
0
188,878
L
8,597
3,639
648
6,694
16,798
7,461
0
1,124
15,674
0
112,810
W
Gilgamesh
Slider517
Gilgamesh
23,785
6,729
0
7,367
30,289
27,124
970
5,200
23,836
0
107,615
W
Chang'e
ThaRiceGod
Chang'e
16,455
920
7,549
18,956
26,599
10,443
2,588
13,312
12,615
87,919
0
W
Ne Zha
8,394
2,204
0
8,400
23,390
11,484
1,476
8,258
14,812
0
90,419
L
Gilgamesh
ohKirai
Gilgamesh
11,896
3,495
0
6,236
25,417
16,528
197
5,395
20,022
0
86,599
L
Cu Chulainn
xKamaji
Cu Chulainn
27,895
5,235
0
5,769
28,876
33,538
411
4,715
24,161
14,129
88,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,413
Gold Earned
76,263
788
Minions Killed
756
0
Camps Cleared
0
2,406,051
Distance Traveled
2,524,734
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,077
523
169
7
0
460,415
8
L
Cerberus
9,376
375
78
3
0
466,043
11
W
Xing Tian
14,406
576
40
2
0
507,991
11
W
Ah Muzen Cab
16,955
678
246
10
0
509,690
8
L
Chiron
13,241
530
222
9
0
478,198
2
W
Gilgamesh
16,317
653
181
7
0
496,105
1
W
Chang'e
13,996
560
147
6
0
504,129
10
W
Ne Zha
14,589
584
142
6
0
506,819
2
L
Gilgamesh
12,254
490
134
5
0
489,825
7
L
Cu Chulainn
13,465
539
185
7
0
511,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role