Player Matchup

Ymir
Ymir
BlazeitBel
Ymir
Level 28
God Stats
6W - 6L
1,699 SR
Queue Stats
136W - 149L
1,510 Elo+
Solo
Hun Batz
Hun Batz
FearDoctor221
Hun Batz
Level 29
God Stats
29W - 33L
1,469 SR
Queue Stats
119W - 142L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HD_SAVAGE32
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,705 Elo+
Party 2
Tiamat
Tiamat
Tuck_Shot08
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
gingerbaker69
Kukulkan
Level 26
God Stats
9W - 7L
1,903 SR
Queue Stats
57W - 61L
1,664 Elo+
Solo
Team Averages
Level 21
1,614 SR
1,614 Elo+

VS

Team Averages
Level 21
1,648 SR
1,550 Elo+
Ah Puch
Ah Puch
Notorious III
Ah Puch
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Sexyfrenchfrie
Cthulhu
Level 14
God Stats
63W - 35L
1,755 SR
Queue Stats
64W - 39L
1,665 Elo+
Party 1
Cernunnos
Cernunnos
Vikingz56
Cernunnos
Level 24
God Stats
13W - 14L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 3
Neith
Neith
tehanonpost
Neith
Level 15
God Stats
7W - 1L
2,048 SR
Queue Stats
67W - 42L
1,634 Elo+
Party 1
Fenrir
Fenrir
xTwilightAngel
Fenrir
Level 25
God Stats
55W - 50L
1,436 SR
Queue Stats
118W - 129L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
10,851
986
9,816
25,870
29,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
FearDoctor221
Hun Batz
17
6 / 10 / 6
12,262
1,115
14,215
23,942
14,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HD_SAVAGE32
Cthulhu
16
0 / 12 / 8
10,093
918
11,781
25,633
25,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
17
1 / 14 / 9
10,758
978
6,309
21,890
12,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
gingerbaker69
Kukulkan
17
3 / 4 / 3
11,154
1,014
20,015
12,096
5,385
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
2 / 4 / 21
11,339
1,031
15,627
10,288
4,317
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 29
13,512
1,228
20,749
18,707
23,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Vikingz56
Cernunnos
19
9 / 3 / 15
12,330
1,121
17,961
13,550
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 4 / 22
13,047
1,186
22,790
11,536
4,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
17 / 1 / 18
13,513
1,228
23,897
12,857
8,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
154
13
Kills
49
49
Deaths
14
30
Assists
105
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Hun Batz
FearDoctor221
Hun Batz
6
10
6
0.9
L
Cthulhu
HD_SAVAGE32
Cthulhu
0
12
8
0.33
W
Ah Puch
2
4
21
3.13
W
10
2
29
12.25
L
Tiamat
1
14
9
0.39
W
Cernunnos
Vikingz56
Cernunnos
9
3
15
5.5
L
Kukulkan
gingerbaker69
Kukulkan
3
4
3
1.13
W
11
4
22
5.5
W
17
1
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,136
Damage
101,024
109,431
Taken
66,938
87,184
Mitigated
46,648
6,759
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,816
1,384
0
721
25,870
29,407
0
7,746
18,124
29,291
0
L
Hun Batz
FearDoctor221
Hun Batz
14,215
7,242
520
2,536
23,942
14,459
0
6,157
17,785
0
19,834
L
Cthulhu
HD_SAVAGE32
Cthulhu
11,781
365
43
134
25,633
25,622
0
11,086
14,547
30,104
0
W
Ah Puch
15,627
617
0
1,329
10,288
4,317
0
5,527
4,761
43,678
0
W
20,749
1,412
849
1,931
18,707
23,488
0
14,699
3,682
36,912
0
L
Tiamat
6,309
490
0
1,195
21,890
12,311
0
7,308
14,582
13,462
0
W
Cernunnos
Vikingz56
Cernunnos
17,961
10,334
0
6,137
13,550
5,438
0
10,504
3,046
0
41,598
L
Kukulkan
gingerbaker69
Kukulkan
20,015
2,455
621
989
12,096
5,385
0
4,079
8,017
61,718
0
W
22,790
14,759
0
1,534
11,536
4,812
0
8,170
3,366
0
33,116
W
23,897
6,051
0
1,230
12,857
8,593
0
8,595
4,162
0
30,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,118
Gold Earned
63,741
188
Minions Killed
185
3
Camps Cleared
8
993,781
Distance Traveled
1,022,861
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,851
986
42
4
3
172,366
0
L
Hun Batz
12,262
1,115
11
1
0
238,884
0
L
Cthulhu
10,093
918
44
4
0
204,946
1
W
Ah Puch
11,339
1,031
67
6
1
189,034
0
W
Cthulhu
13,512
1,228
33
3
0
253,674
0
L
Tiamat
10,758
978
8
1
0
200,082
0
W
Cernunnos
12,330
1,121
58
5
0
168,177
0
L
Kukulkan
11,154
1,014
83
8
0
177,503
0
W
Neith
13,047
1,186
11
1
2
165,520
0
W
Fenrir
13,513
1,228
16
1
5
246,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role