Player Matchup

Sobek
Sobek
Gold V
Galersi
Sobek
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,740 MMR
Party 1
Medusa
Medusa
Gold I
NInJASEAL69
Medusa
Gold I
Level 94
God Stats
52W - 42L
1,597 SR
Queue Stats
763W - 624L
1,605 MMR
Party 1
Merlin
Merlin
Gold IV
wagnerhouse
Merlin
Gold IV
Level 114
God Stats
82W - 87L
1,569 SR
Queue Stats
882W - 767L
1,241 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,555 SR
1,529 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,617 SR
1,405 MMR
Tsukuyomi
Tsukuyomi
Silver III
LuckySevenGs
Tsukuyomi
Silver III
Level 122
God Stats
3W - 6L
1,573 SR
Queue Stats
93W - 99L
1,435 MMR
Party 2
Artio
Artio
Gold V
Nakamura_Enishy
Artio
Gold V
Level 140
God Stats
1W - 4L
1,485 SR
Queue Stats
149W - 191L
1,338 MMR
Solo
Hera
Hera
Silver V
en1amadr3
Hera
Silver V
Level 126
God Stats
2W - 2L
1,792 SR
Queue Stats
78W - 80L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Galersi
Sobek
10
4 / 2 / 7
8,012
801
5,581
11,907
7,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
5 / 2 / 5
7,760
776
4,443
5,440
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
11
2 / 1 / 6
7,358
736
5,818
4,755
2,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
TiamatAphroditeZeusHelAthena

VS

Bans
ChaacCthulhuNeithKumbhakarnaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LuckySevenGs
Tsukuyomi
10
4 / 6 / 1
7,381
738
7,776
7,370
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 4
7,107
711
2,619
8,970
6,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
9
0 / 4 / 5
6,438
644
5,711
4,980
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
5
5
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
Galersi
Sobek
4
2
7
3.75
L
Tsukuyomi
LuckySevenGs
Tsukuyomi
4
6
1
0.75
W
Medusa
5
2
5
3.75
L
1
1
4
3
L
Hera
0
4
5
0.63
W
Merlin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
16,106
22,102
Taken
21,320
11,423
Mitigated
11,788
3,393
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Galersi
Sobek
5,581
532
0
1,987
11,907
7,394
0
4,881
7,026
14,669
0
L
Tsukuyomi
LuckySevenGs
Tsukuyomi
7,776
2,543
0
515
7,370
3,201
70
4,163
3,207
0
24,515
W
Medusa
4,443
2,002
0
0
5,440
1,810
1,077
2,596
2,844
0
14,297
L
2,619
94
493
1,999
8,970
6,771
30
4,834
4,136
10,004
0
L
Hera
5,711
1,923
0
0
4,980
1,816
0
2,450
2,530
20,345
0
W
Merlin
5,818
263
0
1,406
4,755
2,219
56
893
3,862
31,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
20,926
90
Minions Killed
83
0
Camps Cleared
0
546,952
Distance Traveled
530,515
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,012
801
11
1
0
194,361
0
L
Tsukuyomi
7,381
738
30
3
0
189,326
1
W
Medusa
7,760
776
26
3
0
185,770
1
L
Artio
7,107
711
12
1
0
161,066
2
L
Hera
6,438
644
41
4
0
180,123
2
W
Merlin
7,358
736
53
5
0
166,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role