Player Matchup

Tsukuyomi
Tsukuyomi
ElSauceQue
Tsukuyomi
Level 145
God Stats
3W - 3L
1,827 SR
Queue Stats
160W - 149L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
LawfulThunder10
Gilgamesh
Level 67
God Stats
65W - 37L
1,974 SR
Queue Stats
452W - 394L
1,612 Elo+
Solo
Ah Puch
Ah Puch
Marxman09
Ah Puch
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
422W - 377L
1,540 Elo+
Solo
Hachiman
Hachiman
NubisDuhGoobis
Hachiman
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 117L
1,570 Elo+
Party 1
Cerberus
Cerberus
Trash Waifus
Cerberus
Level 144
God Stats
13W - 11L
1,585 SR
Queue Stats
171W - 157L
1,606 Elo+
Party 1
Team Averages
Level 114
1,677 SR
1,587 Elo+

VS

Team Averages
Level 121
1,529 SR
1,585 Elo+
Merlin
Merlin
Draggo ForCe
Merlin
Level 150
God Stats
2W - 1L
1,671 SR
Queue Stats
180W - 167L
1,615 Elo+
Party 2
Athena
Athena
Gaveupawhileago
Athena
Level 123
God Stats
7W - 5L
1,493 SR
Queue Stats
336W - 304L
1,607 Elo+
Party 3
Bellona
Bellona
SIEMPREGABO
Bellona
Level 121
God Stats
7W - 8L
1,428 SR
Queue Stats
335W - 309L
1,606 Elo+
Party 2
Neith
Neith
erick857
Neith
Level 123
God Stats
10W - 7L
1,553 SR
Queue Stats
431W - 447L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
kevinelevenm
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 68L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElSauceQue
Tsukuyomi
17
7 / 5 / 6
10,913
546
14,898
16,246
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
LawfulThunder10
Gilgamesh
16
5 / 7 / 3
10,605
530
16,130
18,116
16,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Marxman09
Ah Puch
16
1 / 4 / 2
10,075
504
6,029
10,725
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
2 / 4 / 3
8,701
435
4,834
11,976
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Trash Waifus
Cerberus
16
4 / 3 / 7
10,394
520
7,551
16,729
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 2 / 3
11,227
561
8,664
8,175
3,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 5
10,286
514
8,516
14,704
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SIEMPREGABO
Bellona
17
7 / 6 / 2
11,005
550
13,720
19,601
20,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
erick857
Neith
16
3 / 4 / 3
9,857
493
10,217
11,615
5,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
kevinelevenm
Gilgamesh
18
5 / 4 / 8
10,857
543
11,857
17,158
10,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
19
Kills
23
23
Deaths
19
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
3
2.25
L
Tsukuyomi
ElSauceQue
Tsukuyomi
7
5
6
2
W
5
3
5
2.5
L
Gilgamesh
LawfulThunder10
Gilgamesh
5
7
3
0.93
L
Ah Puch
Marxman09
Ah Puch
1
4
2
0.5
L
Hachiman
2
4
3
0.88
W
Bellona
SIEMPREGABO
Bellona
7
6
2
1.33
L
Cerberus
Trash Waifus
Cerberus
4
3
7
2.5
W
Neith
erick857
Neith
3
4
3
1.13
W
Gilgamesh
kevinelevenm
Gilgamesh
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
52,974
73,792
Taken
71,253
45,626
Mitigated
50,418
17,101
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,664
73
0
2,127
8,175
3,239
0
2,242
5,721
101,023
0
L
Tsukuyomi
ElSauceQue
Tsukuyomi
14,898
4,948
0
3,971
16,246
6,266
0
4,552
11,694
0
70,890
W
8,516
2,276
0
3,091
14,704
11,138
0
2,842
11,830
34,106
0
L
Gilgamesh
LawfulThunder10
Gilgamesh
16,130
4,928
0
3,335
18,116
16,298
0
1,682
16,434
0
62,129
L
Ah Puch
Marxman09
Ah Puch
6,029
109
0
2,648
10,725
3,796
0
4,397
6,328
73,914
0
L
Hachiman
4,834
2,631
0
4,699
11,976
4,077
480
2,809
9,167
0
47,792
W
Bellona
SIEMPREGABO
Bellona
13,720
7,977
0
3,464
19,601
20,467
642
2,354
17,245
0
59,868
L
Cerberus
Trash Waifus
Cerberus
7,551
666
0
2,448
16,729
15,189
134
3,740
12,989
34,369
0
W
Neith
erick857
Neith
10,217
1,249
0
1,952
11,615
5,393
1,658
1,302
10,313
0
70,404
W
Gilgamesh
kevinelevenm
Gilgamesh
11,857
3,483
0
4,306
17,158
10,181
241
4,370
12,564
0
69,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,688
Gold Earned
53,232
573
Minions Killed
619
0
Camps Cleared
0
1,831,974
Distance Traveled
1,873,380
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,227
561
199
10
0
360,690
8
L
Tsukuyomi
10,913
546
128
6
0
412,139
8
W
Athena
10,286
514
51
3
0
407,934
3
L
Gilgamesh
10,605
530
107
5
0
373,611
4
L
Ah Puch
10,075
504
167
8
0
362,235
10
L
Hachiman
8,701
435
91
5
0
309,141
1
W
Bellona
11,005
550
107
5
0
398,212
0
L
Cerberus
10,394
520
80
4
0
374,848
4
W
Neith
9,857
493
140
7
0
320,478
4
W
Gilgamesh
10,857
543
122
6
0
386,066
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role